virtual void readFromScenario(SGPropertyNode* scFileNode);
virtual void bind();
- virtual void unbind();
virtual const char* getTypeString(void) const { return "tanker"; }
- void setTACANChannelID(const string& id);
+ void setTACANChannelID(const std::string& id);
private:
- string TACAN_channel_id; // The TACAN channel of this tanker
+ std::string TACAN_channel_id; // The TACAN channel of this tanker
bool contact; // set if this tanker is within fuelling range
virtual void Run(double dt);