_image_shadow = _canvas_decoration->getRootGroup()
->getOrCreateChild<sc::Image>("shadow");
- _image_shadow->set<std::string>("file", "gui/images/shadow.png");
+ _image_shadow->set<std::string>("src", "gui/images/shadow.png");
_image_shadow->set<float>("slice", 7);
_image_shadow->set<std::string>("fill", "#000000");
_image_shadow->set<float>("slice-width", slice_width);