void FGATCDisplay::unbind() {
}
+void FGATCDisplay::update(double dt)
+{
+ std::cout << "OSGFIXME" << std::endl;
+}
+
// update - this actually draws the visuals and should be called from the main Flightgear rendering loop.
-void FGATCDisplay::update(double dt) {
+void FGATCDisplay::update(double dt, osg::State& state) {
// These strings are used for temporary storage of the transmission string in order
// that the string we view only changes when the next repetition starts scrolling
}
void FGATCDisplay::RegisterSingleMessage(const string& msg, double delay) {
+/**/ return;
//cout << msg << '\n';
atcMessage m;
m.msg = msg;
}
void FGATCDisplay::RegisterRepeatingMessage(const string& msg) {
+/**/ return;
rep_msg = true;
rep_msg_str = msg;
return;
}
void FGATCDisplay::ChangeRepeatingMessage(const string& newmsg) {
+/**/ return;
rep_msg_str = newmsg;
change_msg_flag = true;
return;
}
void FGATCDisplay::CancelRepeatingMessage() {
+/**/ return;
rep_msg = false;
rep_msg_str = "";
dsp_offset1 = 0;