#ifndef FGAITANKER_HXX
#define FGAITANKER_HXX
-#include <AIAircraft.hxx>
+#include "AIAircraft.hxx"
/**
* An AI tanker for air-air refueling.
* is to have a clean generic AIAircraft class without any special functionality. In your
* scenario specification use 'tanker' as the scenario type to use this class.
*
- * @author Thomas Förster <t.foerster@biologie.hu-berlin.de>
+ * @author Thomas F�ster <t.foerster@biologie.hu-berlin.de>
*/
class FGAITanker : public FGAIAircraft {
virtual void readFromScenario(SGPropertyNode* scFileNode);
virtual void bind();
- virtual void unbind();
virtual const char* getTypeString(void) const { return "tanker"; }
- void setTACANChannelID(const string& id);
+ void setTACANChannelID(const std::string& id);
private:
- string TACAN_channel_id; // The TACAN channel of this tanker
+ std::string TACAN_channel_id; // The TACAN channel of this tanker
bool contact; // set if this tanker is within fuelling range
virtual void Run(double dt);
-
+ virtual void update (double dt);
};
#endif