//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef _FG_AIStorm_HXX
#define _FG_AIStorm_HXX
#include "AIBase.hxx"
#include <string>
-SG_USING_STD(string);
+using std::string;
class FGAIStorm : public FGAIBase {
public:
- FGAIStorm(FGAIManager* mgr);
+ FGAIStorm();
~FGAIStorm();
- bool init();
+ void readFromScenario(SGPropertyNode* scFileNode);
+
+ virtual bool init(bool search_in_AI_path=false);
virtual void bind();
virtual void unbind();
- void update(double dt);
+ virtual void update(double dt);
+ inline void setStrengthNorm( double s ) { strength_norm = s; };
+ inline void setDiameter( double d ) { diameter = d; };
+ inline void setHeight( double h ) { height = h; };
+ inline double getStrengthNorm() const { return strength_norm; };
+ inline double getDiameter() const { return diameter; };
+ inline double getHeight() const { return height; };
+
+ virtual const char* getTypeString(void) const { return "thunderstorm"; }
-protected:
- static FGAIStorm *_self;
-
private:
- double dt;
+ double diameter; // diameter of turbulence zone, in nm
+ double height; // top of turbulence zone, in feet MSL
+ double strength_norm; // strength of turbulence
void Run(double dt);
+
+ // lightning stuff
+ double delay; // average time (sec) between lightning flashes
+ int subflashes; // number of subflashes per flash
+ double random_delay; // delay +/- random number
+ double timer;
+ SGPropertyNode_ptr flash_node;
+ int flashed; // number of subflashes already done this flash
+ bool flashing; // true if currently flashing;
+ int subflash_array[8];
+ int subflash_index;
+
+ // turbulence stuff
+ SGPropertyNode_ptr turb_mag_node;
+ SGPropertyNode_ptr turb_rate_node;
+
};