// Destructor
FGAirportDynamics::~FGAirportDynamics()
{
-
}
// add the gate positions to the ground network.
groundNetwork.addNodes(&parkings);
groundNetwork.init();
+ groundNetwork .setTowerController(&towerController);
}
bool FGAirportDynamics::getAvailableParking(double *lat, double *lon, double *heading, int *gateId, double rad, const string &flType, const string &acType, const string &airline)