// ASSUMPTION - with two radios the list won't be long so we don't need to map the id's
typedef vector<atcMessage> atcMessageList;
-typedef vector<atcMessage>::iterator atcMessageListIterator;
+typedef atcMessageList::iterator atcMessageListIterator;
class FGATCDisplay {
private:
bool rep_msg; // Flag to indicate there is a repeating transmission to display
+ bool change_msg_flag; // Flag to indicate that the repeating message has changed
float dsp_offset1; // Used to set the correct position of scrolling display
float dsp_offset2;
string rep_msg_str; // The repeating transmission to play