//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
-/*****************************************************************
-*
-* WARNING - Curt has some ideas about AI traffic so anything in here
-* may get rewritten or scrapped. Contact Curt curt@flightgear.org
-* before spending any time or effort on this code!!!
-*
-******************************************************************/
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#ifndef _FG_AIEntity_HXX
#define _FG_AIEntity_HXX
-#include <plib/sg.h>
-#include <plib/ssg.h>
#include <simgear/math/point3d.hxx>
+#include <simgear/scene/model/model.hxx>
+#include <simgear/scene/model/placement.hxx>
+#include <simgear/structure/ssgSharedPtr.hxx>
+
+class ssgBase;
+
+
+/*****************************************************************
+*
+* FGAIEntity - this class implements the minimum requirement
+* for any AI entity - a position, an orientation, an associated
+* 3D model, and the ability to be moved. It does nothing useful
+* and all AI entities are expected to be derived from it.
+*
+******************************************************************/
class FGAIEntity {
public:
- // We need some way for this class to display its radio transmissions if on the
- // same frequency and in the vicinity of the user's aircraft
- // This may need to be done independently of ATC eg CTAF
-
+ FGAIEntity();
virtual ~FGAIEntity();
+
+ // Set the 3D model to use (Must be called)
+ void SetModel(ssgBranch* model);
// Run the internal calculations
- virtual void Update();
-
+ virtual void Update(double dt)=0;
+
+ // Send a transmission *TO* the AIEntity.
+ // FIXME int code is a hack - eventually this will receive Alexander's coded messages.
+ virtual void RegisterTransmission(int code)=0;
+
+ inline const Point3D& GetPos() const { return(_pos); }
+
+ virtual const string& GetCallsign()=0;
+
protected:
- double lat; //WGS84
- double lon; //WGS84
- double elev; //Meters
- double hdg; //True heading in degrees
- double roll; //degrees
- double pitch; //degrees
-
- char* model_path; //Path to the 3D model
+ Point3D _pos; // WGS84 lat & lon in degrees, elev above sea-level in meters
+ double _hdg; //True heading in degrees
+ double _roll; //degrees
+ double _pitch; //degrees
- ssgEntity* model;
- ssgTransform* position;
+ char* _model_path; //Path to the 3D model
+ ssgSharedPtr<ssgBranch> _model; // Pointer to the model
+ SGModelPlacement _aip;
void Transform();
-
- //void WorldCoordinate(sgCoord *obj_pos, Point3D center);
-
- void FastWorldCoordinate(sgCoord *obj_pos, Point3D center);
-
};
-#endif // _FG_AIEntity_HXX
\ No newline at end of file
+#endif // _FG_AIEntity_HXX
+