#include <iostream>
-#include <simgear/math/SGMath.hxx>
#include <Airports/dynamics.hxx>
#include <Airports/simple.hxx>
#include <Scenery/scenery.hxx>
FGATCManager::FGATCManager() {
-
+ controller = 0;
+ prevController = 0;
+ networkVisible = false;
+ initSucceeded = false;
}
FGATCManager::~FGATCManager() {
void FGATCManager::init() {
SGSubsystem::init();
- currentATCDialog = new FGATCDialogNew;
- currentATCDialog->init();
int leg = 0;
+ trans_num = globals->get_props()->getNode("/sim/atc/transmission-num", true);
+
// find a reasonable controller for our user's aircraft..
// Let's start by working out the following three scenarios:
// Starting on ground at a parking position
ai_ac.setLongitude( longitude );
ai_ac.setLatitude ( latitude );
ai_ac.setAltitude ( altitude );
- ai_ac.setPerformance("jet_transport");
+ ai_ac.setPerformance("", "jet_transport");
- // NEXT UP: Create a traffic Schedule and fill that with appropriate information. This we can use to flight plannign.
+ // NEXT UP: Create a traffic Schedule and fill that with appropriate information. This we can use to flight planning.
+ // Note that these are currently only defaults.
FGAISchedule *trafficRef = new FGAISchedule;
trafficRef->setFlightType("gate");
flight->setCallSign(callsign);
trafficRef->assign(flight);
- FGAIFlightPlan *fp = new FGAIFlightPlan;
+ FGAIFlightPlan *fp = 0;
ai_ac.setTrafficRef(trafficRef);
string flightPlanName = airport + "-" + airport + ".xml";
- double cruiseAlt = 100; // Doesn't really matter right now.
- double courseToDest = 180; // Just use something neutral; this value might affect the runway that is used though...
- time_t deptime = 0; // just make sure how flightplan processing is affected by this...
+ //double cruiseAlt = 100; // Doesn't really matter right now.
+ //double courseToDest = 180; // Just use something neutral; this value might affect the runway that is used though...
+ //time_t deptime = 0; // just make sure how flightplan processing is affected by this...
FGAirport *apt = FGAirport::findByIdent(airport);
- FGAirportDynamics* dcs = apt->getDynamics();
- int park_index = dcs->getNrOfParkings() - 1;
- cerr << "found information: " << runway << " " << airport << ": parking = " << parking << endl;
- if (onGround) {
- while (park_index >= 0 && dcs->getParkingName(park_index) != parking) park_index--;
- if (park_index < 0) {
- SG_LOG( SG_GENERAL, SG_ALERT,
- "Failed to find parking position " << parking <<
- " at airport " << airport );
- }
- if (parking.empty() || (park_index < 0)) {
- controller = apt->getDynamics()->getTowerController();
- int stationFreq = apt->getDynamics()->getTowerFrequency(2);
- cerr << "Setting radio frequency to in airfrequency: " << stationFreq << endl;
- fgSetDouble("/instrumentation/comm[0]/frequencies/selected-mhz", ((double) stationFreq / 100.0));
- leg = 4;
- string fltType = "ga";
- fp->createTakeOff(&ai_ac, false, apt, 0, fltType);
+ if (apt && onGround) {// && !runway.empty()) {
+ FGAirportDynamics* dcs = apt->getDynamics();
+ fp = new FGAIFlightPlan;
+ ParkingAssignment pk(dcs->getParkingByName(parking));
+
+ // No valid parking location, so either at the runway or at a random location.
+ if (!pk.isValid()) {
+ if (!runway.empty()) {
+ controller = apt->getDynamics()->getTowerController();
+ int stationFreq = apt->getDynamics()->getTowerFrequency(2);
+ if (stationFreq > 0)
+ {
+ //cerr << "Setting radio frequency to in airfrequency: " << stationFreq << endl;
+ fgSetDouble("/instrumentation/comm[0]/frequencies/selected-mhz", ((double) stationFreq / 100.0));
+ }
+ leg = 3;
+ string fltType = "ga";
+ fp->setRunway(runway);
+ fp->createTakeOff(&ai_ac, false, apt, 0, fltType);
+ ai_ac.setTakeOffStatus(2);
+ } else {
+ // We're on the ground somewhere. Handle this case later.
+ }
} else {
controller = apt->getDynamics()->getStartupController();
- int stationFreq = apt->getDynamics()->getGroundFrequency(2);
- cerr << "Setting radio frequency to : " << stationFreq << endl;
- fgSetDouble("/instrumentation/comm[0]/frequencies/selected-mhz", ((double) stationFreq / 100.0));
- leg = 2;
+ int stationFreq = apt->getDynamics()->getGroundFrequency(1);
+ if (stationFreq > 0)
+ {
+ //cerr << "Setting radio frequency to : " << stationFreq << endl;
+ fgSetDouble("/instrumentation/comm[0]/frequencies/selected-mhz", ((double) stationFreq / 100.0));
+ }
+ leg = 1;
//double, lat, lon, head; // Unused variables;
//int getId = apt->getDynamics()->getParking(gateId, &lat, &lon, &head);
- FGParking* parking = dcs->getParking(park_index);
- aircraftRadius = parking->getRadius();
- string fltType = parking->getType(); // gate / ramp, ga, etc etc.
+ aircraftRadius = pk.parking()->getRadius();
+ string fltType = pk.parking()->getType(); // gate / ramp, ga, etc etc.
string aircraftType; // Unused.
string airline; // Currently used for gate selection, but a fallback mechanism will apply when not specified.
- fp->setGate(park_index);
- fp->createPushBack(&ai_ac,
+ fp->setGate(pk);
+ if (!(fp->createPushBack(&ai_ac,
false,
apt,
- latitude,
- longitude,
aircraftRadius,
fltType,
aircraftType,
- airline);
- }
+ airline))) {
+ controller = 0;
+ return;
+ }
+
+ }
+ fp->getLastWaypoint()->setName( fp->getLastWaypoint()->getName() + string("legend"));
} else {
controller = 0;
}
// Create an initial flightplan and assign it to the ai_ac. We won't use this flightplan, but it is necessary to
// keep the ATC code happy.
-
-
- fp->restart();
- fp->setLeg(leg);
- ai_ac.SetFlightPlan(fp);
+ if (fp) {
+ fp->restart();
+ fp->setLeg(leg);
+ ai_ac.SetFlightPlan(fp);
+ }
if (controller) {
- controller->announcePosition(ai_ac.getID(), fp, fp->getCurrentWaypoint()->routeIndex,
+ controller->announcePosition(ai_ac.getID(), fp, fp->getCurrentWaypoint()->getRouteIndex(),
ai_ac._getLatitude(), ai_ac._getLongitude(), heading, speed, altitude,
aircraftRadius, leg, &ai_ac);
//cerr << "Adding groundnetWork to the scenegraph::init" << endl;
//globals->get_scenery()->get_scene_graph()->addChild(node);
}
+ initSucceeded = true;
}
void FGATCManager::addController(FGATCController *controller) {
FGAIFlightPlan *fp = ai_ac.GetFlightPlan();
/* test code : find out how the routing develops */
- int size = fp->getNrOfWayPoints();
- //cerr << "Setting pos" << pos << " ";
- cerr << "setting intentions " ;
- for (int i = 0; i < size; i++) {
- int val = fp->getRouteIndex(i);
- cerr << val << " ";
- //if ((val) && (val != pos)) {
- //intentions.push_back(val);
- //cerr << "[done ] " << endl;
+ if (fp) {
+ int size = fp->getNrOfWayPoints();
+ //cerr << "Setting pos" << pos << " ";
+ //cerr << "setting intentions " ;
+ // This indicates that we have run out of waypoints: Im future versions, the
+ // user should be able to select a new route, but for now just shut down the
+ // system.
+ if (size < 3) {
+ //cerr << "Shutting down the atc_mgr" << endl;
+ return;
+ }
+ //cerr << "Size of waypoint cue " << size << " ";
+ //for (int i = 0; i < size; i++) {
+ // int val = fp->getRouteIndex(i);
+ //cerr << fp->getWayPoint(i)->getName() << " ";
+ //if ((val) && (val != pos)) {
+ //intentions.push_back(val);
+ //cerr << "[done ] " << endl;
+ //}
//}
+ //cerr << "[done ] " << endl;
+ }
+ if (fp) {
+ //cerr << "Currently at leg : " << fp->getLeg() << endl;
}
- cerr << "[done ] " << endl;
double longitude = fgGetDouble("/position/longitude-deg");
double latitude = fgGetDouble("/position/latitude-deg");
double heading = fgGetDouble("/orientation/heading-deg");
double speed = fgGetDouble("/velocities/groundspeed-kt");
double altitude = fgGetDouble("/position/altitude-ft");
+
+ /*
+ SGGeod me(SGGeod::fromDegM(longitude,
+ latitude,
+ altitude));
+ SGGeod wpt1(SGGeod::fromDegM(fp->getWayPoint(1)->getLongitude(),
+ fp->getWayPoint(1)->getLatitude(),
+ fp->getWayPoint(1)->getAltitude()));
+ SGGeod wpt2(SGGeod::fromDegM(fp->getWayPoint(1)->getLongitude(),
+ fp->getWayPoint(1)->getLatitude(),
+ fp->getWayPoint(1)->getAltitude()));
+
+ double course1, az1, dist1;
+ double course2, az2, dist2;
+ SGGeodesy::inverse(me, wpt1, course1, az1, dist1);
+
+ cerr << "Bearing to nearest waypoint : " << course1 << " " << dist1 << ". (course " << course2 << ")." << endl;
+ */
ai_ac.setLatitude(latitude);
ai_ac.setLongitude(longitude);
ai_ac.setAltitude(altitude);
ai_ac.setSpeed(speed);
ai_ac.update(time);
controller = ai_ac.getATCController();
- currentATCDialog->update(time);
+ FGATCDialogNew::instance()->update(time);
if (controller) {
-
+ //cerr << "name of previous waypoint : " << fp->getPreviousWaypoint()->getName() << endl;
//cerr << "Running FGATCManager::update()" << endl;
+ //cerr << "Currently under control of " << controller->getName() << endl;
controller->updateAircraftInformation(ai_ac.getID(),
latitude,
longitude,
//string airport = fgGetString("/sim/presets/airport-id");
//FGAirport *apt = FGAirport::findByIdent(airport);
// AT this stage we should update the flightplan, so that waypoint incrementing is conducted as well as leg loading.
-
- controller->render();
+ int n = trans_num->getIntValue();
+ if (n == 1) {
+ //cerr << "Toggling ground network visibility " << networkVisible << endl;
+ networkVisible = !networkVisible;
+ trans_num->setIntValue(-1);
+ }
+ if ((controller != prevController) && (prevController)) {
+ prevController->render(false);
+ }
+ controller->render(networkVisible);
//cerr << "Adding groundnetWork to the scenegraph::update" << endl;
+ prevController = controller;
+ }
+ for (AtcVecIterator atc = activeStations.begin(); atc != activeStations.end(); atc++) {
+ (*atc)->update(time);
}
- //globals->get_scenery()->get_scene_graph()->addChild(node);
}