#include "pavement.hxx"
FGPavement::FGPavement(const std::string& aIdent, const SGGeod& aPos) :
- FGPositioned(TAXIWAY, aIdent, aPos, false)
+ FGPositioned(PAVEMENT, aIdent, aPos)
{
+ init(false); // FGPositioned::init
}
void FGPavement::addNode(const SGGeod &aPos, bool aClose)