# include <config.h>
#endif
-#include <math.h>
-#include <algorithm>
-
-#include <simgear/compiler.h>
+#include "simple.hxx"
-#include <Environment/environment_mgr.hxx>
-#include <Environment/environment.hxx>
#include <simgear/misc/sg_path.hxx>
#include <simgear/props/props.hxx>
-#include <simgear/structure/subsystem_mgr.hxx>
#include <simgear/debug/logstream.hxx>
-#include <Main/globals.hxx>
+#include <simgear/sg_inlines.h>
+
+#include <Environment/environment_mgr.hxx>
+#include <Environment/environment.hxx>
#include <Main/fg_props.hxx>
#include <Airports/runways.hxx>
#include <Airports/dynamics.hxx>
-
-#include <string>
-
-#include "simple.hxx"
-#include "xmlloader.hxx"
-
-using std::sort;
-using std::random_shuffle;
+#include <Airports/xmlloader.hxx>
// magic import of a helper which uses FGPositioned internals
extern char** searchAirportNamesAndIdents(const std::string& aFilter);
FGRunwayPreference rwyPrefs(this);
XMLLoader::load(&rwyPrefs);
_dynamics->setRwyUse(rwyPrefs);
+
+ //FGSidStar SIDs(this);
+ XMLLoader::load(_dynamics->getSIDs());
}
return _dynamics;
}
return it; // end()
}
-static double normaliseBearing(double aBearing)
-{
- while (aBearing < -180) {
- aBearing += 360.0;
- }
-
- while (aBearing > 180.0) {
- aBearing -= 360.0;
- }
-
- return aBearing;
-}
-
FGRunway* FGAirport::findBestRunwayForHeading(double aHeading) const
{
Runway_iterator it = mRunways.begin();
for (; it != mRunways.end(); ++it) {
double good = (*it)->score(lengthWeight, widthWeight, surfaceWeight);
- double dev = normaliseBearing(aHeading - (*it)->headingDeg());
+ double dev = aHeading - (*it)->headingDeg();
+ SG_NORMALIZE_RANGE(dev, -180.0, 180.0);
double bad = fabs(deviationWeight * dev) + 1e-20;
double quality = good / bad;
return mTaxiways.size();
}
-FGRunway* FGAirport::getTaxiwayByIndex(unsigned int aIndex) const
+FGTaxiway* FGAirport::getTaxiwayByIndex(unsigned int aIndex) const
{
assert(aIndex >= 0 && aIndex < mTaxiways.size());
return mTaxiways[aIndex];
}
-void FGAirport::addRunway(FGRunway* aRunway)
+void FGAirport::setRunwaysAndTaxiways(vector<FGRunwayPtr>& rwys,
+ vector<FGTaxiwayPtr>& txwys)
{
- aRunway->setAirport(this);
-
- if (aRunway->isTaxiway()) {
- mTaxiways.push_back(aRunway);
- } else {
- mRunways.push_back(aRunway);
+ mRunways.swap(rwys);
+ Runway_iterator it = mRunways.begin();
+ for (; it != mRunways.end(); ++it) {
+ (*it)->setAirport(this);
}
+
+ mTaxiways.swap(txwys);
}
FGRunway* FGAirport::getActiveRunwayForUsage() const
{
}
-bool FGAirport::HardSurfaceFilter::pass(FGPositioned* aPos) const
+bool FGAirport::HardSurfaceFilter::passAirport(FGAirport* aApt) const
{
- if (aPos->type() != AIRPORT) {
- return false; // exclude seaports and heliports as well, we need a runways
- }
-
- return static_cast<FGAirport*>(aPos)->hasHardRunwayOfLengthFt(mMinLengthFt);
+ return aApt->hasHardRunwayOfLengthFt(mMinLengthFt);
}
FGAirport* FGAirport::findByIdent(const std::string& aIdent)
return searchAirportNamesAndIdents(aFilter);
}
-/******************************************************************************
- * FGAirportList
- *****************************************************************************/
-
-FGAirportList::FGAirportList()
-{
-}
-
-
-FGAirportList::~FGAirportList( void )
-{
- for (unsigned int i = 0; i < airports_array.size(); ++i) {
- delete airports_array[i];
- }
-}
-
-
-// add an entry to the list
-FGAirport* FGAirportList::add( const string &id, const SGGeod& location, const SGGeod& tower_location,
- const string &name, bool has_metar, FGPositioned::Type aType)
-{
- FGAirport* a = new FGAirport(id, location, tower_location, name, has_metar, aType);
- // try and read in an auxilary file
- airports_array.push_back( a );
- return a;
-}
-
-int
-FGAirportList::size () const
-{
- return airports_array.size();
-}
-
-
-const FGAirport *FGAirportList::getAirport( unsigned int index ) const
-{
- if (index < airports_array.size()) {
- return(airports_array[index]);
- } else {
- return(NULL);
- }
-}
-
// find basic airport location info from airport database
const FGAirport *fgFindAirportID( const string& id)
{
// get airport position
-Point3D fgGetAirportPos( const string& id )
+SGGeod fgGetAirportPos( const string& id )
{
SG_LOG( SG_ATC, SG_BULK,
"Finding position for airport: " << id );
const FGAirport *a = fgFindAirportID( id);
if (a) {
- return Point3D(a->getLongitude(), a->getLatitude(), a->getElevation());
+ return SGGeod::fromDegM(a->getLongitude(), a->getLatitude(), a->getElevation());
} else {
- return Point3D(0.0, 0.0, -9999.0);
+ return SGGeod::fromDegM(0.0, 0.0, -9999.0);
}
}