#endif
#include <simgear/sound/soundmgr_openal.hxx>
+#include <simgear/structure/exception.hxx>
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
// The refname is a string to identify this sample to the sound manager
// The repeating flag indicates whether the message should be repeated continuously or played once.
void FGATC::Render(string& msg, const string& refname, bool repeating) {
+ if (repeating)
+ fgSetString("/sim/messages/atis", msg.c_str());
+ else
+ fgSetString("/sim/messages/atc", msg.c_str());
+
#ifdef ENABLE_AUDIO_SUPPORT
_voice = (_voiceOK && fgGetBool("/sim/sound/voice"));
if(_voice) {
int len;
unsigned char* buf = _vPtr->WriteMessage((char*)msg.c_str(), len, _voice);
if(_voice) {
- SGSoundSample *simple
- = new SGSoundSample(buf, len, 8000);
- // TODO - at the moment the volume is always set off comm1
- // and can't be changed after the transmission has started.
- simple->set_volume(5.0 * fgGetDouble("/instrumentation/comm[0]/volume"));
- globals->get_soundmgr()->add(simple, refname);
- if(repeating) {
- globals->get_soundmgr()->play_looped(refname);
- } else {
- globals->get_soundmgr()->play_once(refname);
+ try {
+ SGSoundSample *simple
+ = new SGSoundSample(buf, len, 8000);
+ // TODO - at the moment the volume is always set off comm1
+ // and can't be changed after the transmission has started.
+ simple->set_volume(5.0 * fgGetDouble("/instrumentation/comm[0]/volume"));
+ globals->get_soundmgr()->add(simple, refname);
+ if(repeating) {
+ globals->get_soundmgr()->play_looped(refname);
+ } else {
+ globals->get_soundmgr()->play_once(refname);
+ }
+ } catch ( sg_io_exception &e ) {
+ SG_LOG(SG_GENERAL, SG_ALERT, e.getFormattedMessage());
}
}
delete[] buf;
void FGATC::NoRender(const string& refname) {
if(_playing) {
if(_voice) {
- #ifdef ENABLE_AUDIO_SUPPORT
+#ifdef ENABLE_AUDIO_SUPPORT
globals->get_soundmgr()->stop(refname);
globals->get_soundmgr()->remove(refname);
- #endif
+#endif
} else {
globals->get_ATC_display()->CancelRepeatingMessage();
}