#include <simgear/math/point3d.hxx>
#include <simgear/scene/model/model.hxx>
#include <simgear/scene/model/placement.hxx>
+#include <simgear/structure/ssgSharedPtr.hxx>
-class ssgBranch;
+
+class ssgBase;
/*****************************************************************
double _pitch; //degrees
char* _model_path; //Path to the 3D model
- ssgBranch* _model; // Pointer to the model
+ ssgSharedPtr<ssgBranch> _model; // Pointer to the model
SGModelPlacement _aip;
void Transform();