//cout << "FGAIEntity dtor called..." << endl;
//cout << "Removing model from scene graph..." << endl;
globals->get_scenery()->get_scene_graph()->removeChild(_aip.getSceneGraph());
- // Unregister that one at the scenery manager
- globals->get_scenery()->unregister_placement_transform(_aip.getTransform());
//cout << "Done!" << endl;
}
_aip.init(_model.get());
_aip.setVisible(false);
globals->get_scenery()->get_scene_graph()->addChild(_aip.getSceneGraph());
- // Register that one at the scenery manager
- globals->get_scenery()->register_placement_transform(_aip.getTransform());
}