#include "AIThermal.hxx"
-FGAIThermal::FGAIThermal() : FGAIBase(otThermal) {
+FGAIThermal::FGAIThermal() :
+ FGAIBase(otThermal, false)
+{
max_strength = 6.0;
diameter = 0.5;
strength = factor = 0.0;
}
void FGAIThermal::bind() {
- props->tie("position/altitude-agl-ft", // for debug and tweak
+ FGAIBase::bind();
+ tie("position/altitude-agl-ft", // for debug and tweak
SGRawValuePointer<double>(&altitude_agl_ft));
- props->tie("alt-rel", // for debug and tweak
+ tie("alt-rel", // for debug and tweak
SGRawValuePointer<double>(&alt_rel));
- props->tie("time", // for debug and tweak
+ tie("time", // for debug and tweak
SGRawValuePointer<double>(&time));
- props->tie("xx", // for debug and tweak
+ tie("xx", // for debug and tweak
SGRawValuePointer<double>(&xx));
- props->tie("is-forming", // for debug abd tweak
+ tie("is-forming", // for debug abd tweak
SGRawValuePointer<bool>(&is_forming));
- props->tie("is-formed", // for debug abd tweak
+ tie("is-formed", // for debug abd tweak
SGRawValuePointer<bool>(&is_formed));
- props->tie("is-dying", // for debug abd tweak
+ tie("is-dying", // for debug abd tweak
SGRawValuePointer<bool>(&is_dying));
- props->tie("is-dead", // for debug abd tweak
+ tie("is-dead", // for debug abd tweak
SGRawValuePointer<bool>(&is_dead));
- FGAIBase::bind();
}
-void FGAIThermal::unbind() {
- props->untie("position/altitude-agl-ft");
- props->untie("alt-rel");
- props->untie("time");
- props->untie("is-forming");
- props->untie("is-formed");
- props->untie("is-dying");
- props->untie("is-dead");
- props->untie("xx");
- FGAIBase::unbind();
-}
-
-
void FGAIThermal::update(double dt) {
FGAIBase::update(dt);
Run(dt);