typedef std::vector<SGSharedPtr<NodeBase> > NodeList;
- FGPavement(const std::string& aIdent, const SGGeod& aPos);
+ FGPavement(PositionedID aGuid, const std::string& aIdent, const SGGeod& aPos);
void addNode(const SGGeod &aPos, bool aClose = false);
void addBezierNode(const SGGeod &aPos, const SGGeod &aCtrlPt, bool aClose = false);