//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
// The refname is a string to identify this sample to the sound manager
// The repeating flag indicates whether the message should be repeated continuously or played once.
void FGAIPlane::Render(const string& refname, bool repeating) {
+ fgSetString("/sim/messages/ai-plane", pending_transmission.c_str());
#ifdef ENABLE_AUDIO_SUPPORT
voice = (voiceOK && fgGetBool("/sim/sound/voice"));
if(voice) {