= new SGSoundSample(buf, len, 8000, false);
// TODO - at the moment the volume is always set off comm1
// and can't be changed after the transmission has started.
- simple->set_volume(5.0 * fgGetDouble("/radios/comm[0]/volume"));
+ simple->set_volume(5.0 * fgGetDouble("/instrumentation/comm[0]/volume"));
globals->get_soundmgr()->add(simple, refname);
if(repeating) {
globals->get_soundmgr()->play_looped(refname);