-osg::Node* FGGroundNetwork::getRenderNode()
+void FGGroundNetwork::render()
{
SGMaterialLib *matlib = globals->get_matlib();
group->addChild( obj_trans );
}
}
- dx += 0.1;
+ //dx += 0.1;
}
-
-
- return group;
+ globals->get_scenery()->get_scene_graph()->addChild(group);
}
\ No newline at end of file