FGRunwayPreference rwyPrefs(this);
XMLLoader::load(&rwyPrefs);
_dynamics->setRwyUse(rwyPrefs);
+
+ //FGSidStar SIDs(this);
+ XMLLoader::load(_dynamics->getSIDs());
}
return _dynamics;
}
{
}
-bool FGAirport::HardSurfaceFilter::pass(FGPositioned* aPos) const
+bool FGAirport::HardSurfaceFilter::passAirport(FGAirport* aApt) const
{
- if (aPos->type() != AIRPORT) {
- return false; // exclude seaports and heliports as well, we need a runways
- }
-
- return static_cast<FGAirport*>(aPos)->hasHardRunwayOfLengthFt(mMinLengthFt);
+ return aApt->hasHardRunwayOfLengthFt(mMinLengthFt);
}
FGAirport* FGAirport::findByIdent(const std::string& aIdent)
// get airport position
-Point3D fgGetAirportPos( const string& id )
+SGGeod fgGetAirportPos( const string& id )
{
SG_LOG( SG_ATC, SG_BULK,
"Finding position for airport: " << id );
const FGAirport *a = fgFindAirportID( id);
if (a) {
- return Point3D(a->getLongitude(), a->getLatitude(), a->getElevation());
+ return SGGeod::fromDegM(a->getLongitude(), a->getLatitude(), a->getElevation());
} else {
- return Point3D(0.0, 0.0, -9999.0);
+ return SGGeod::fromDegM(0.0, 0.0, -9999.0);
}
}