//#include <simgear/misc/sgstream.hxx>
#include <simgear/misc/sg_path.hxx>
-#ifdef FG_NEW_ENVIRONMENT
+#ifdef FG_WEATHERCM
+# include <WeatherCM/FGLocalWeatherDatabase.h>
+#else
# include <Environment/environment_mgr.hxx>
# include <Environment/environment.hxx>
-#else
-# include <WeatherCM/FGLocalWeatherDatabase.h>
#endif
#include <Main/fg_props.hxx>
int hours;
// int minutes;
-#ifdef FG_NEW_ENVIRONMENT
- FGEnvironment stationweather =
- globals->get_environment_mgr()->getEnvironment(lat, lon, elev);
-#else
+#ifdef FG_WEATHERCM
sgVec3 position = { lat, lon, elev };
FGPhysicalProperty stationweather = WeatherDatabase->get(position);
+#else
+ FGEnvironment stationweather =
+ globals->get_environment_mgr()->getEnvironment(lat, lon, elev);
#endif
transmission = "";
// Get the temperature
// (Hardwire it for now since the global property returns the temperature at the current altitude
//temperature = fgGetDouble("/environment/weather/temperature-K");
-#ifdef FG_NEW_ENVIRONMENT
- sprintf(buf, "%i", int(stationweather.get_temperature_degc()));
-#else
+#ifdef FG_WEATHERCM
sprintf(buf, "%i", int(stationweather.Temperature - 273.15));
+#else
+ sprintf(buf, "%i", int(stationweather.get_temperature_degc()));
#endif
transmission += " Temperature ";
transmission += buf;
// pressure is: stationweather.AirPressure in Pascal
// Get the visibility
-#ifdef FG_NEW_ENVIRONMENT
- visibility = stationweather.get_visibility_m();
-#else
+#ifdef FG_WEATHERCM
visibility = fgGetDouble("/environment/visibility-m");
+#else
+ visibility = stationweather.get_visibility_m();
#endif
sprintf(buf, "%i", int(visibility/1600));
transmission += " Visibility ";
transmission += " miles";
// Get the cloudbase
- if(fgGetBool("/environment/clouds/status")) {
- double cloudbase = fgGetDouble("/environment/clouds/altitude-ft");
+ // FIXME: kludge for now
+ if (!strcmp(fgGetString("/environment/clouds/layer[0]/type"),
+ "clear")) {
+ double cloudbase =
+ fgGetDouble("/environment/clouds/layer[0]/elevation-ft");
// For some reason the altitude returned doesn't seem to correspond to the actual cloud altitude.
char buf3[10];
// cout << "cloudbase = " << cloudbase << endl;
path.append( "runways.mk4" );
FGRunways runways( path.c_str() );
-#ifdef FG_NEW_ENVIRONMENT
- double speed = stationweather.get_wind_speed_kt();
- double hdg = stationweather.get_wind_from_heading_deg();
- if (speed == 0) {
- transmission += " Winds light and variable";
- } else {
- // FIXME: get gust factor in somehow
- char buf2[72];
- sprintf(buf2, "%s %i %s %i %s", " Winds ", int(speed),
- " knots from ", int(hdg), " degrees");
- }
-#else
+#ifdef FG_WEATHERCM
//Set the heading to into the wind
double wind_x = stationweather.Wind[0];
double wind_y = stationweather.Wind[1];
sprintf(buf2, "%s %i %s %i %s", " Winds ", int(speed), " knots from ", int(hdg), " degrees");
transmission += buf2;
}
+#else
+ double speed = stationweather.get_wind_speed_kt();
+ double hdg = stationweather.get_wind_from_heading_deg();
+ if (speed == 0) {
+ transmission += " Winds light and variable";
+ } else {
+ // FIXME: get gust factor in somehow
+ char buf2[72];
+ sprintf(buf2, "%s %i %s %i %s", " Winds ", int(speed),
+ " knots from ", int(hdg), " degrees");
+ }
#endif
string rwy_no = runways.search(ident, int(hdg));