/*
-Copyright (C) 2004 Parallel Realities
+Copyright (C) 2004-2011 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
Engine();
void destroy();
void getInput();
- int getMouseX();
- int getMouseY();
+ int getMouseX() const;
+ int getMouseY() const;
void setMouse(int x, int y);
bool userAccepts();
bool loadData(const char *filename);
void reportFontFailure();
void setPlayerPosition(int x, int y, int limitLeft, int limitRight, int limitUp, int limitDown);
- int getFrameLoop();
+ int getFrameLoop() const;
void doFrameLoop();
void doTimeDifference();
- float getTimeDifference();
+ float getTimeDifference() const;
void resetTimeDifference();
void setInfoMessage(const char *message, int priority, int type);
void deleteWidgets();