#include <vector>
#include <string>
-#include <simgear/compiler.h>
-SG_USING_STD(string);
-SG_USING_STD(vector);
+#include <simgear/compiler.h>
+#include <simgear/math/sg_geodesy.hxx>
class FGTaxiSegment;
-typedef vector<FGTaxiSegment*> FGTaxiSegmentVector;
+typedef std::vector<FGTaxiSegment*> FGTaxiSegmentVector;
typedef FGTaxiSegmentVector::iterator FGTaxiSegmentVectorIterator;
-double processPosition(const string& pos);
+bool sortByHeadingDiff(FGTaxiSegment *a, FGTaxiSegment *b);
+bool sortByLength (FGTaxiSegment *a, FGTaxiSegment *b);
class FGTaxiNode
{
private:
- double lat;
- double lon;
+ SGGeod geod;
int index;
+
+ bool isOnRunway;
+ int holdType;
FGTaxiSegmentVector next; // a vector of pointers to all the segments leaving from this node
-
+
+ // used in way finding
+ double pathScore;
+ FGTaxiNode* previousNode;
+ FGTaxiSegment* previousSeg;
+
+
public:
- FGTaxiNode();
- FGTaxiNode(double, double, int);
-
- void setIndex(int idx) { index = idx;};
- void setLatitude (double val) { lat = val;};
- void setLongitude(double val) { lon = val;};
- void setLatitude (const string& val) { lat = processPosition(val); };
- void setLongitude(const string& val) { lon = processPosition(val); };
- void addSegment(FGTaxiSegment *segment) { next.push_back(segment); };
-
- double getLatitude() { return lat;};
- double getLongitude(){ return lon;};
+ FGTaxiNode() :
+ index(0),
+ isOnRunway(false),
+ holdType(0),
+ pathScore(0),
+ previousNode(0),
+ previousSeg(0)
+{
+};
+
+ FGTaxiNode(const FGTaxiNode &other) :
+ geod(other.geod),
+ index(other.index),
+ isOnRunway(other.isOnRunway),
+ holdType(other.holdType),
+ next(other.next),
+ pathScore(other.pathScore),
+ previousNode(other.previousNode),
+ previousSeg(other.previousSeg)
+{
+};
+
+FGTaxiNode &operator =(const FGTaxiNode &other)
+{
+ geod = other.geod;
+ index = other.index;
+ isOnRunway = other.isOnRunway;
+ holdType = other.holdType;
+ next = other.next;
+ pathScore = other.pathScore;
+ previousNode = other.previousNode;
+ previousSeg = other.previousSeg;
+ return *this;
+};
+
+ void setIndex(int idx) { index = idx; };
+ void setLatitude (double val);
+ void setLongitude(double val);
+ void setElevation(double val);
+ void setLatitude (const std::string& val);
+ void setLongitude(const std::string& val);
+ void addSegment(FGTaxiSegment *segment) { next.push_back(segment); };
+ void setHoldPointType(int val) { holdType = val; };
+ void setOnRunway(bool val) { isOnRunway = val; };
+
+ void setPathScore (double val) { pathScore = val; };
+ void setPreviousNode(FGTaxiNode *val) { previousNode = val; };
+ void setPreviousSeg (FGTaxiSegment *val) { previousSeg = val; };
+
+ FGTaxiNode *getPreviousNode() { return previousNode; };
+ FGTaxiSegment *getPreviousSegment() { return previousSeg; };
+
+ double getPathScore() { return pathScore; };
+ double getLatitude() { return geod.getLatitudeDeg();};
+ double getLongitude(){ return geod.getLongitudeDeg();};
+ double getElevationM (double refelev=0);
+ double getElevationFt(double refelev=0);
+
+ const SGGeod& getGeod() const { return geod; }
int getIndex() { return index; };
+ int getHoldPointType() { return holdType; };
+ bool getIsOnRunway() { return isOnRunway; };
+
FGTaxiNode *getAddress() { return this;};
FGTaxiSegmentVectorIterator getBeginRoute() { return next.begin(); };
FGTaxiSegmentVectorIterator getEndRoute() { return next.end(); };
bool operator<(const FGTaxiNode &other) const { return index < other.index; };
- void sortEndSegments(bool);
- // used in way finding
- double pathscore;
- FGTaxiNode* previousnode;
- FGTaxiSegment* previousseg;
-
};
-typedef vector<FGTaxiNode*> FGTaxiNodeVector;
+typedef std::vector<FGTaxiNode*> FGTaxiNodeVector;
typedef FGTaxiNodeVector::iterator FGTaxiNodeVectorIterator;
#endif