#include <simgear/scene/util/SGNodeMasks.hxx>
#include <Scenery/scenery.hxx>
+#include <Main/globals.hxx>
#include "AIShip.hxx"
SGRawValuePointer<double>(&tgt_speed));
tie("controls/tgt-heading-degs",
SGRawValuePointer<double>(&tgt_heading));
- tie("controls/constants/rudder",
- SGRawValuePointer<double>(&_rudder_constant));
tie("controls/constants/roll-factor",
SGRawValuePointer<double>(&_roll_factor));
tie("controls/constants/roll",