# include <windows.h>
#endif
-#include <GL/glu.h>
+#include <simgear/compiler.h>
+
+#include SG_GLU_H
#include <simgear/props/props.hxx>
}
}
-void FGATCDisplay::RegisterSingleMessage(string msg, double delay) {
+void FGATCDisplay::RegisterSingleMessage(const string& msg, double delay) {
//cout << msg << '\n';
atcMessage m;
m.msg = msg;
//cout << "Single message registered\n";
}
-void FGATCDisplay::RegisterRepeatingMessage(string msg) {
+void FGATCDisplay::RegisterRepeatingMessage(const string& msg) {
rep_msg = true;
rep_msg_str = msg;
return;
}
-void FGATCDisplay::ChangeRepeatingMessage(string newmsg) {
+void FGATCDisplay::ChangeRepeatingMessage(const string& newmsg) {
rep_msg_str = newmsg;
change_msg_flag = true;
return;