#include <iostream>
#include <simgear/math/SGMath.hxx>
+#include <Airports/dynamics.hxx>
+#include <Airports/simple.hxx>
+#include <Scenery/scenery.hxx>
#include "atc_mgr.hxx"
FGATCManager::FGATCManager() {
-
+ controller = 0;
+ prevController = 0;
+ networkVisible = false;
+ initSucceeded = false;
}
FGATCManager::~FGATCManager() {
void FGATCManager::init() {
SGSubsystem::init();
- dialog.init();
+
+ int leg = 0;
+
+ // find a reasonable controller for our user's aircraft..
+ // Let's start by working out the following three scenarios:
+ // Starting on ground at a parking position
+ // Starting on ground at the runway.
+ // Starting in the Air
+ bool onGround = fgGetBool("/sim/presets/onground");
+ string runway = fgGetString("/sim/atc/runway");
+ string airport = fgGetString("/sim/presets/airport-id");
+ string parking = fgGetString("/sim/presets/parkpos");
+
+
+ // Create an (invisible) AIAircraft represenation of the current
+ // Users, aircraft, that mimicks the user aircraft's behavior.
+ string callsign= fgGetString("/sim/multiplay/callsign");
+ double longitude = fgGetDouble("/position/longitude-deg");
+ double latitude = fgGetDouble("/position/latitude-deg");
+ double altitude = fgGetDouble("/position/altitude-ft");
+ double heading = fgGetDouble("/orientation/heading-deg");
+ double speed = fgGetDouble("/velocities/groundspeed-kt");
+ double aircraftRadius = 40; // note that this is currently hardcoded to a one-size-fits all JumboJet value. Should change later;
+
+
+ ai_ac.setCallSign ( callsign );
+ ai_ac.setLongitude( longitude );
+ ai_ac.setLatitude ( latitude );
+ ai_ac.setAltitude ( altitude );
+ ai_ac.setPerformance("jet_transport");
+
+ // NEXT UP: Create a traffic Schedule and fill that with appropriate information. This we can use to flight planning.
+ // Note that these are currently only defaults.
+ FGAISchedule *trafficRef = new FGAISchedule;
+ trafficRef->setFlightType("gate");
+
+ FGScheduledFlight *flight = new FGScheduledFlight;
+ flight->setDepartureAirport(airport);
+ flight->setArrivalAirport(airport);
+ flight->initializeAirports();
+ flight->setFlightRules("IFR");
+ flight->setCallSign(callsign);
+
+ trafficRef->assign(flight);
+ FGAIFlightPlan *fp = 0;
+ ai_ac.setTrafficRef(trafficRef);
+
+ string flightPlanName = airport + "-" + airport + ".xml";
+ double cruiseAlt = 100; // Doesn't really matter right now.
+ double courseToDest = 180; // Just use something neutral; this value might affect the runway that is used though...
+ time_t deptime = 0; // just make sure how flightplan processing is affected by this...
+
+
+ FGAirport *apt = FGAirport::findByIdent(airport);
+ if (apt && onGround) {// && !runway.empty()) {
+ FGAirportDynamics* dcs = apt->getDynamics();
+ int park_index = dcs->getNrOfParkings() - 1;
+ //cerr << "found information: " << runway << " " << airport << ": parking = " << parking << endl;
+ fp = new FGAIFlightPlan;
+ while (park_index >= 0 && dcs->getParkingName(park_index) != parking) park_index--;
+ if (park_index < 0) {
+ SG_LOG( SG_GENERAL, SG_ALERT,
+ "Failed to find parking position " << parking <<
+ " at airport " << airport << " at " << SG_ORIGIN);
+ }
+ // No valid parking location, so either at the runway or at a random location.
+ if (parking.empty() || (park_index < 0)) {
+ if (!runway.empty()) {
+ controller = apt->getDynamics()->getTowerController();
+ int stationFreq = apt->getDynamics()->getTowerFrequency(2);
+ //cerr << "Setting radio frequency to in airfrequency: " << stationFreq << endl;
+ fgSetDouble("/instrumentation/comm[0]/frequencies/selected-mhz", ((double) stationFreq / 100.0));
+ leg = 3;
+ string fltType = "ga";
+ fp->setRunway(runway);
+ fp->createTakeOff(&ai_ac, false, apt, 0, fltType);
+ ai_ac.setTakeOffStatus(2);
+ } else {
+ // We're on the ground somewhere. Handle this case later.
+ }
+ } else {
+ controller = apt->getDynamics()->getStartupController();
+ int stationFreq = apt->getDynamics()->getGroundFrequency(1);
+ //cerr << "Setting radio frequency to : " << stationFreq << endl;
+ fgSetDouble("/instrumentation/comm[0]/frequencies/selected-mhz", ((double) stationFreq / 100.0));
+ leg = 1;
+ //double, lat, lon, head; // Unused variables;
+ //int getId = apt->getDynamics()->getParking(gateId, &lat, &lon, &head);
+ FGParking* parking = dcs->getParking(park_index);
+ aircraftRadius = parking->getRadius();
+ string fltType = parking->getType(); // gate / ramp, ga, etc etc.
+ string aircraftType; // Unused.
+ string airline; // Currently used for gate selection, but a fallback mechanism will apply when not specified.
+ fp->setGate(park_index);
+ if (!(fp->createPushBack(&ai_ac,
+ false,
+ apt,
+ latitude,
+ longitude,
+ aircraftRadius,
+ fltType,
+ aircraftType,
+ airline))) {
+ controller = 0;
+ return;
+ }
+
+ }
+ fp->getLastWaypoint()->setName( fp->getLastWaypoint()->getName() + string("legend"));
+ } else {
+ controller = 0;
+ }
+
+ // Create an initial flightplan and assign it to the ai_ac. We won't use this flightplan, but it is necessary to
+ // keep the ATC code happy.
+ if (fp) {
+ fp->restart();
+ fp->setLeg(leg);
+ ai_ac.SetFlightPlan(fp);
+ }
+ if (controller) {
+ controller->announcePosition(ai_ac.getID(), fp, fp->getCurrentWaypoint()->getRouteIndex(),
+ ai_ac._getLatitude(), ai_ac._getLongitude(), heading, speed, altitude,
+ aircraftRadius, leg, &ai_ac);
+
+ //dialog.init();
+
+ //osg::Node* node = apt->getDynamics()->getGroundNetwork()->getRenderNode();
+ //cerr << "Adding groundnetWork to the scenegraph::init" << endl;
+ //globals->get_scenery()->get_scene_graph()->addChild(node);
+ }
+ initSucceeded = true;
}
void FGATCManager::addController(FGATCController *controller) {
void FGATCManager::update ( double time ) {
//cerr << "ATC update code is running at time: " << time << endl;
+ // Test code: let my virtual co-pilot handle ATC:
+
+
+
+ FGAIFlightPlan *fp = ai_ac.GetFlightPlan();
+
+ /* test code : find out how the routing develops */
+ if (fp) {
+ int size = fp->getNrOfWayPoints();
+ // //cerr << "Setting pos" << pos << " ";
+ // //cerr << "setting intentions " ;
+ for (int i = 0; i < size; i++) {
+ // int val = fp->getRouteIndex(i);
+ //cerr << fp->getWayPoint(i)->getName() << " ";
+ //if ((val) && (val != pos)) {
+ //intentions.push_back(val);
+ //cerr << "[done ] " << endl;
+ //}
+ }
+ }
+ //cerr << "[done ] " << endl;
+ if (fp) {
+ //cerr << "Currently at leg : " << fp->getLeg() << endl;
+ }
+ double longitude = fgGetDouble("/position/longitude-deg");
+ double latitude = fgGetDouble("/position/latitude-deg");
+ double heading = fgGetDouble("/orientation/heading-deg");
+ double speed = fgGetDouble("/velocities/groundspeed-kt");
+ double altitude = fgGetDouble("/position/altitude-ft");
+ ai_ac.setLatitude(latitude);
+ ai_ac.setLongitude(longitude);
+ ai_ac.setAltitude(altitude);
+ ai_ac.setHeading(heading);
+ ai_ac.setSpeed(speed);
+ ai_ac.update(time);
+ controller = ai_ac.getATCController();
+ FGATCDialogNew::instance()->update(time);
+ if (controller) {
+ //cerr << "name of previous waypoint : " << fp->getPreviousWaypoint()->getName() << endl;
+
+ //cerr << "Running FGATCManager::update()" << endl;
+ //cerr << "Currently under control of " << controller->getName() << endl;
+ controller->updateAircraftInformation(ai_ac.getID(),
+ latitude,
+ longitude,
+ heading,
+ speed,
+ altitude, time);
+ //string airport = fgGetString("/sim/presets/airport-id");
+ //FGAirport *apt = FGAirport::findByIdent(airport);
+ // AT this stage we should update the flightplan, so that waypoint incrementing is conducted as well as leg loading.
+ static SGPropertyNode_ptr trans_num = globals->get_props()->getNode("/sim/atc/transmission-num", true);
+ int n = trans_num->getIntValue();
+ if (n == 1) {
+ //cerr << "Toggling ground network visibility " << networkVisible << endl;
+ networkVisible = !networkVisible;
+ trans_num->setIntValue(-1);
+ }
+ if ((controller != prevController) && (prevController)) {
+ prevController->render(false);
+ }
+ controller->render(networkVisible);
+
+ //cerr << "Adding groundnetWork to the scenegraph::update" << endl;
+ prevController = controller;
+ }
+ for (AtcVecIterator atc = activeStations.begin(); atc != activeStations.end(); atc++) {
+ (*atc)->update(time);
+ }
}