]> git.mxchange.org Git - flightgear.git/blobdiff - src/Airports/gnnode.hxx
Alexis Bory:
[flightgear.git] / src / Airports / gnnode.hxx
index 703f1e46d221a6eb7096b0ddcce5d9bc952cb8c6..5902badfbb7cf342df2bab035fa77583983ef6d0 100644 (file)
 
 #include <vector>
 #include <string>
+
 #include <simgear/compiler.h>
+#include <simgear/structure/SGSharedPtr.hxx>
 
-SG_USING_STD(string);
-SG_USING_STD(vector);
+#include <Navaids/positioned.hxx>
 
 class FGTaxiSegment;
-typedef vector<FGTaxiSegment*>  FGTaxiSegmentVector;
+
+typedef std::vector<FGTaxiSegment*>  FGTaxiSegmentVector;
 typedef FGTaxiSegmentVector::iterator FGTaxiSegmentVectorIterator;
 
-double processPosition(const string& pos);
+bool sortByHeadingDiff(FGTaxiSegment *a, FGTaxiSegment *b);
+bool sortByLength     (FGTaxiSegment *a, FGTaxiSegment *b);
 
-class FGTaxiNode 
+class FGTaxiNode : public FGPositioned
 {
-private:
-  double lat;
-  double lon;
+protected:
   int index;
+
+  bool isOnRunway;
+  int  holdType;
   FGTaxiSegmentVector next; // a vector of pointers to all the segments leaving from this node
+
+  // used in way finding - should really move to a dynamic struct
+  double pathScore;
+  FGTaxiNode* previousNode;
+  FGTaxiSegment* previousSeg;
+
+
+public:    
+  FGTaxiNode(PositionedID aGuid, int index, const SGGeod& pos, bool aOnRunway, int aHoldType);
+  virtual ~FGTaxiNode();
   
-public:
-  FGTaxiNode();
-  FGTaxiNode(double, double, int);
-
-  void setIndex(int idx)                  { index = idx;};
-  void setLatitude (double val)           { lat = val;};
-  void setLongitude(double val)           { lon = val;};
-  void setLatitude (const string& val)           { lat = processPosition(val);  };
-  void setLongitude(const string& val)           { lon = processPosition(val);  };
-  void addSegment(FGTaxiSegment *segment) { next.push_back(segment); };
+  void setElevation(double val);
+  void addSegment(FGTaxiSegment *segment) { next.push_back(segment);     };
+
+  void setPathScore   (double val)         { pathScore    = val; };
+  void setPreviousNode(FGTaxiNode *val)    { previousNode = val; };
+  void setPreviousSeg (FGTaxiSegment *val) { previousSeg  = val; };
+
+  FGTaxiNode    *getPreviousNode()    { return previousNode; };
+  FGTaxiSegment *getPreviousSegment() { return previousSeg;  };
+
+  double getPathScore() { return pathScore; };
+
+  double getElevationM (double refelev);
+  double getElevationFt(double refelev);
   
-  double getLatitude() { return lat;};
-  double getLongitude(){ return lon;};
+  int getIndex() const { return index; };
+  int getHoldPointType() const { return holdType; };
+  bool getIsOnRunway() const { return isOnRunway; };
 
-  int getIndex() { return index; };
-  FGTaxiNode *getAddress() { return this;};
-  FGTaxiSegmentVectorIterator getBeginRoute() { return next.begin(); };
-  FGTaxiSegmentVectorIterator getEndRoute()   { return next.end();   }; 
+  const FGTaxiSegmentVector& arcs() const
+  { return next; }
+  
+  /// find the arg which leads from this node to another.
+  /// returns NULL if no such arc exists.
+  FGTaxiSegment* getArcTo(FGTaxiNode* aEnd) const;
+  
   bool operator<(const FGTaxiNode &other) const { return index < other.index; };
 
-  void sortEndSegments(bool);
 
-  // used in way finding
-  double pathscore;
-  FGTaxiNode* previousnode;
-  FGTaxiSegment* previousseg;
-  
 };
 
-typedef vector<FGTaxiNode*> FGTaxiNodeVector;
+typedef SGSharedPtr<FGTaxiNode> FGTaxiNode_ptr;
+typedef std::vector<FGTaxiNode_ptr> FGTaxiNodeVector;
 typedef FGTaxiNodeVector::iterator FGTaxiNodeVectorIterator;
 
 #endif