/*
-Copyright (C) 2004 Parallel Realities
+Copyright (C) 2004-2010 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
checkPointY = (int)y;
}
-void Game::getCheckPoint(float *x, float *y)
+void Game::getCheckPoint(float *x, float *y) const
{
*x = checkPointX;
*y = checkPointY;
return 0;
}
-int Game::getTotalBulletsFired()
+int Game::getTotalBulletsFired() const
{
return bulletsFired[0] + bulletsFired[1] + bulletsFired[2] + bulletsFired[3] + bulletsFired[4];
}