// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-/*****************************************************************
-*
-* WARNING - Curt has some ideas about AI traffic so anything in here
-* may get rewritten or scrapped. Contact Curt curt@flightgear.org
-* before spending any time or effort on this code!!!
-*
-******************************************************************/
-
#ifndef _FG_AIEntity_HXX
#define _FG_AIEntity_HXX
-#include <Model/model.hxx>
-#include <plib/sg.h>
-#include <plib/ssg.h>
#include <simgear/math/point3d.hxx>
+#include <simgear/scene/model/model.hxx>
+#include <simgear/scene/model/placement.hxx>
+
+class ssgBranch;
/*****************************************************************
public:
+ FGAIEntity();
virtual ~FGAIEntity();
+
+ // Set the 3D model to use (Must be called)
+ void SetModel(ssgBranch* model);
// Run the internal calculations
- virtual void Update(double dt);
-
+ virtual void Update(double dt)=0;
+
+ // Send a transmission *TO* the AIEntity.
+ // FIXME int code is a hack - eventually this will receive Alexander's coded messages.
+ virtual void RegisterTransmission(int code)=0;
+
+ inline const Point3D& GetPos() const { return(_pos); }
+
+ virtual const string& GetCallsign()=0;
+
protected:
- Point3D pos; // WGS84 lat & lon in degrees, elev above sea-level in meters
- double hdg; //True heading in degrees
- double roll; //degrees
- double pitch; //degrees
+ Point3D _pos; // WGS84 lat & lon in degrees, elev above sea-level in meters
+ double _hdg; //True heading in degrees
+ double _roll; //degrees
+ double _pitch; //degrees
- char* model_path; //Path to the 3D model
- FGModelPlacement aip;
+ char* _model_path; //Path to the 3D model
+ ssgBranch* _model; // Pointer to the model
+ SGModelPlacement _aip;
void Transform();
};