//#include <Main/fg_props.hxx>
//#include <Airports/runways.hxx>
-
#include <AIModel/AIFlightPlan.hxx>
//#include STL_STRING
#include "groundnetwork.hxx"
-SG_USING_STD(sort);
-
-
-
-/**************************************************************************
- * FGTaxiNode
- *************************************************************************/
-FGTaxiNode::FGTaxiNode()
-{
-}
-
-void FGTaxiNode::sortEndSegments(bool byLength)
-{
- if (byLength)
- sort(next.begin(), next.end(), sortByLength);
- else
- sort(next.begin(), next.end(), sortByHeadingDiff);
-}
-
-
-bool compare_nodes(FGTaxiNode *a, FGTaxiNode *b) {
-return (*a) < (*b);
-}
-
/***************************************************************************
* FGTaxiSegment
**************************************************************************/
-FGTaxiSegment::FGTaxiSegment()
-{
- oppositeDirection = 0;
- isActive = true;
-}
void FGTaxiSegment::setStart(FGTaxiNodeVector *nodes)
{
FGTaxiNodeVectorIterator i = nodes->begin();
while (i != nodes->end())
{
+ //cerr << "Scanning start node index" << (*i)->getIndex() << endl;
if ((*i)->getIndex() == startNode)
{
start = (*i)->getAddress();
}
i++;
}
+ SG_LOG(SG_GENERAL, SG_ALERT, "Could not find start node " << startNode << endl);
}
void FGTaxiSegment::setEnd(FGTaxiNodeVector *nodes)
FGTaxiNodeVectorIterator i = nodes->begin();
while (i != nodes->end())
{
+ //cerr << "Scanning end node index" << (*i)->getIndex() << endl;
if ((*i)->getIndex() == endNode)
{
end = (*i)->getAddress();
}
i++;
}
+ SG_LOG(SG_GENERAL, SG_ALERT, "Could not find end node " << endNode << endl);
}
headingDiff = fabs(headingDiff - 360);
}
-bool compare_segments(FGTaxiSegment *a, FGTaxiSegment *b) {
-return (*a) < (*b);
-}
-bool sortByHeadingDiff(FGTaxiSegment *a, FGTaxiSegment *b) {
- return a->hasSmallerHeadingDiff(*b);
-}
-
-bool sortByLength(FGTaxiSegment *a, FGTaxiSegment *b) {
- return a->getLength() > b->getLength();
-}
/***************************************************************************
* FGTaxiRoute
**************************************************************************/
/***************************************************************************
* FGGroundNetwork()
**************************************************************************/
+bool compare_nodes(FGTaxiNode *a, FGTaxiNode *b) {
+return (*a) < (*b);
+}
+
+bool compare_segments(FGTaxiSegment *a, FGTaxiSegment *b) {
+return (*a) < (*b);
+}
FGGroundNetwork::FGGroundNetwork()
{
delete (*node);
}
nodes.clear();
+ pushBackNodes.clear();
for (FGTaxiSegmentVectorIterator seg = segments.begin();
seg != segments.end();
seg++)
//sort(segments.begin(), segments.end(), compare_segments());
FGTaxiSegmentVectorIterator i = segments.begin();
while(i != segments.end()) {
- //cerr << "initializing node " << i->getIndex() << endl;
(*i)->setStart(&nodes);
(*i)->setEnd (&nodes);
(*i)->setTrackDistance();
(*i)->setIndex(index);
- //cerr << "Track distance = " << i->getLength() << endl;
- //cerr << "Track ends at" << i->getEnd()->getIndex() << endl;
+ if ((*i)->isPushBack()) {
+ pushBackNodes.push_back((*i)->getEnd());
+ }
+ //SG_LOG(SG_GENERAL, SG_BULK, "initializing segment " << (*i)->getIndex() << endl);
+ //SG_LOG(SG_GENERAL, SG_BULK, "Track distance = " << (*i)->getLength() << endl);
+ //SG_LOG(SG_GENERAL, SG_BULK, "Track runs from " << (*i)->getStart()->getIndex() << " to "
+ // << (*i)->getEnd()->getIndex() << endl);
i++;
index++;
}
}
i++;
}
+ //FGTaxiNodeVectorIterator j = nodes.begin();
+ //while (j != nodes.end()) {
+ // if ((*j)->getHoldPointType() == 3) {
+ // pushBackNodes.push_back((*j));
+ // }
+ // j++;
+ //}
//cerr << "Done initializing ground network" << endl;
//exit(1);
}
}
-FGTaxiRoute FGGroundNetwork::findShortestRoute(int start, int end)
+FGTaxiRoute FGGroundNetwork::findShortestRoute(int start, int end, bool fullSearch)
{
//implements Dijkstra's algorithm to find shortest distance route from start to end
//taken from http://en.wikipedia.org/wiki/Dijkstra's_algorithm
//double INFINITE = 100000000000.0;
// initialize scoring values
+ int nParkings = parent->getDynamics()->getNrOfParkings();
+ FGTaxiNodeVector *currNodesSet;
+ if (fullSearch) {
+ currNodesSet = &nodes;
+ } else {
+ currNodesSet = &pushBackNodes;
+ }
+
for (FGTaxiNodeVectorIterator
- itr = nodes.begin();
- itr != nodes.end(); itr++) {
- (*itr)->pathscore = HUGE_VAL; //infinity by all practical means
- (*itr)->previousnode = 0; //
- (*itr)->previousseg = 0; //
+ itr = currNodesSet->begin();
+ itr != currNodesSet->end(); itr++) {
+ (*itr)->setPathScore(HUGE_VAL); //infinity by all practical means
+ (*itr)->setPreviousNode(0); //
+ (*itr)->setPreviousSeg (0); //
}
FGTaxiNode *firstNode = findNode(start);
- firstNode->pathscore = 0;
+ firstNode->setPathScore(0);
FGTaxiNode *lastNode = findNode(end);
- FGTaxiNodeVector unvisited(nodes); // working copy
+ FGTaxiNodeVector unvisited(*currNodesSet); // working copy
while (!unvisited.empty()) {
FGTaxiNode* best = *(unvisited.begin());
for (FGTaxiNodeVectorIterator
itr = unvisited.begin();
itr != unvisited.end(); itr++) {
- if ((*itr)->pathscore < best->pathscore)
+ if ((*itr)->getPathScore() < best->getPathScore())
best = (*itr);
}
for (FGTaxiSegmentVectorIterator
seg = best->getBeginRoute();
seg != best->getEndRoute(); seg++) {
- FGTaxiNode* tgt = (*seg)->getEnd();
- double alt = best->pathscore + (*seg)->getLength();
- if (alt < tgt->pathscore) { // Relax (u,v)
- tgt->pathscore = alt;
- tgt->previousnode = best;
- tgt->previousseg = *seg; //
+ if (fullSearch || (*seg)->isPushBack()) {
+ FGTaxiNode* tgt = (*seg)->getEnd();
+ double alt = best->getPathScore() + (*seg)->getLength() + (*seg)->getPenalty(nParkings);
+ if (alt < tgt->getPathScore()) { // Relax (u,v)
+ tgt->setPathScore(alt);
+ tgt->setPreviousNode(best);
+ tgt->setPreviousSeg(*seg); //
+ }
+ } else {
+ // // cerr << "Skipping TaxiSegment " << (*seg)->getIndex() << endl;
}
}
}
}
- if (lastNode->pathscore == HUGE_VAL) {
+ if (lastNode->getPathScore() == HUGE_VAL) {
// no valid route found
- SG_LOG( SG_GENERAL, SG_ALERT, "Failed to find route from waypoint " << start << " to " << end << " at " <<
- parent->getId());
- exit(1); //TODO exit more gracefully, no need to stall the whole sim with broken GN's
+ if (fullSearch) {
+ SG_LOG( SG_GENERAL, SG_ALERT, "Failed to find route from waypoint " << start << " to " << end << " at " <<
+ parent->getId());
+ }
+ FGTaxiRoute empty;
+ return empty;
+ //exit(1); //TODO exit more gracefully, no need to stall the whole sim with broken GN's
} else {
// assemble route from backtrace information
intVec nodes, routes;
FGTaxiNode* bt = lastNode;
- while (bt->previousnode != 0) {
+ while (bt->getPreviousNode() != 0) {
nodes.push_back(bt->getIndex());
- routes.push_back(bt->previousseg->getIndex());
- bt = bt->previousnode;
+ routes.push_back(bt->getPreviousSegment()->getIndex());
+ bt = bt->getPreviousNode();
}
nodes.push_back(start);
reverse(nodes.begin(), nodes.end());
reverse(routes.begin(), routes.end());
- return FGTaxiRoute(nodes, routes, lastNode->pathscore, 0);
+ return FGTaxiRoute(nodes, routes, lastNode->getPathScore(), 0);
}
}
+int FGTaxiSegment::getPenalty(int nGates) {
+ int penalty = 0;
+ if (end->getIndex() < nGates) {
+ penalty += 10000;
+ }
+ if (end->getIsOnRunway()) { // For now. In future versions, need to find out whether runway is active.
+ penalty += 1000;
+ }
+ return penalty;
+}
// void FGGroundNetwork::trace(FGTaxiNode *currNode, int end, int depth, double distance)
// {
totalDistance -= distance;
return;
}*/
-
+/*
void FGGroundNetwork::printRoutingError(string mess)
{
SG_LOG(SG_GENERAL, SG_ALERT, "Error in ground network trace algorithm " << mess);
}
//exit(1);
}
-
+*/
void FGGroundNetwork::announcePosition(int id, FGAIFlightPlan *intendedRoute, int currentPosition,
double lat, double lon, double heading,
TrafficVectorIterator i = activeTraffic.begin();
int trafficSize = activeTraffic.size();
if (trafficSize) {
- //while ((i->getId() != id) && i != activeTraffic.end())
while (i != activeTraffic.end()) {
if (i->getId() == id) {
break;
}
else {
return false;
- }
+ }
if (i == activeTraffic.end() || (trafficSize == 0)) {
SG_LOG(SG_GENERAL, SG_ALERT, "AI error: Trying to access non-existing aircraft in FGGroundNetwork::checkForCircularWaits");
}
target = current->getWaitsForId();
//bool printed = false; // Note that this variable is for debugging purposes only.
int counter = 0;
+
+ if (id == target) {
+ //cerr << "aircraft waits for user" << endl;
+ return false;
+ }
+
+
while ((target > 0) && (target != id) && counter++ < trafficSize) {
//printed = true;
TrafficVectorIterator i = activeTraffic.begin();
// << " (" << other->getId() << "); " << endl;;
//current = other;
}
+
+
+
+
+
+
//if (printed)
// cerr << "[done] " << endl << endl;;
if (id == target) {
- SG_LOG(SG_GENERAL, SG_INFO, "Detected circular wait condition");
+ SG_LOG(SG_GENERAL, SG_WARN, "Detected circular wait condition: Id = " << id << "target = " << target);
return true;
} else {
return false;