virtual std::string getName();
virtual void update(double dt);
bool hasActiveTraffic() {
- return activeTraffic.size() != 0;
+ return ! activeTraffic.empty();
};
TrafficVector &getActiveTraffic() {
return activeTraffic;
virtual void update(double dt);
bool hasActiveTraffic() {
- return activeTraffic.size() != 0;
+ return ! activeTraffic.empty();
};
TrafficVector &getActiveTraffic() {
return activeTraffic;
ActiveRunway* getRunway(const std::string& name);
bool hasActiveTraffic() {
- return activeTraffic.size() != 0;
+ return ! activeTraffic.empty();
};
TrafficVector &getActiveTraffic() {
return activeTraffic;