]> git.mxchange.org Git - flightgear.git/blobdiff - src/ATC/AIPlane.cxx
don't set the callsign, but use the set one
[flightgear.git] / src / ATC / AIPlane.cxx
index 7802dc4ce1e1c9e925d5bcd49bd3e8ffc5ea2bee..3bcb4e5482d073c4f79a9b1984256782e9c025d6 100644 (file)
@@ -22,6 +22,7 @@
 #include <Main/fg_props.hxx>
 #include <simgear/math/point3d.hxx>
 #include <simgear/debug/logstream.hxx>
+#include <simgear/sound/soundmgr_openal.hxx>
 #include <math.h>
 #include <string>
 SG_USING_STD(string);
@@ -30,43 +31,246 @@ SG_USING_STD(string);
 #include "AIPlane.hxx"
 #include "ATCdisplay.hxx"
 
+FGAIPlane::FGAIPlane() {
+       leg = LEG_UNKNOWN;
+       tuned_station = NULL;
+       pending_transmission = "";
+       _timeout = 0;
+       _pending = false;
+       _callback_code = 0;
+       _transmit = false;
+       _transmitting = false;
+       voice = false;
+       playing = false;
+       voiceOK = false;
+       vPtr = NULL;
+       track = 0.0;
+       _tgtTrack = 0.0;
+       _trackSet = false;
+       _tgtRoll = 0.0;
+       _rollSuspended = false;
+}
+
 FGAIPlane::~FGAIPlane() {
 }
 
 void FGAIPlane::Update(double dt) {
+       if(_pending) {
+               if(tuned_station) {
+                       if(tuned_station->GetFreqClear()) {
+                               //cout << "TUNED STATION FREQ CLEAR\n";
+                               tuned_station->SetFreqInUse();
+                               _pending = false;
+                               _transmit = true;
+                               _transmitting = false;
+                       } else {
+                               if(_timeout > 0.0) {    // allows count down to be avoided by initially setting it to zero
+                                       _timeout -= dt;
+                                       if(_timeout <= 0.0) {
+                                               _timeout = 0.0;
+                                               _pending = false;
+                                               // timed out - don't render.
+                                               if(_callback_code == 99) {
+                                                       // MEGA-HACK - 99 is the remove self callback - currently this *does* need to be run even if the transmission isn't made.
+                                                       ProcessCallback(_callback_code);
+                                               }
+                                       }
+                               }
+                       }
+               } else {
+                       // Not tuned to ATC - Just go ahead and transmit
+                       //cout << "NOT TUNED TO ATC\n";
+                       _pending = false;
+                       _transmit = true;
+                       _transmitting = false;
+               }
+       }
+       
+       // This turns on rendering if on the same freq as the user
+       // TODO - turn it off if user switches to another freq - keep track of where in message we are etc.
+       if(_transmit) {
+               //cout << "transmit\n";
+               double user_freq0 = fgGetDouble("/instrumentation/comm[0]/frequencies/selected-mhz");
+               double user_freq1 = fgGetDouble("/instrumentation/comm[1]/frequencies/selected-mhz");
+               _counter = 0.0;
+               _max_count = 5.0;               // FIXME - hardwired length of message - need to calculate it!
+               
+               //cout << "Transmission = " << pending_transmission << '\n';
+
+               // The radios dialog seems to set slightly imprecise freqs, eg 118.099998
+               // The eplison stuff below is a work-around
+               double eps0 = fabs(freq - user_freq0);
+               double eps1 = fabs(freq - user_freq1);
+               if(eps0 < 0.002 || eps1 < 0.002) {
+                       //cout << "Transmitting..." << endl;
+                       // we are on the same frequency, so check distance to the user plane
+                       if(1) {
+                               // For now assume in range !!!
+                               // TODO - implement range checking
+                               Render(plane.callsign, false);
+                       }
+               }
+               // Run the callback regardless of whether on same freq as user or not.
+               if(_callback_code) {
+                       ProcessCallback(_callback_code);
+               }
+               _transmit = false;
+               _transmitting = true;
+       } else if(_transmitting) {
+               if(_counter >= _max_count) {
+                       NoRender(plane.callsign);
+                       _transmitting = false;
+                       // For now we'll let ATC decide whether to respond
+                       //if(tuned_station) tuned_station->SetResponseReqd(plane.callsign);
+                       //if(tuned_station->get_ident() == "KRHV") cout << "Notifying transmission finished" << endl;
+                       if(tuned_station) tuned_station->NotifyTransmissionFinished(plane.callsign);
+               }
+               _counter += dt;
+       }
+       
+       // Fly the plane if necessary
+       if(_trackSet) {
+               while((_tgtTrack - track) > 180.0) track += 360.0;
+               while((track - _tgtTrack) > 180.0) track -= 360.0;
+               double turn_time = 60.0;
+               track += (360.0 / turn_time) * dt * (_tgtTrack > track ? 1.0 : -1.0);
+               // TODO - bank a bit less for small turns.
+               Bank(25.0 * (_tgtTrack > track ? 1.0 : -1.0));
+               if(fabs(track - _tgtTrack) < 2.0) {             // TODO - might need to optimise the delta there - it's on the large (safe) side atm.
+                       track = _tgtTrack;
+                       LevelWings();
+               }
+       }
+       
+       if(!_rollSuspended) {
+               if(fabs(_roll - _tgtRoll) > 0.6) {
+                       // This *should* bank us smoothly to any angle
+                       _roll -= ((_roll - _tgtRoll)/fabs(_roll - _tgtRoll));
+               } else {
+                       _roll = _tgtRoll;
+               }
+       }
 }
 
-void FGAIPlane::Bank(double angle) {
-       // This *should* bank us smoothly to any angle
-       if(fabs(roll - angle) > 0.6) {
-               roll -= ((roll - angle)/fabs(roll - angle));  
+void FGAIPlane::Transmit(int callback_code) {
+       SG_LOG(SG_ATC, SG_INFO, "Transmit called for plane " << plane.callsign << ", msg = " << pending_transmission);
+       _pending = true;
+       _callback_code = callback_code;
+       _timeout = 0.0;
+}
+
+void FGAIPlane::ConditionalTransmit(double timeout, int callback_code) {
+       SG_LOG(SG_ATC, SG_INFO, "Timed transmit called for plane " << plane.callsign << ", msg = " << pending_transmission);
+       _pending = true;
+       _callback_code = callback_code;
+       _timeout = timeout;
+}
+
+void FGAIPlane::ImmediateTransmit(int callback_code) {
+       Render(plane.callsign, false);
+       if(callback_code) {
+               ProcessCallback(callback_code);
        }
 }
 
-// Duplication of Bank(0.0) really - should I cut this?
-void FGAIPlane::LevelWings(void) {
-       // bring the plane back to level smoothly (this should work to come out of either bank)
-       if(fabs(roll) > 0.6) {
-               roll -= (roll/fabs(roll));
+// Derived classes should override this.
+void FGAIPlane::ProcessCallback(int code) {
+}
+
+// Render a transmission
+// Outputs the transmission either on screen or as audio depending on user preference
+// The refname is a string to identify this sample to the sound manager
+// The repeating flag indicates whether the message should be repeated continuously or played once.
+void FGAIPlane::Render(const string& refname, bool repeating) {
+       fgSetString("/sim/messages/ai-plane", pending_transmission.c_str());
+#ifdef ENABLE_AUDIO_SUPPORT
+       voice = (voiceOK && fgGetBool("/sim/sound/voice"));
+       if(voice) {
+               int len;
+               unsigned char* buf = vPtr->WriteMessage((char*)pending_transmission.c_str(), len, voice);
+               if(voice) {
+                       SGSoundSample* simple = new SGSoundSample(buf, len, 8000);
+                       // TODO - at the moment the volume is always set off comm1 
+                       // and can't be changed after the transmission has started.
+                       simple->set_volume(5.0 * fgGetDouble("/instrumentation/comm[0]/volume"));
+                       globals->get_soundmgr()->add(simple, refname);
+                       if(repeating) {
+                               globals->get_soundmgr()->play_looped(refname);
+                       } else {
+                               globals->get_soundmgr()->play_once(refname);
+                       }
+               }
+               delete[] buf;
        }
+#endif // ENABLE_AUDIO_SUPPORT
+       if(!voice) {
+               // first rip the underscores and the pause hints out of the string - these are for the convienience of the voice parser
+               for(unsigned int i = 0; i < pending_transmission.length(); ++i) {
+                       if((pending_transmission.substr(i,1) == "_") || (pending_transmission.substr(i,1) == "/")) {
+                               pending_transmission[i] = ' ';
+                       }
+               }
+               globals->get_ATC_display()->RegisterSingleMessage(pending_transmission, 0.0);
+       }
+       playing = true; 
 }
 
-void FGAIPlane::Transmit(string msg) {
-       SG_LOG(SG_ATC, SG_INFO, "Transmit called, msg = " << msg);
-       double user_freq0 = fgGetDouble("/radios/comm[0]/frequencies/selected-mhz");
-       //double user_freq0 = ("/radios/comm[0]/frequencies/selected-mhz");
-       //comm1 is not used yet.
-       
-       if(freq == user_freq0) {
-               //cout << "Transmitting..." << endl;
-               // we are on the same frequency, so check distance to the user plane
-               if(1) {
-                       // For now (testing) assume in range !!!
-                       // TODO - implement range checking
-                       globals->get_ATC_display()->RegisterSingleMessage(msg, 0);
+
+// Cease rendering a transmission.
+void FGAIPlane::NoRender(const string& refname) {
+       if(playing) {
+               if(voice) {
+#ifdef ENABLE_AUDIO_SUPPORT            
+                       globals->get_soundmgr()->stop(refname);
+                       globals->get_soundmgr()->remove(refname);
+#endif
+               } else {
+                       globals->get_ATC_display()->CancelRepeatingMessage();
                }
+               playing = false;
        }
 }
 
+/*
+
+*/
+
 void FGAIPlane::RegisterTransmission(int code) {
 }
+
+
+// Return what type of landing we're doing on this circuit
+LandingType FGAIPlane::GetLandingOption() {
+       return(FULL_STOP);
+}
+
+
+ostream& operator << (ostream& os, PatternLeg pl) {
+       switch(pl) {
+       case(TAKEOFF_ROLL):   return(os << "TAKEOFF ROLL");
+       case(CLIMBOUT):       return(os << "CLIMBOUT");
+       case(TURN1):          return(os << "TURN1");
+       case(CROSSWIND):      return(os << "CROSSWIND");
+       case(TURN2):          return(os << "TURN2");
+       case(DOWNWIND):       return(os << "DOWNWIND");
+       case(TURN3):          return(os << "TURN3");
+       case(BASE):           return(os << "BASE");
+       case(TURN4):          return(os << "TURN4");
+       case(FINAL):          return(os << "FINAL");
+       case(LANDING_ROLL):   return(os << "LANDING ROLL");
+       case(LEG_UNKNOWN):    return(os << "UNKNOWN");
+       }
+       return(os << "ERROR - Unknown switch in PatternLeg operator << ");
+}
+
+
+ostream& operator << (ostream& os, LandingType lt) {
+       switch(lt) {
+       case(FULL_STOP):      return(os << "FULL STOP");
+       case(STOP_AND_GO):    return(os << "STOP AND GO");
+       case(TOUCH_AND_GO):   return(os << "TOUCH AND GO");
+       case(AIP_LT_UNKNOWN): return(os << "UNKNOWN");
+       }
+       return(os << "ERROR - Unknown switch in LandingType operator << ");
+}
+