# include <config.h>
#endif
-#include <simgear/math/point3d.hxx>
#include <Main/fg_props.hxx>
#include <Main/globals.hxx>
#include <Scenery/scenery.hxx>
#include "AIStorm.hxx"
-FGAIStorm::FGAIStorm() : FGAIBase(otStorm) {
+FGAIStorm::FGAIStorm() :
+ FGAIBase(otStorm, false)
+{
delay = 3.6;
subflashes = 1;
timer = 0.0;