#ifndef _FG_AIMGR_HXX
#define _FG_AIMGR_HXX
-#include <Main/fgfs.hxx>
+#include <simgear/structure/subsystem_mgr.hxx>
+
#include <Main/fg_props.hxx>
#include <list>
+#include "ATCmgr.hxx"
#include "AIEntity.hxx"
SG_USING_STD(list);
-class FGAIMgr : public FGSubsystem
+
+class FGAIMgr : public SGSubsystem
{
private:
+ FGATCMgr* ATC;
+ // This is purely for synactic convienience to avoid writing globals->get_ATC_mgr()-> all through the code!
// A list of pointers to all currently active AI stuff
typedef list <FGAIEntity*> ai_list_type;
// Any member function of FGATCMgr is permitted to leave this iterator pointing
// at any point in or at the end of the list.
// Hence any new access must explicitly first check for atc_list.end() before dereferencing.
+
+ // A list of airport or airplane ID's
+ typedef list < string > ID_list_type;
+ typedef ID_list_type::iterator ID_list_iterator;
+
+ // Temporary storage of ID of planes scheduled for removeal
+ ID_list_type removalList;
+
+ // A map of airport-IDs that have taxiway network files against bucket number
+ typedef map < int, ID_list_type* > ai_apt_map_type;
+ typedef ai_apt_map_type::iterator ai_apt_map_iterator;
+ ai_apt_map_type facilities;
+
+ // A map of airport ID's that we've activated AI traffic at
+ typedef map < string, int > ai_activated_map_type;
+ typedef ai_activated_map_type::iterator ai_activated_map_iterator;
+ ai_activated_map_type activated;
+
+ // AI traffic lists mapped by airport
+ typedef map < string, ai_list_type > ai_traffic_map_type;
+ typedef ai_traffic_map_type::iterator ai_traffic_map_iterator;
+ ai_traffic_map_type traffic;
+
+ // A map of callsigns that we have used (eg CFGFS or N0546D - the code will generate Cessna-four-six-delta from this later)
+ typedef map < string, int > ai_callsigns_map_type;
+ typedef ai_callsigns_map_type::iterator ai_callsigns_map_iterator;
+ ai_callsigns_map_type ai_callsigns_used;
// Position of the Users Aircraft
- // (This may be needed to calculate the distance from the user when deciding which 3D model to render)
- double current_lon;
- double current_lat;
- double current_elev;
+ double lon;
+ double lat;
+ double elev;
// Pointers to current users position
- SGPropertyNode *current_lon_node;
- SGPropertyNode *current_lat_node;
- SGPropertyNode *current_elev_node;
-
- //FGATIS atis;
- //FGGround ground;
- //FGTower tower;
- //FGApproach approach;
- //FGDeparture departure;
+ SGPropertyNode *lon_node;
+ SGPropertyNode *lat_node;
+ SGPropertyNode *elev_node;
public:
void unbind();
void update(double dt);
+
+ // Signal that it is OK to remove a plane of callsign s
+ // (To be called by the plane itself).
+ void ScheduleRemoval(string s);
private:
+
+ ssgBranch* _defaultModel; // Cessna 172!
+ ssgBranch* _piperModel; // pa28-161
+
+ bool initDone; // Hack - guard against update getting called before init
// Remove a class from the ai_list and delete it from memory
//void RemoveFromList(const char* id, atc_type tp);
-
+
+ // Activate AI traffic at an airport
+ void ActivateAirport(string ident);
+
+ // Hack - Generate AI traffic at an airport with no facilities file, with the first plane being at least min_dist out.
+ void GenerateSimpleAirportTraffic(string ident, double min_dist = 0.0);
+
+ // Search for valid airports in the vicinity of the user and activate them if necessary
+ void SearchByPos(double range);
+
+ string GenerateCallsign();
+
+ string GenerateUniqueCallsign();
+
+ string GenerateShortForm(string callsign, string plane_str = "Cessna-", bool local = false);
+
+ // TODO - implement a proper robust system for registering and loading AI GA aircraft models
+ bool _havePiperModel;
};
#endif // _FG_AIMGR_HXX