#include <Network/net_ctrls.hxx>
#include <Network/net_fdm.hxx>
-SG_USING_STD(deque);
+using std::deque;
class FGReplayData {
FGNetCtrls ctrls;
};
-typedef deque < FGReplayData > replay_list_type;
+typedef deque < FGReplayData *> replay_list_type;
replay_list_type short_term;
replay_list_type medium_term;
replay_list_type long_term;
+ replay_list_type recycler;
SGPropertyNode_ptr disable_replay;
};