#include <simgear/scene/material/EffectGeode.hxx>
#include <simgear/scene/material/matlib.hxx>
#include <simgear/scene/material/mat.hxx>
+#include <simgear/scene/util/OsgMath.hxx>
#include <Airports/simple.hxx>
#include <Airports/dynamics.hxx>
bool saveData = false;
ofstream cachefile;
if (fgGetBool("/sim/ai/groundnet-cache")) {
- SGPath cacheData(fgGetString("/sim/fg-home"));
+ SGPath cacheData(globals->get_fg_home());
cacheData.append("ai");
string airport = parent->getId();
bool saveData = false;
ofstream cachefile;
if (fgGetBool("/sim/ai/groundnet-cache")) {
- SGPath cacheData(fgGetString("/sim/fg-home"));
+ SGPath cacheData(globals->get_fg_home());
cacheData.append("ai");
string airport = parent->getId();
//cerr << "Done initializing ground network" << endl;
//exit(1);
if (fgGetBool("/sim/ai/groundnet-cache")) {
- SGPath cacheData(fgGetString("/sim/fg-home"));
+ SGPath cacheData(globals->get_fg_home());
cacheData.append("ai");
string airport = parent->getId();