]> git.mxchange.org Git - flightgear.git/blobdiff - src/Canvas/window.cxx
Fix starting on carrier.
[flightgear.git] / src / Canvas / window.cxx
index e47535bfcb81b870abb420f1ceb0d9bd17e13cd9..012915faf80bbee9d5917093b3ee212b53d3b18f 100644 (file)
 // along with this program; if not, write to the Free Software
 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 
+#include "canvas_mgr.hxx"
 #include "window.hxx"
+#include <Main/globals.hxx>
 #include <simgear/canvas/Canvas.hxx>
+#include <simgear/scene/util/OsgMath.hxx>
 
 #include <osgGA/GUIEventHandler>
 
+#include <boost/algorithm/string/predicate.hpp>
 #include <boost/foreach.hpp>
 
 namespace canvas
 {
+  namespace sc = simgear::canvas;
+
+  //----------------------------------------------------------------------------
+  const std::string Window::TYPE_NAME = "window";
+
   //----------------------------------------------------------------------------
-  Window::Window(SGPropertyNode* node):
-    PropertyBasedElement(node),
-    _image( simgear::canvas::CanvasPtr(),
-            node,
-            simgear::canvas::Style() ),
+  Window::Window( const simgear::canvas::CanvasWeakPtr& canvas,
+                  const SGPropertyNode_ptr& node,
+                  const Style& parent_style,
+                  Element* parent ):
+    Image(canvas, node, parent_style, parent),
+    _attributes_dirty(0),
     _resizable(false),
     _capture_events(true),
     _resize_top(node, "resize-top"),
@@ -39,14 +49,6 @@ namespace canvas
     _resize_left(node, "resize-left"),
     _resize_status(node, "resize-status")
   {
-    _image.removeListener();
-
-    // TODO probably better remove default position and size
-    node->setFloatValue("x", 50);
-    node->setFloatValue("y", 100);
-    node->setFloatValue("size[0]", 400);
-    node->setFloatValue("size[1]", 300);
-
     node->setFloatValue("source/right", 1);
     node->setFloatValue("source/bottom", 1);
     node->setBoolValue("source/normalized", true);
@@ -55,13 +57,20 @@ namespace canvas
   //----------------------------------------------------------------------------
   Window::~Window()
   {
-
+    if( _canvas_decoration )
+      _canvas_decoration->destroy();
   }
 
   //----------------------------------------------------------------------------
   void Window::update(double delta_time_sec)
   {
-    _image.update(delta_time_sec);
+    if( _attributes_dirty & DECORATION )
+    {
+      updateDecoration();
+      _attributes_dirty &= ~DECORATION;
+    }
+
+    Image::update(delta_time_sec);
   }
 
   //----------------------------------------------------------------------------
@@ -71,42 +80,67 @@ namespace canvas
     if( node->getParent() == _node )
     {
       handled = true;
-      if( node->getNameString() == "raise-top" )
-        doRaise(node);
-      else if( node->getNameString()  == "resize" )
+      const std::string& name = node->getNameString();
+      if( name  == "resize" )
         _resizable = node->getBoolValue();
-      else if( node->getNameString() == "capture-events" )
+      else if( name == "update" )
+        update(0);
+      else if( name == "capture-events" )
         _capture_events = node->getBoolValue();
+      else if( name == "decoration-border" )
+        parseDecorationBorder(node->getStringValue());
+      else if(    boost::starts_with(name, "shadow-")
+               || name == "content-size" )
+        _attributes_dirty |= DECORATION;
       else
         handled = false;
     }
 
     if( !handled )
-      _image.valueChanged(node);
+      Image::valueChanged(node);
   }
 
   //----------------------------------------------------------------------------
   osg::Group* Window::getGroup()
   {
-    return _image.getMatrixTransform();
+    return getMatrixTransform();
+  }
+
+  //----------------------------------------------------------------------------
+  const SGVec2<float> Window::getPosition() const
+  {
+    const osg::Matrix& m = getMatrixTransform()->getMatrix();
+    return SGVec2<float>( m(3, 0), m(3, 1) );
   }
 
   //----------------------------------------------------------------------------
-  const SGRect<float>& Window::getRegion() const
+  const SGRect<float> Window::getScreenRegion() const
   {
-    return _image.getRegion();
+    return getPosition() + getRegion();
   }
 
   //----------------------------------------------------------------------------
-  void Window::setCanvas(simgear::canvas::CanvasPtr canvas)
+  void Window::setCanvasContent(sc::CanvasPtr canvas)
   {
-    _image.setSrcCanvas(canvas);
+    _canvas_content = canvas;
+
+    if( _image_content )
+      // Placement within decoration canvas
+      _image_content->setSrcCanvas(canvas);
+    else
+      setSrcCanvas(canvas);
   }
 
   //----------------------------------------------------------------------------
-  simgear::canvas::CanvasWeakPtr Window::getCanvas() const
+  sc::CanvasWeakPtr Window::getCanvasContent() const
   {
-    return _image.getSrcCanvas();
+    return _canvas_content;
+  }
+
+  //----------------------------------------------------------------------------
+  sc::CanvasPtr Window::getCanvasDecoration()
+  {
+    return _canvas_decoration;
   }
 
   //----------------------------------------------------------------------------
@@ -122,16 +156,16 @@ namespace canvas
   }
 
   //----------------------------------------------------------------------------
-  bool Window::handleMouseEvent(const simgear::canvas::MouseEventPtr& event)
+  void Window::raise()
   {
-    if( !getCanvas().expired() )
-      return getCanvas().lock()->handleMouseEvent(event);
-    else
-      return false;
+    // on writing the z-index the window always is moved to the top of all other
+    // windows with the same z-index.
+    set<int>("z-index", get<int>("z-index", 0));
   }
 
   //----------------------------------------------------------------------------
-  void Window::handleResize(uint8_t mode, const osg::Vec2f& delta)
+  void Window::handleResize( uint8_t mode,
+                             const osg::Vec2f& offset )
   {
     if( mode == NONE )
     {
@@ -148,33 +182,130 @@ namespace canvas
     }
 
     if( mode & BOTTOM )
-      _resize_bottom += delta.y();
+      _resize_bottom = getRegion().b() + offset.y();
     else if( mode & TOP )
-      _resize_top += delta.y();
+      _resize_top = getRegion().t() + offset.y();
 
     if( mode & canvas::Window::RIGHT )
-      _resize_right += delta.x();
+      _resize_right = getRegion().r() + offset.x();
     else if( mode & canvas::Window::LEFT )
-      _resize_left += delta.x();
+      _resize_left = getRegion().l() + offset.x();
+  }
+
+  //----------------------------------------------------------------------------
+  void Window::parseDecorationBorder(const std::string& str)
+  {
+    _decoration_border = simgear::CSSBorder::parse(str);
+    _attributes_dirty |= DECORATION;
   }
 
   //----------------------------------------------------------------------------
-  void Window::doRaise(SGPropertyNode* node_raise)
+  void Window::updateDecoration()
   {
-    if( node_raise && !node_raise->getBoolValue() )
+    int shadow_radius = get<float>("shadow-radius") + 0.5;
+    if( shadow_radius < 2 )
+      shadow_radius = 0;
+
+    sc::CanvasPtr content = _canvas_content.lock();
+    SGRect<int> content_view
+    (
+      0,
+      0,
+      get<int>("content-size[0]", content ? content->getViewWidth()  : 400),
+      get<int>("content-size[1]", content ? content->getViewHeight() : 300)
+    );
+
+    if( _decoration_border.isNone() && !shadow_radius )
+    {
+      setSrcCanvas(content);
+      set<int>("size[0]", content_view.width());
+      set<int>("size[1]", content_view.height());
+
+      _image_content.reset();
+      _image_shadow.reset();
+      if( _canvas_decoration )
+        _canvas_decoration->destroy();
+      _canvas_decoration.reset();
       return;
+    }
 
-    BOOST_FOREACH(osg::Group* parent, getGroup()->getParents())
+    if( !_canvas_decoration )
     {
-      // Remove window...
-      parent->removeChild(getGroup());
+      CanvasMgr* mgr =
+        dynamic_cast<CanvasMgr*>(globals->get_subsystem("Canvas"));
+
+      if( !mgr )
+      {
+        SG_LOG(SG_GENERAL, SG_WARN, "canvas::Window: no canvas manager!");
+        return;
+      }
+
+      _canvas_decoration = mgr->createCanvas("window-decoration");
+      _canvas_decoration->getProps()
+                        ->setStringValue("background", "rgba(0,0,0,0)");
+      setSrcCanvas(_canvas_decoration);
+
+      _image_content = _canvas_decoration->getRootGroup()
+                                         ->createChild<sc::Image>("content");
+      _image_content->setSrcCanvas(content);
+
+      // Draw content on top of decoration
+      _image_content->set<int>("z-index", 1);
+    }
+
+    sc::GroupPtr group_decoration =
+      _canvas_decoration->getOrCreateGroup("decoration");
+    group_decoration->set<int>("tf/t[0]", shadow_radius);
+    group_decoration->set<int>("tf/t[1]", shadow_radius);
+    // TODO do we need clipping or shall we trust the decorator not to draw over
+    //      the shadow?
+
+    simgear::CSSBorder::Offsets const border =
+      _decoration_border.getAbsOffsets(content_view);
+
+    int shad2 = 2 * shadow_radius,
+        outer_width  = border.l + content_view.width()  + border.r + shad2,
+        outer_height = border.t + content_view.height() + border.b + shad2;
+
+    _canvas_decoration->setSizeX( outer_width );
+    _canvas_decoration->setSizeY( outer_height );
+    _canvas_decoration->setViewWidth( outer_width );
+    _canvas_decoration->setViewHeight( outer_height );
+
+    set<int>("size[0]", outer_width - shad2);
+    set<int>("size[1]", outer_height - shad2);
+    set<int>("outset", shadow_radius);
 
-      // ...and add again as topmost window
-      parent->addChild(getGroup());
+    assert(_image_content);
+    _image_content->set<int>("x", shadow_radius + border.l);
+    _image_content->set<int>("y", shadow_radius + border.t);
+    _image_content->set<int>("size[0]", content_view.width());
+    _image_content->set<int>("size[1]", content_view.height());
+
+    if( !shadow_radius )
+    {
+      if( _image_shadow )
+      {
+        _image_shadow->destroy();
+        _image_shadow.reset();
+      }
+      return;
     }
 
-    if( node_raise )
-      node_raise->setBoolValue(false);
+    int shadow_inset = std::max<int>(get<float>("shadow-inset") + 0.5, 0),
+        slice_width  = shadow_radius + shadow_inset;
+
+    _image_shadow = _canvas_decoration->getRootGroup()
+                                      ->getOrCreateChild<sc::Image>("shadow");
+    _image_shadow->set<std::string>("file", "gui/images/shadow.png");
+    _image_shadow->set<float>("slice", 7);
+    _image_shadow->set<std::string>("fill", "#000000");
+    _image_shadow->set<float>("slice-width", slice_width);
+    _image_shadow->set<int>("size[0]", outer_width);
+    _image_shadow->set<int>("size[1]", outer_height);
+
+    // Draw shadow below decoration
+    _image_shadow->set<int>("z-index", -1);
   }
 
 } // namespace canvas