FGRouteMgr::~FGRouteMgr() {
input->removeChangeListener(listener);
+ delete listener;
delete route;
}
bool FGRouteMgr::near_ground() {
SGPropertyNode *gear = fgGetNode( "/gear/gear/wow", false );
- if ( !gear || gear->getType() == SGPropertyNode::NONE )
+ if ( !gear || gear->getType() == simgear::props::NONE )
return fgGetBool( "/sim/presets/onground", true );
if ( fgGetDouble("/position/altitude-agl-ft", 300.0)