// Load the two voice files - one containing the raw sound data (.wav) and one containing the word positions (.vce).
// Return true if successful.
-bool FGATCVoice::LoadVoice(string voice) {
+bool FGATCVoice::LoadVoice(const string& voice) {
// FIXME CLO: disabled to try to see if this is causign problemcs
// return false;