]> git.mxchange.org Git - quix0rs-blobwars.git/blobdiff - src/CGraphics.cpp
Fix grenades going backwards when the player is moving.
[quix0rs-blobwars.git] / src / CGraphics.cpp
index e48aaa2579045bc37ee99c4b253f0555254f64b5..30f775507dbb8a26bc2bf466622e819790c4fc33 100644 (file)
@@ -1,5 +1,6 @@
 /*
-Copyright (C) 2004-2010 Parallel Realities
+Copyright (C) 2004-2011 Parallel Realities
+Copyright (C) 2011-2015 Perpendicular Dimensions
 
 This program is free software; you can redistribute it and/or
 modify it under the terms of the GNU General Public License
@@ -20,6 +21,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 #include "headers.h"
 
+void SDL_SetAlpha(SDL_Surface *surface, uint8_t value) {
+       SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
+       SDL_SetSurfaceAlphaMod(surface, value);
+}
+
 Graphics::Graphics()
 {
        for (int i = 0 ; i < MAX_TILES ; i++)
@@ -140,8 +146,6 @@ void Graphics::mapColors()
        fontForeground.r = fontForeground.g = fontForeground.b = 0xff;
        fontBackground.r = fontBackground.g = fontBackground.b = 0x00;
 
-       fontForeground.unused = fontBackground.unused = 0;
-
        fadeBlack = alphaRect(640, 480, 0x00, 0x00, 0x00);
 
        infoBar = alphaRect(640, 25, 0x00, 0x00, 0x00);
@@ -156,7 +160,7 @@ Sprite *Graphics::getSpriteHead()
 
 void Graphics::setTransparent(SDL_Surface *sprite)
 {
-       SDL_SetColorKey(sprite, (SDL_SRCCOLORKEY|SDL_RLEACCEL), SDL_MapRGB(sprite->format, 0, 0, 0));
+       SDL_SetColorKey(sprite, SDL_TRUE, SDL_MapRGB(sprite->format, 0, 0, 0));
 }
 
 bool Graphics::canShowMedalMessage() const
@@ -187,8 +191,9 @@ void Graphics::updateScreen()
                }
        }
        
-       SDL_Flip(screen);
-       SDL_Delay(1);
+       SDL_UpdateTexture(texture, NULL, screen->pixels, screen->w * 4);
+       SDL_RenderCopy(renderer, texture, NULL, NULL);
+       SDL_RenderPresent(renderer);
 
        if (takeRandomScreenShots)
        {
@@ -202,21 +207,21 @@ void Graphics::updateScreen()
                SDL_Delay(16);
        }
 
-       if (engine->keyState[SDLK_F12])
+       if (engine->keyState[SDL_SCANCODE_F12])
        {
                snprintf(screenshot, sizeof screenshot, "screenshots/screenshot%.3d.bmp", screenShotNumber);
                SDL_SaveBMP(screen, screenshot);
                screenShotNumber++;
 
-               engine->keyState[SDLK_F12] = 0;
+               engine->keyState[SDL_SCANCODE_F12] = 0;
        }
 
-       if ((engine->keyState[SDLK_F10]) || ((engine->keyState[SDLK_RETURN]) && (engine->keyState[SDLK_LALT])))
+       if ((engine->keyState[SDL_SCANCODE_F10]) || ((engine->keyState[SDL_SCANCODE_RETURN]) && (engine->keyState[SDL_SCANCODE_LALT])))
        {
-               SDL_WM_ToggleFullScreen(screen);
                engine->fullScreen = !engine->fullScreen;
+               SDL_SetWindowFullscreen(window, engine->fullScreen ? SDL_WINDOW_FULLSCREEN_DESKTOP : 0);
 
-               engine->keyState[SDLK_F10] = engine->keyState[SDLK_LALT] = engine->keyState[SDLK_RETURN] = 0;
+               engine->keyState[SDL_SCANCODE_F10] = engine->keyState[SDL_SCANCODE_LALT] = engine->keyState[SDL_SCANCODE_RETURN] = 0;
        }
 }
 
@@ -224,7 +229,7 @@ void Graphics::delay(int time)
 {
        unsigned long then = SDL_GetTicks();
 
-       engine->keyState[SDLK_ESCAPE] = 0;
+       engine->keyState[SDL_SCANCODE_ESCAPE] = 0;
 
        while (true)
        {
@@ -238,7 +243,7 @@ void Graphics::delay(int time)
                engine->getInput();
                
                /*
-               if (engine->keyState[SDLK_ESCAPE])
+               if (engine->keyState[SDL_SCANCODE_ESCAPE])
                {
                        break;
                }
@@ -358,7 +363,7 @@ SDL_Surface *Graphics::loadImage(const char *filename, bool srcalpha)
        if (!image)
                showErrorAndExit(ERR_FILE, filename);
 
-       newImage = SDL_DisplayFormat(image);
+       newImage = SDL_ConvertSurface(image, screen->format, 0);
 
        if (newImage)
        {
@@ -371,7 +376,7 @@ SDL_Surface *Graphics::loadImage(const char *filename, bool srcalpha)
        }
 
        if(srcalpha)
-               SDL_SetAlpha(newImage, SDL_SRCALPHA, 255);
+               SDL_SetAlpha(newImage, 255);
        else
                setTransparent(newImage);
 
@@ -431,7 +436,7 @@ SDL_Surface *Graphics::loadImage(const char *filename, int hue, int sat, int val
                }
        }
 
-       newImage = SDL_DisplayFormat(image);
+       newImage = SDL_ConvertSurface(image, screen->format, 0);
 
        if (newImage)
        {
@@ -458,7 +463,7 @@ SDL_Surface *Graphics::quickSprite(const char *name, SDL_Surface *image)
 
 void Graphics::fade(int amount)
 {
-       SDL_SetAlpha(fadeBlack, SDL_SRCALPHA|SDL_RLEACCEL, amount);
+       SDL_SetAlpha(fadeBlack, amount);
        blit(fadeBlack, 0, 0, screen, false);
 }
 
@@ -468,7 +473,7 @@ void Graphics::fadeToBlack()
 
        while (start < 50)
        {
-               SDL_SetAlpha(fadeBlack, SDL_SRCALPHA|SDL_RLEACCEL, start);
+               SDL_SetAlpha(fadeBlack, start);
                blit(fadeBlack, 0, 0, screen, false);
                delay(60);
                start++;
@@ -520,7 +525,7 @@ void Graphics::loadMapTiles(const char *baseDir)
                        {
                                if ((i < MAP_EXITSIGN) || (i >= MAP_WATERANIM))
                                {
-                                       SDL_SetAlpha(tile[i], SDL_SRCALPHA|SDL_RLEACCEL, 130);
+                                       SDL_SetAlpha(tile[i], 130);
                                }
                        }
                        else
@@ -863,8 +868,6 @@ void Graphics::setFontColor(int red, int green, int blue, int red2, int green2,
        fontBackground.r = red2;
        fontBackground.g = green2;
        fontBackground.b = blue2;
-
-       fontForeground.unused = fontBackground.unused = 0;
 }
 
 void Graphics::setFontSize(int size)
@@ -1067,7 +1070,7 @@ SDL_Surface *Graphics::createSurface(int width, int height)
        if (surface == NULL)
                showErrorAndExit("CreateRGBSurface failed: %s\n", SDL_GetError());
 
-       newImage = SDL_DisplayFormat(surface);
+       newImage = SDL_ConvertSurface(surface, screen->format, 0);
 
        SDL_FreeSurface(surface);
 
@@ -1080,7 +1083,7 @@ SDL_Surface *Graphics::alphaRect(int width, int height, Uint8 red, Uint8 green,
 
        SDL_FillRect(surface, NULL, SDL_MapRGB(surface->format, red, green, blue));
 
-       SDL_SetAlpha(surface, SDL_SRCALPHA|SDL_RLEACCEL, 130);
+       SDL_SetAlpha(surface, 130);
 
        return surface;
 }
@@ -1091,7 +1094,7 @@ void Graphics::colorize(SDL_Surface *image, int red, int green, int blue)
 
        blit(alpha, 0, 0, image, false);
 
-       SDL_SetColorKey(image, (SDL_SRCCOLORKEY|SDL_RLEACCEL), SDL_MapRGB(image->format, red / 2, green / 2, blue / 2));
+       SDL_SetColorKey(image, SDL_TRUE, SDL_MapRGB(image->format, red / 2, green / 2, blue / 2));
 }
 
 void Graphics::lock(SDL_Surface *surface)
@@ -1156,7 +1159,7 @@ void Graphics::showLicenseErrorAndExit()
        {
                updateScreen();
                engine->getInput();
-               if (engine->keyState[SDLK_ESCAPE])
+               if (engine->keyState[SDL_SCANCODE_ESCAPE])
                        exit(1);
                SDL_Delay(16);
        }
@@ -1203,7 +1206,7 @@ void Graphics::showErrorAndExit(const char *error, const char *param)
        {
                updateScreen();
                engine->getInput();
-               if (engine->keyState[SDLK_ESCAPE])
+               if (engine->keyState[SDL_SCANCODE_ESCAPE])
                {
                        exit(1);
                }
@@ -1232,11 +1235,11 @@ void Graphics::showRootWarning()
                updateScreen();
                engine->getInput();
                
-               if (engine->keyState[SDLK_ESCAPE])
+               if (engine->keyState[SDL_SCANCODE_ESCAPE])
                {
                        return;
                }
-               else if (engine->keyState[SDLK_SPACE])
+               else if (engine->keyState[SDL_SCANCODE_SPACE])
                {
                        exit(0);
                }