#ifndef _FG_ATC_HXX
#define _FG_ATC_HXX
+#include <simgear/constants.h>
#include <simgear/compiler.h>
#include <simgear/misc/sgstream.hxx>
#include <simgear/math/sg_geodesy.hxx>
// Possible types of ATC type that the radios may be tuned to.
// INVALID implies not tuned in to anything.
enum atc_type {
- INVALID,
- ATIS,
- GROUND,
- TOWER,
- APPROACH,
- DEPARTURE,
- ENROUTE
-};
+ INVALID,
+ ATIS,
+ GROUND,
+ TOWER,
+ APPROACH,
+ DEPARTURE,
+ ENROUTE
+};
+
+const int ATC_NUM_TYPES = 7;
// DCL - new experimental ATC data store
struct ATCData {
string name;
};
+// perhaps we could use an FGRunway instead of this.
+// That wouldn't cache the orthopos though.
+struct RunwayDetails {
+ Point3D threshold_pos;
+ Point3D end1ortho; // ortho projection end1 (the threshold ATM)
+ Point3D end2ortho; // ortho projection end2 (the take off end in the current hardwired scheme)
+ double hdg; // true runway heading
+ double length; // In *METERS*
+ double width; // ditto
+ string rwyID;
+ int patternDirection; // -1 for left, 1 for right
+};
+
ostream& operator << (ostream& os, atc_type atc);
class FGATC {
-
+
public:
-
- virtual ~FGATC();
-
- // Run the internal calculations
- virtual void Update(double dt);
-
- // Add plane to a stack
- virtual void AddPlane(string pid);
-
- // Remove plane from stack
- virtual int RemovePlane();
-
- // Indicate that this instance should output to the display if appropriate
- virtual void SetDisplay();
-
- // Indicate that this instance should not output to the display
- virtual void SetNoDisplay();
-
- // Return the type of ATC station that the class represents
- virtual atc_type GetType();
+
+ FGATC();
+ virtual ~FGATC();
+
+ // Run the internal calculations
+ // Derived classes should call this method from their own Update methods if they
+ // wish to use the response timer functionality.
+ virtual void Update(double dt);
+
+ // Recieve a coded callback from the ATC menu system based on the user's selection
+ virtual void ReceiveUserCallback(int code);
+
+ // Add plane to a stack
+ virtual void AddPlane(string pid);
+
+ // Remove plane from stack
+ virtual int RemovePlane();
+
+ // Indicate that this instance should output to the display if appropriate
+ inline void SetDisplay() { _display = true; }
+
+ // Indicate that this instance should not output to the display
+ inline void SetNoDisplay() { _display = false; }
+
+ // Generate the text of a message from its parameters and the current context.
+ virtual string GenText(const string& m, int c);
+
+ // Returns true if OK to transmit on this frequency
+ inline bool GetFreqClear() { return freqClear; }
+ // Indicate that the frequency is in use
+ inline void SetFreqInUse() { freqClear = false; receiving = true; }
+ // Transmission to the ATC is finished and a response is required
+ void SetResponseReqd(string rid);
+ // Transmission finished - let ATC decide if a response is reqd and clear freq if necessary
+ void NotifyTransmissionFinished(string rid);
+ // Transmission finished and no response required
+ inline void ReleaseFreq() { freqClear = true; receiving = false; } // TODO - check that the plane releasing the freq is the right one etc.
+ // The above 3 funcs under development!!
+ // The idea is that AI traffic or the user ATC dialog box calls FreqInUse() when they begin transmitting,
+ // and that the tower control sets freqClear back to true following a reply.
+ // AI traffic should check FreqClear() is true prior to transmitting.
+ // The user will just have to wait for a gap in dialog as in real life.
+
+ // Return the type of ATC station that the class represents
+ inline atc_type GetType() { return _type; }
// Set the core ATC data
void SetData(ATCData* d);
inline void set_freq(const int fq) {freq = fq;}
inline int get_range() const { return range; }
inline void set_range(const int rg) {range = rg;}
- inline const char* get_ident() { return ident.c_str(); }
- inline void set_ident(const string id) {ident = id;}
- inline const char* get_name() {return name.c_str();}
- inline void set_name(const string nm) {name = nm;}
+ inline string get_ident() { return ident; }
+ inline void set_ident(const string id) { ident = id; }
+ inline string get_name() { return name; }
+ inline void set_name(const string nm) { name = nm; }
protected:
-
+
// Render a transmission
// Outputs the transmission either on screen or as audio depending on user preference
// The refname is a string to identify this sample to the sound manager
// The repeating flag indicates whether the message should be repeated continuously or played once.
- void Render(string msg, string refname, bool repeating);
-
- // Cease rendering a transmission.
+ void Render(string msg, string refname = "", bool repeating = false);
+
+ // Cease rendering all transmission from this station.
// Requires the sound manager refname if audio, else "".
void NoRender(string refname);
-
+
+ // Transmit a message when channel becomes free of other dialog
+ void Transmit(int callback_code = 0);
+
+ // Transmit a message if channel becomes free within timeout (seconds). timeout of zero implies no limit
+ void ConditionalTransmit(double timeout, int callback_code = 0);
+
+ // Transmit regardless of other dialog on the channel eg emergency
+ void ImmediateTransmit(int callback_code = 0);
+
+ virtual void ProcessCallback(int code);
+
double lon, lat, elev;
double x, y, z;
int freq;
int range;
string ident; // Code of the airport its at.
string name; // Name transmitted in the broadcast.
+ atc_type _type;
// Rendering related stuff
- bool voice; // Flag - true if we are using voice
- bool playing; // Indicates a message in progress
- bool voiceOK; // Flag - true if at least one voice has loaded OK
- FGATCVoice* vPtr;
+ bool _voice; // Flag - true if we are using voice
+ bool _playing; // Indicates a message in progress
+ bool _voiceOK; // Flag - true if at least one voice has loaded OK
+ FGATCVoice* _vPtr;
+
+ string pending_transmission; // derived classes set this string before calling Transmit(...)
+ bool freqClear; // Flag to indicate if the frequency is clear of ongoing dialog
+ bool receiving; // Flag to indicate we are receiving a transmission
+ bool responseReqd; // Flag to indicate we should be responding to a request/report
+ bool runResponseCounter; // Flag to indicate the response counter should be run
+ double responseTime; // Time to take from end of request transmission to beginning of response
+ // The idea is that this will be slightly random.
+ double responseCounter; // counter to implement the above
+ string responseID; // ID of the plane to respond to
+ bool respond; // Flag to indicate now is the time to respond - ie set following the count down of the response timer.
+ // Derived classes only need monitor this flag, and use the response ID, as long as they call FGATC::Update(...)
+ bool _runReleaseCounter; // A timer for releasing the frequency after giving the message enough time to display
+ double _releaseTime;
+ double _releaseCounter;
+
+ bool _display; // Flag to indicate whether we should be outputting to the ATC display.
+ bool _displaying; // Flag to indicate whether we are outputting to the ATC display.
+
+private:
+ // Transmission timing stuff.
+ bool _pending;
+ double _timeout;
+ int _callback_code; // A callback code to be notified and processed by the derived classes
+ // A value of zero indicates no callback required
+ bool _transmit; // we are to transmit
+ bool _transmitting; // we are transmitting
+ double _counter;
+ double _max_count;
};
inline istream&
double f;
char ch;
char tp;
-
+
fin >> tp;
switch(tp) {
a.type = INVALID;
return fin >> skipeol;
}
-
+
fin >> a.lat >> a.lon >> a.elev >> f >> a.range
>> a.ident;
a.name = "";
fin >> ch;
- a.name += ch;
+ if(ch != '"') a.name += ch;
while(1) {
//in >> noskipws
fin.unsetf(ios::skipws);
fin >> ch;
- a.name += ch;
if((ch == '"') || (ch == 0x0A)) {
break;
} // we shouldn't need the 0x0A but it makes a nice safely in case someone leaves off the "
+ a.name += ch;
}
fin.setf(ios::skipws);
//cout << "Comm name = " << a.name << '\n';