#ifndef __FG_MAG_RIBBON_HXX
#define __FG_MAG_RIBBON_HXX
+#include <Main/fg_props.hxx>
#include "../panel.hxx"
////////////////////////////////////////////////////////////////////////
class FGMagRibbon : public FGTexturedLayer
{
public:
- FGMagRibbon (int w, int h);
- virtual ~FGMagRibbon () {}
+ FGMagRibbon (int w, int h);
+ virtual ~FGMagRibbon () {}
- virtual void draw ();
+ virtual void draw ();
+
+private:
+ SGPropertyNode_ptr _magcompass_node;
};
#endif // __FG_MAG_RIBBON_HXX