plane.callsign = "UNKNOWN";
}
-TowerPlaneRec::TowerPlaneRec(PlaneRec p) :
+TowerPlaneRec::TowerPlaneRec(const PlaneRec& p) :
planePtr(NULL),
clearedToLand(false),
clearedToLineUp(false),
plane = p;
}
-TowerPlaneRec::TowerPlaneRec(Point3D pt) :
+TowerPlaneRec::TowerPlaneRec(const Point3D& pt) :
planePtr(NULL),
clearedToLand(false),
clearedToLineUp(false),
pos = pt;
}
-TowerPlaneRec::TowerPlaneRec(PlaneRec p, Point3D pt) :
+TowerPlaneRec::TowerPlaneRec(const PlaneRec& p, const Point3D& pt) :
planePtr(NULL),
clearedToLand(false),
clearedToLineUp(false),
// Figure out if a given position lies on the active runway
// Might have to change when we consider more than one active rwy.
-bool FGTower::OnActiveRunway(Point3D pt) {
+bool FGTower::OnActiveRunway(const Point3D& pt) {
// TODO - check that the centre calculation below isn't confused by displaced thesholds etc.
Point3D xyc((rwy.end1ortho.x() + rwy.end2ortho.x())/2.0, (rwy.end1ortho.y() + rwy.end2ortho.y())/2.0, 0.0);
Point3D xyp = ortho.ConvertToLocal(pt);
// Figure out if a given position lies on any runway or not
// Only call this at startup - reading the runways database is expensive and needs to be fixed!
-bool FGTower::OnAnyRunway(Point3D pt) {
+bool FGTower::OnAnyRunway(const Point3D& pt) {
ATCData ad;
double dist = current_commlist->FindClosest(lon, lat, elev, ad, TOWER, 10.0);
if(dist < 0.0) {
// Returns true if successful
-bool FGTower::RemoveFromTrafficList(string id) {
+bool FGTower::RemoveFromTrafficList(const string& id) {
tower_plane_rec_list_iterator twrItr;
for(twrItr = trafficList.begin(); twrItr != trafficList.end(); twrItr++) {
TowerPlaneRec* tpr = *twrItr;
// Returns true if successful
-bool FGTower::RemoveFromAppList(string id) {
+bool FGTower::RemoveFromAppList(const string& id) {
tower_plane_rec_list_iterator twrItr;
for(twrItr = appList.begin(); twrItr != appList.end(); twrItr++) {
TowerPlaneRec* tpr = *twrItr;
}
// Returns true if successful
-bool FGTower::RemoveFromRwyList(string id) {
+bool FGTower::RemoveFromRwyList(const string& id) {
tower_plane_rec_list_iterator twrItr;
for(twrItr = rwyList.begin(); twrItr != rwyList.end(); twrItr++) {
TowerPlaneRec* tpr = *twrItr;
}
-void FGTower::ContactAtHoldShort(PlaneRec plane, FGAIPlane* requestee, tower_traffic_type operation) {
+void FGTower::ContactAtHoldShort(const PlaneRec& plane, FGAIPlane* requestee, tower_traffic_type operation) {
// HACK - assume that anything contacting at hold short is new for now - FIXME LATER
TowerPlaneRec* t = new TowerPlaneRec;
t->plane = plane;
// Register the presence of an AI plane at a point where contact would already have been made in real life
// CAUTION - currently it is assumed that this plane's callsign is unique - it is up to AIMgr to generate unique callsigns.
-void FGTower::RegisterAIPlane(PlaneRec plane, FGAIPlane* ai, tower_traffic_type op, PatternLeg lg) {
+void FGTower::RegisterAIPlane(const PlaneRec& plane, FGAIPlane* ai, const tower_traffic_type& op, const PatternLeg& lg) {
// At the moment this is only going to be tested with inserting an AI plane on downwind
TowerPlaneRec* t = new TowerPlaneRec;
t->plane = plane;
doThresholdUseOrder();
}
-void FGTower::DeregisterAIPlane(string id) {
+void FGTower::DeregisterAIPlane(const string& id) {
RemovePlane(id);
}
// eg "Cessna Charlie Foxtrot Golf Foxtrot Sierra eight miles South of the airport for full stop with Bravo"
// This function probably only called via user interaction - AI planes will have an overloaded function taking a planerec.
// opt defaults to AIP_LT_UNKNOWN
-void FGTower::VFRArrivalContact(string ID, LandingType opt) {
+void FGTower::VFRArrivalContact(const string& ID, const LandingType& opt) {
//cout << "USER Request Landing Clearance called for ID " << ID << '\n';
// For now we'll assume that the user is a light plane and can get him/her to join the circuit if necessary.
}
// landingType defaults to AIP_LT_UNKNOWN
-void FGTower::VFRArrivalContact(PlaneRec plane, FGAIPlane* requestee, LandingType lt) {
+void FGTower::VFRArrivalContact(const PlaneRec& plane, FGAIPlane* requestee, const LandingType& lt) {
//cout << "VFRArrivalContact called for plane " << plane.callsign << " at " << ident << '\n';
// Possible hack - assume this plane is new for now - TODO - should check really
TowerPlaneRec* t = new TowerPlaneRec;
AddToTrafficList(t);
}
-void FGTower::RequestDepartureClearance(string ID) {
+void FGTower::RequestDepartureClearance(const string& ID) {
//cout << "Request Departure Clearance called...\n";
}
-void FGTower::ReportFinal(string ID) {
+void FGTower::ReportFinal(const string& ID) {
//cout << "Report Final Called at tower " << ident << " by plane " << ID << '\n';
+ string uid=ID;
if(ID == "USER") {
- ID = fgGetString("/sim/user/callsign");
+ uid = fgGetString("/sim/user/callsign");
current_atcdialog->remove_entry(ident, USER_REPORT_3_MILE_FINAL, TOWER);
}
- TowerPlaneRec* t = FindPlane(ID);
+ TowerPlaneRec* t = FindPlane(uid);
if(t) {
t->finalReported = true;
t->finalAcknowledged = false;
}
}
-void FGTower::ReportLongFinal(string ID) {
+void FGTower::ReportLongFinal(const string& ID) {
+ string uid=ID;
if(ID == "USER") {
- ID = fgGetString("/sim/user/callsign");
+ uid = fgGetString("/sim/user/callsign");
current_atcdialog->remove_entry(ident, USER_REPORT_3_MILE_FINAL, TOWER);
}
- TowerPlaneRec* t = FindPlane(ID);
+ TowerPlaneRec* t = FindPlane(uid);
if(t) {
t->longFinalReported = true;
t->longFinalAcknowledged = false;
//void FGTower::ReportMiddleMarker(string ID);
//void FGTower::ReportInnerMarker(string ID);
-void FGTower::ReportRunwayVacated(string ID) {
+void FGTower::ReportRunwayVacated(const string& ID) {
//cout << "Report Runway Vacated Called at tower " << ident << " by plane " << ID << '\n';
+ string uid=ID;
if(ID == "USER") {
- ID = fgGetString("/sim/user/callsign");
+ uid = fgGetString("/sim/user/callsign");
current_atcdialog->remove_entry(ident, USER_REPORT_RWY_VACATED, TOWER);
}
- TowerPlaneRec* t = FindPlane(ID);
+ TowerPlaneRec* t = FindPlane(uid);
if(t) {
//cout << "Found it...\n";
t->rwyVacatedReported = true;
}
}
-TowerPlaneRec* FGTower::FindPlane(string ID) {
+TowerPlaneRec* FGTower::FindPlane(const string& ID) {
//cout << "FindPlane called for " << ID << "...\n";
tower_plane_rec_list_iterator twrItr;
// Do the approach list first
return(NULL);
}
-void FGTower::RemovePlane(string ID) {
+void FGTower::RemovePlane(const string& ID) {
//cout << ident << " RemovePlane called for " << ID << '\n';
// We have to be careful here - we want to erase the plane from all lists it is in,
// but we can only delete it once, AT THE END.
if((*twrItr)->plane.callsign == ID) {
t = *twrItr;
twrItr = depList.erase(twrItr);
+ twrItr--;
depListItr = depList.begin();
}
}
if(t) delete t;
}
-void FGTower::ReportDownwind(string ID) {
+void FGTower::ReportDownwind(const string& ID) {
//cout << "ReportDownwind(...) called\n";
+ string uid=ID;
if(ID == "USER") {
- ID = fgGetString("/sim/user/callsign");
+ uid = fgGetString("/sim/user/callsign");
current_atcdialog->remove_entry(ident, USER_REPORT_DOWNWIND, TOWER);
}
- TowerPlaneRec* t = FindPlane(ID);
+ TowerPlaneRec* t = FindPlane(uid);
if(t) {
t->downwindReported = true;
responseReqd = true;
}
}
-void FGTower::ReportGoingAround(string ID) {
+void FGTower::ReportGoingAround(const string& ID) {
+ string uid=ID;
if(ID == "USER") {
- ID = fgGetString("/sim/user/callsign");
+ uid = fgGetString("/sim/user/callsign");
RemoveAllUserDialogOptions(); // TODO - it would be much more efficient if ATCDialog simply had a clear() function!!!
current_atcdialog->add_entry(ident, "@AP Tower @CS Downwind @RW", "Report Downwind", TOWER, (int)USER_REPORT_DOWNWIND);
}
- TowerPlaneRec* t = FindPlane(ID);
+ TowerPlaneRec* t = FindPlane(uid);
if(t) {
//t->goAroundReported = true; // No need to set this until we start responding to it.
responseReqd = false; // might change in the future but for now we'll not distract them during the go-around.