// so that at least I can start working on assigning different frequencies to different
// operations.
-int FGAirportDynamics::getGroundFrequency(int leg) {
+int FGAirportDynamics::getGroundFrequency(unsigned leg) {
//return freqGround.size() ? freqGround[0] : 0; };
- int groundFreq;
+ int groundFreq = 0;
if (leg < 2) {
SG_LOG(SG_ATC, SG_ALERT, "Leg value is smaller than two at " << SG_ORIGIN);
}
if (freqGround.size() == 0) {
return 0;
}
- if ((freqGround.size() >= leg-1) && (leg > 1)) {
+ if ((freqGround.size() > leg-1) && (leg > 1)) {
groundFreq = freqGround[leg-1];
}
if ((freqGround.size() < leg-1) && (leg > 1)) {
- groundFreq = (freqGround.size() < (leg-2)) ? freqGround[freqGround.size()-1] : freqGround[leg-2];
+ groundFreq = (freqGround.size() < (leg-1)) ? freqGround[freqGround.size()-1] : freqGround[leg-2];
}
if ((freqGround.size() >= leg-1) && (leg > 1)) {
groundFreq = freqGround[leg-2];