//
// $Id$
+#include <simgear/compiler.h>
+#include <simgear/structure/exception.hxx>
+
+#include STL_STRING
+#include STL_FSTREAM
#ifdef HAVE_CONFIG_H
# include <config.h>
#ifdef __BORLANDC__
# define exception c_exception
#endif
+
#include <math.h>
-#include <GL/glut.h>
#include <stdlib.h>
-#include <string.h>
+#include <stdio.h> // char related functions
+#include <string.h> // strcmp()
-#ifdef HAVE_VALUES_H
-# include <values.h> // for MAXINT
-#endif
+#include SG_GLU_H
+
+#include <simgear/constants.h>
+#include <simgear/debug/logstream.hxx>
+#include <simgear/props/props.hxx>
+#include <simgear/misc/sg_path.hxx>
#include <Aircraft/aircraft.hxx>
-#include <Debug/logstream.hxx>
-#include <GUI/gui.h>
-#include <Include/fg_constants.h>
-#include <Main/options.hxx>
-#include <Math/fg_random.h>
-#include <Math/mat3.h>
-#include <Math/polar3d.hxx>
-#ifdef FG_NETWORK_OLK
-#include <NetworkOLK/network.h>
-#endif
+#include <Autopilot/xmlauto.hxx>
+#include <GUI/new_gui.hxx>
+#include <Main/globals.hxx>
+#include <Main/fg_props.hxx>
#include <Scenery/scenery.hxx>
-#include <Time/fg_timer.hxx>
-#if defined ( __sun__ ) || defined ( __sgi )
+#if defined (__sun) || defined ( __sgi )
extern "C" {
- extern void *memmove(void *, const void *, size_t);
+ extern void *memmove(void *, const void *, size_t);
}
#endif
fgLineList HUD_LineList;
fgLineList HUD_StippleLineList;
+fntRenderer *HUDtext = 0;
+float HUD_TextSize = 0;
+int HUD_style = 0;
+
+float HUD_matrix[16];
+
+
+//$$$ begin - added, Neetha, 28 Nov 2k
+
+static string name;
+static int x;
+static int y;
+static UINT width;
+static UINT height;
+static float factor;
+static float span_units;
+static float division_units;
+static float minor_division = 0;
+static UINT screen_hole;
+static UINT lbl_pos;
+static bool working;
+static string loadfn;
+static UINT options;
+static float maxValue;
+static float minValue;
+static float scaling;
+static UINT major_divs;
+static UINT minor_divs;
+static UINT modulator;
+static int dp_showing = 0;
+static string label_format;
+static string prelabel;
+static string postlabel;
+static int justi;
+static int blinking;
+static float maxBankAngle;
+static float maxSlipAngle;
+static UINT gap_width;
+static bool latitude;
+static bool longitude;
+static bool tick_bottom;
+static bool tick_top;
+static bool tick_right;
+static bool tick_left;
+static bool cap_bottom;
+static bool cap_top;
+static bool cap_right;
+static bool cap_left;
+static float marker_off;
+static string type;
+static bool enable_pointer;
+static string type_pointer;
+static bool frl_spot;
+static bool target;
+static bool vel_vector;
+static bool drift;
+static bool alpha;
+static bool energy;
+static bool climb_dive;
+static bool glide;
+static float glide_slope_val;
+static bool worm_energy;
+static bool waypoint;
+static string type_tick;//hud
+static string length_tick;//hud
+static bool label_box;//hud
+static int digits; //suma
+static float radius; //suma
+static int divisions; //suma
+static int zoom; //suma
+static int zenith; //suma
+static int nadir ; //suma
+static int hat; //suma
+static bool tsi; //suma
+static float rad; //suma
+
+
+static FLTFNPTR load_fn;
+static fgLabelJust justification;
+static const char *pre_label_string = 0;
+static const char *post_label_string = 0;
+
+int readHud( istream &input );
+int readInstrument ( const SGPropertyNode * node);
+static instr_item * readLadder ( const SGPropertyNode * node);
+static instr_item * readCard ( const SGPropertyNode * node);
+static instr_item * readLabel( const SGPropertyNode * node);
+static instr_item * readTBI( const SGPropertyNode * node);
+//$$$ end - added, Neetha, 28 Nov 2k
+
+static void drawHUD();
+static void fgUpdateHUDVirtual();
+
class locRECT {
- public:
+public:
RECT rect;
locRECT( UINT left, UINT top, UINT right, UINT bottom);
locRECT :: locRECT( UINT left, UINT top, UINT right, UINT bottom)
{
- rect.left = left;
- rect.top = top;
- rect.right = right;
- rect.bottom = bottom;
+ rect.left = left;
+ rect.top = top;
+ rect.right = right;
+ rect.bottom = bottom;
}
// #define DEBUG
-void drawOneLine( UINT x1, UINT y1, UINT x2, UINT y2)
+//========================= End of Class Implementations===================
+// fgHUDInit
+//
+// Constructs a HUD object and then adds in instruments. At the present
+// the instruments are hard coded into the routine. Ultimately these need
+// to be defined by the aircraft's instrumentation records so that the
+// display for a Piper Cub doesn't show the speed range of a North American
+// mustange and the engine readouts of a B36!
+//
+
+#define INSTRDEFS 21
+
+//$$$ begin - added, Neetha, 28 Nov 2k
+static instr_item *
+readLadder(const SGPropertyNode * node)
{
- glBegin(GL_LINES);
- glVertex2f(x1, y1);
- glVertex2f(x2, y2);
- glEnd();
-}
-void drawOneLine( RECT &rect)
+ instr_item *p;
+
+ name = node->getStringValue("name");
+ x = node->getIntValue("x");
+ y = node->getIntValue("y");
+ width = node->getIntValue("width");
+ height = node->getIntValue("height");
+ factor = node->getFloatValue("compression_factor");
+ span_units = node->getFloatValue("span_units");
+ division_units = node->getFloatValue("division_units");
+ screen_hole = node->getIntValue("screen_hole");
+ lbl_pos = node->getIntValue("lbl_pos");
+ frl_spot = node->getBoolValue("enable_frl",false);
+ target = node->getBoolValue("enable_target_spot",false);
+ vel_vector = node->getBoolValue("enable_velocity_vector",false);
+ drift = node->getBoolValue("enable_drift_marker",false);
+ alpha = node->getBoolValue("enable_alpha_bracket",false);
+ energy = node->getBoolValue("enable_energy_marker",false);
+ climb_dive = node->getBoolValue("enable_climb_dive_marker",false);
+ glide = node->getBoolValue("enable_glide_slope_marker",false);
+ glide_slope_val = node->getFloatValue("glide_slope",-4.0);
+ worm_energy = node->getBoolValue("enable_energy_marker",false);
+ waypoint = node->getBoolValue("enable_waypoint_marker",false);
+ working = node->getBoolValue("working");
+ zenith = node->getIntValue("zenith"); //suma
+ nadir = node->getIntValue("nadir"); //suma
+ hat = node->getIntValue("hat");
+ // The factor assumes a base of 55 degrees per 640 pixels.
+ // Invert to convert the "compression" factor to a
+ // pixels-per-degree number.
+ if(fgGetBool("/sim/hud/enable3d", true))
+ {
+ if (HUD_style == 1)
+ {
+ factor = 1;
+ factor = (640./55.) / factor;
+ }
+ }
+
+ SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
+
+ p = (instr_item *) new HudLadder( name, x, y,
+ width, height, factor,
+ get_roll, get_pitch,
+ span_units, division_units, minor_division,
+ screen_hole, lbl_pos, frl_spot, target, vel_vector,
+ drift, alpha, energy, climb_dive,
+ glide, glide_slope_val, worm_energy,
+ waypoint, working, zenith, nadir, hat);
+
+ return p;
+
+} //end readLadder
+
+static instr_item *
+readCard(const SGPropertyNode * node)
{
- glBegin(GL_LINES);
- glVertex2f(rect.left, rect.top);
- glVertex2f(rect.right, rect.bottom);
- glEnd();
-}
-//
-// The following code deals with painting the "instrument" on the display
-//
- /* textString - Bitmap font string */
+ instr_item *p;
+
+ name = node->getStringValue("name");
+ x = node->getIntValue("x");
+ y = node->getIntValue("y");
+ width = node->getIntValue("width");
+ height = node->getIntValue("height");
+ loadfn = node->getStringValue("loadfn");
+ options = node->getIntValue("options");
+ maxValue = node->getFloatValue("maxValue");
+ minValue = node->getFloatValue("minValue");
+ scaling = node->getFloatValue("disp_scaling");
+ major_divs = node->getIntValue("major_divs");
+ minor_divs = node->getIntValue("minor_divs");
+ modulator = node->getIntValue("modulator");
+ span_units = node->getFloatValue("value_span");
+ type = node->getStringValue("type");
+ tick_bottom = node->getBoolValue("tick_bottom",false);
+ tick_top = node->getBoolValue("tick_top",false);
+ tick_right = node->getBoolValue("tick_right",false);
+ tick_left = node->getBoolValue("tick_left",false);
+ cap_bottom = node->getBoolValue("cap_bottom",false);
+ cap_top = node->getBoolValue("cap_top",false);
+ cap_right = node->getBoolValue("cap_right",false);
+ cap_left = node->getBoolValue("cap_left",false);
+ marker_off = node->getFloatValue("marker_offset",0.0);
+ enable_pointer = node->getBoolValue("enable_pointer",true);
+ type_pointer = node->getStringValue("pointer_type");
+ type_tick = node->getStringValue("tick_type");//hud Can be 'circle' or 'line'
+ length_tick = node->getStringValue("tick_length");//hud For variable length
+ working = node->getBoolValue("working");
+ radius = node->getFloatValue("radius"); //suma
+ divisions = node->getIntValue("divisions"); //suma
+ zoom = node->getIntValue("zoom"); //suma
+
+ SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
+
+
+ if(type=="gauge") {
+ span_units = maxValue - minValue;
+ }
-void textString( int x, int y, char *msg, void *font ){
+ if (loadfn=="anzg") {
+ load_fn = get_anzg;
+ } else if (loadfn=="heading") {
+ load_fn = get_heading;
+ } else if (loadfn=="aoa") {
+ load_fn = get_aoa;
+ } else if (loadfn=="climb") {
+ load_fn = get_climb_rate;
+ } else if (loadfn=="altitude") {
+ load_fn = get_altitude;
+ } else if (loadfn=="agl") {
+ load_fn = get_agl;
+ } else if (loadfn=="speed") {
+ load_fn = get_speed;
+ } else if (loadfn=="view_direction") {
+ load_fn = get_view_direction;
+ } else if (loadfn=="aileronval") {
+ load_fn = get_aileronval;
+ } else if (loadfn=="elevatorval") {
+ load_fn = get_elevatorval;
+ } else if (loadfn=="elevatortrimval") {
+ load_fn = get_elev_trimval;
+ } else if (loadfn=="rudderval") {
+ load_fn = get_rudderval;
+ } else if (loadfn=="throttleval") {
+ load_fn = get_throttleval;
+ }
- if(*msg)
- {
-// puDrawString ( NULL, msg, x, y );
-
- glRasterPos2f(x, y);
- while (*msg) {
- glutBitmapCharacter(font, *msg);
- msg++;
+
+ if ( (type == "dial") | (type == "tape") ) {
+ p = (instr_item *) new hud_card( x,
+ y,
+ width,
+ height,
+ load_fn,
+ options,
+ maxValue, minValue,
+ scaling,
+ major_divs, minor_divs,
+ modulator,
+ dp_showing,
+ span_units,
+ type,
+ tick_bottom,
+ tick_top,
+ tick_right,
+ tick_left,
+ cap_bottom,
+ cap_top,
+ cap_right,
+ cap_left,
+ marker_off,
+ enable_pointer,
+ type_pointer,
+ type_tick,//hud
+ length_tick,//hud
+ working,
+ radius, //suma
+ divisions, //suma
+ zoom //suma
+ );
+ } else {
+ p = (instr_item *) new gauge_instr( x, // x
+ y, // y
+ width, // width
+ height, // height
+ load_fn, // data source
+ options,
+ scaling,
+ maxValue,minValue,
+ major_divs, minor_divs,
+ dp_showing,
+ modulator,
+ working);
+ }
+
+ return p;
+}// end readCard
+
+static instr_item *
+readLabel(const SGPropertyNode * node)
+{
+ instr_item *p;
+
+ int font_size = (fgGetInt("/sim/startup/xsize") > 1000) ? HUD_FONT_LARGE : HUD_FONT_SMALL;
+
+ name = node->getStringValue("name");
+ x = node->getIntValue("x");
+ y = node->getIntValue("y");
+ width = node->getIntValue("width");
+ height = node->getIntValue("height");
+ loadfn = node->getStringValue("data_source");
+ label_format = node->getStringValue("label_format");
+ prelabel = node->getStringValue("pre_label_string");
+ postlabel = node->getStringValue("post_label_string");
+ scaling = node->getFloatValue("scale_data");
+ options = node->getIntValue("options");
+ justi = node->getIntValue("justification");
+ blinking = node->getIntValue("blinking");
+ latitude = node->getBoolValue("latitude",false);
+ longitude = node->getBoolValue("longitude",false);
+ label_box = node->getBoolValue("label_box",false);//hud
+ working = node->getBoolValue("working");
+ digits = node->getIntValue("digits"); //suma
+
+
+ SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
+
+
+ if ( justi == 0 ) {
+ justification = LEFT_JUST;
+ } else {
+ if ( justi == 1 ) {
+ justification = CENTER_JUST;
+ } else {
+ if ( justi == 2 ) {
+ justification = RIGHT_JUST;
+ }
+ }
+ }
+
+ if ( prelabel == "NULL" ) {
+ pre_label_string = NULL;
+ } else {
+ if ( prelabel == "blank" ) {
+ pre_label_string = " ";
+ } else {
+ pre_label_string = prelabel.c_str();
}
}
+
+ if ( postlabel == "blank" ) {
+ post_label_string = " ";
+ } else {
+ if ( postlabel == "NULL" ) {
+ post_label_string = NULL;
+ } else {
+ if ( postlabel == "units" ) {
+ post_label_string = units;
+ } else {
+ post_label_string = postlabel.c_str();
+ }
+ }
+ }
+
+#ifdef ENABLE_SP_FMDS
+ if ( loadfn== "aux1" ) {
+ load_fn = get_aux1;
+ } else if ( loadfn == "aux2" ) {
+ load_fn = get_aux2;
+ } else if ( loadfn == "aux3" ) {
+ load_fn = get_aux3;
+ } else if ( loadfn == "aux4" ) {
+ load_fn = get_aux4;
+ } else if ( loadfn == "aux5" ) {
+ load_fn = get_aux5;
+ } else if ( loadfn == "aux6" ) {
+ load_fn = get_aux6;
+ } else if ( loadfn == "aux7" ) {
+ load_fn = get_aux7;
+ } else if ( loadfn == "aux8" ) {
+ load_fn = get_aux8;
+ } else if ( loadfn == "aux9" ) {
+ load_fn = get_aux9;
+ } else if ( loadfn == "aux10" ) {
+ load_fn = get_aux10;
+ } else if ( loadfn == "aux11" ) {
+ load_fn = get_aux11;
+ } else if ( loadfn == "aux12" ) {
+ load_fn = get_aux12;
+ } else if ( loadfn == "aux13" ) {
+ load_fn = get_aux13;
+ } else if ( loadfn == "aux14" ) {
+ load_fn = get_aux14;
+ } else if ( loadfn == "aux15" ) {
+ load_fn = get_aux15;
+ } else if ( loadfn == "aux16" ) {
+ load_fn = get_aux16;
+ } else if ( loadfn == "aux17" ) {
+ load_fn = get_aux17;
+ } else if ( loadfn == "aux18" ) {
+ load_fn = get_aux18;
+ } else
+#endif
+ if ( loadfn == "ax" ) {
+ load_fn = get_Ax;
+ } else if ( loadfn == "speed" ) {
+ load_fn = get_speed;
+ } else if ( loadfn == "mach" ) {
+ load_fn = get_mach;
+ } else if ( loadfn == "altitude" ) {
+ load_fn = get_altitude;
+ } else if ( loadfn == "agl" ) {
+ load_fn = get_agl;
+ } else if ( loadfn == "framerate" ) {
+ load_fn = get_frame_rate;
+ } else if ( loadfn == "heading" ) {
+ load_fn = get_heading;
+ } else if ( loadfn == "fov" ) {
+ load_fn = get_fov;
+ } else if ( loadfn == "vfc_tris_culled" ) {
+ load_fn = get_vfc_tris_culled;
+ } else if ( loadfn == "vfc_tris_drawn" ) {
+ load_fn = get_vfc_tris_drawn;
+ } else if ( loadfn == "aoa" ) {
+ load_fn = get_aoa;
+ } else if ( loadfn == "latitude" ) {
+ load_fn = get_latitude;
+ } else if ( loadfn == "anzg" ) {
+ load_fn = get_anzg;
+ } else if ( loadfn == "longitude" ) {
+ load_fn = get_longitude;
+ } else if (loadfn=="throttleval") {
+ load_fn = get_throttleval;
+ }
+
+ p = (instr_item *) new instr_label ( x,
+ y,
+ width,
+ height,
+ load_fn,
+ label_format.c_str(),
+ pre_label_string,
+ post_label_string,
+ scaling,
+ options,
+ justification,
+ font_size,
+ blinking,
+ latitude,
+ longitude,
+ label_box, //hud
+ working,
+ digits); //suma
+
+ return p;
+} // end readLabel
+
+static instr_item *
+readTBI(const SGPropertyNode * node)
+{
+
+ instr_item *p;
+
+ name = node->getStringValue("name");
+ x = node->getIntValue("x");
+ y = node->getIntValue("y");
+ width = node->getIntValue("width");
+ height = node->getIntValue("height");
+ maxBankAngle = node->getFloatValue("maxBankAngle");
+ maxSlipAngle = node->getFloatValue("maxSlipAngle");
+ gap_width = node->getIntValue("gap_width");
+ working = node->getBoolValue("working");
+ tsi = node->getBoolValue("tsi"); //suma
+ rad = node->getFloatValue("rad"); //suma
+
+ SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
+
+
+ p = (instr_item *) new fgTBI_instr( x,
+ y,
+ width,
+ height,
+ get_roll,
+ get_sideslip,
+ maxBankAngle,
+ maxSlipAngle,
+ gap_width,
+ working,
+ tsi, //suma
+ rad); //suma
+
+ return p;
+} //end readTBI
+
+static instr_item *
+readRunway(const SGPropertyNode * node) {
+ name = node->getStringValue("name");
+ x = node->getIntValue("x");
+ y = node->getIntValue("y");
+ width = node->getIntValue("width");
+ height = node->getIntValue("height");
+ scaling = node->getDoubleValue("scale");
+ working = node->getBoolValue("working",true);
+ runway_instr *ri = new runway_instr(x,y,width,height,scaling,working);
+ double scale = node->getDoubleValue("arrow_scale",1.0);
+ ri->setDrawArrow((scale>0)?true:false);
+ ri->setDrawArrowAlways((scale>0)?node->getBoolValue("arrow_always"):false);
+ ri->setStippleOutline(node->getIntValue("outer_stipple",0xFFFF));
+ ri->setStippleCenterline(node->getIntValue("center_stipple",0xFFFF));
+ ri->setArrowRotationRadius(node->getDoubleValue("arrow_radius"));
+ ri->setArrowScale(scale);
+ ri->setLineScale(node->getDoubleValue("line_scale",1.0));
+ ri->setScaleDist(node->getDoubleValue("scale_dist_nm"));
+ SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
+ return (instr_item *) ri;
}
-/* strokeString - Stroke font string */
-void strokeString(int x, int y, char *msg, void *font, float theta)
+int readInstrument(const SGPropertyNode * node)
{
- int xx;
- int yy;
- int c;
- float sintheta,costheta;
+ static const SGPropertyNode *startup_units_node
+ = fgGetNode("/sim/startup/units");
+
+ instr_item *HIptr;
+ if ( !strcmp(startup_units_node->getStringValue(), "feet") ) {
+ strcpy(units, " ft");
+ } else {
+ strcpy(units, " m");
+ }
- if(*msg)
- {
- glPushMatrix();
- glRotatef(theta * RAD_TO_DEG, 0.0, 0.0, 1.0);
- sintheta = sin(theta);
- costheta = cos(theta);
- xx = (int)(x * costheta + y * sintheta);
- yy = (int)(y * costheta - x * sintheta);
- glTranslatef( xx, yy, 0);
- glScalef(.1, .1, 0.0);
- while( (c=*msg++) ) {
- glutStrokeCharacter(font, c);
+ const SGPropertyNode * ladder_group = node->getNode("ladders");
+
+ if (ladder_group != 0) {
+ int nLadders = ladder_group->nChildren();
+ for (int j = 0; j < nLadders; j++) {
+
+ HIptr = readLadder(ladder_group->getChild(j));
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
+
+ }// for - ladders
}
- glPopMatrix();
+
+ const SGPropertyNode * card_group = node->getNode("cards");
+ if (card_group != 0) {
+ int nCards = card_group->nChildren();
+ for (int j = 0; j < nCards; j++) {
+
+ HIptr = readCard(card_group->getChild(j));
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
+
+ }//for - cards
}
-}
-int getStringWidth ( char *str )
-{
- if ( HUDtext && str )
- {
- float r, l ;
- guiFntHandle->getBBox ( str, HUD_TextSize, 0, &l, &r, NULL, NULL ) ;
- return FloatToInt( r - l );
+ const SGPropertyNode * label_group = node->getNode("labels");
+ if (label_group != 0) {
+ int nLabels = label_group->nChildren();
+ for (int j = 0; j < nLabels; j++) {
+
+ HIptr = readLabel(label_group->getChild(j));
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
+
+ }//for - labels
}
- return 0 ;
-}
-//========================= End of Class Implementations===================
-// fgHUDInit
-//
-// Constructs a HUD object and then adds in instruments. At the present
-// the instruments are hard coded into the routine. Ultimately these need
-// to be defined by the aircraft's instrumentation records so that the
-// display for a Piper Cub doesn't show the speed range of a North American
-// mustange and the engine readouts of a B36!
-//
+ const SGPropertyNode * tbi_group = node->getNode("tbis");
+ if (tbi_group != 0) {
+ int nTbis = tbi_group->nChildren();
+ for (int j = 0; j < nTbis; j++) {
-#define INSTRDEFS 21
+ HIptr = readTBI(tbi_group->getChild(j));
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
-int fgHUDInit( fgAIRCRAFT * /* current_aircraft */ )
+ }//for - tbis
+ }
+
+ const SGPropertyNode * rwy_group = node->getNode("runways");
+ if (rwy_group != 0) {
+ int nRwy = rwy_group->nChildren();
+ for (int j = 0; j < nRwy; j++) {
+ SG_LOG( SG_COCKPIT, SG_DEBUG,
+ "************** Reading runway properties" );
+ HIptr = readRunway(rwy_group->getChild(j));
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
+
+ }//for - runways
+ }
+ return 0;
+}//end readinstrument
+
+
+int readHud( istream &input )
{
- instr_item *HIptr;
-// int index;
- int font_size;
-
-// int off = 50;
- int min_x = 25; //off/2;
- int max_x = 615; //640-(off/2);
-// int min_y = off;
- int max_y = 430; //480-off;
- int cen_x = 320;
- int cen_y = 240;
- unsigned int text_h = 10;
- unsigned int ladr_w2 = 60;
- int ladr_h2 = 90;
- int ladr_t = 35;
- int compass_w = 200;
- int gap = 10;
-
- font_size = (current_options.get_xsize() > 1000) ? LARGE : SMALL;
-
- HUD_style = 1;
-
- FG_LOG( FG_COCKPIT, FG_INFO, "Initializing current aircraft HUD" );
-
-// deque < instr_item * > :: iterator first = HUD_deque.begin();
-// deque < instr_item * > :: iterator last = HUD_deque.end();
-// HUD_deque.erase( first, last); // empty the HUD deque
-
- HUD_deque.erase( HUD_deque.begin(), HUD_deque.end()); // empty the HUD deque
-
-// hud->code = 1;
-// hud->status = 0;
-
- // For now lets just hardcode the hud here.
- // In the future, hud information has to come from the same place
- // aircraft information came from.
-
-// fgHUDSetTimeMode( hud, NIGHT );
-// fgHUDSetBrightness( hud, BRT_LIGHT );
-
-// case 0: // TBI
-// int x = 290; /*cen_x-30*/
-// int y = 45; /*off-5*/
-// HIptr = (instr_item *) new fgTBI_instr( x, y, ladr_w2, text_h );
- HIptr = (instr_item *) new fgTBI_instr( 290, 45, 60, 10 );
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-// case 1: // Artificial Horizon
- HIptr = (instr_item *) new HudLadder( cen_x-ladr_w2, cen_y-ladr_h2,
- 2*ladr_w2, 2*ladr_h2 );
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-// case 4: // GYRO COMPASS
- HIptr = (instr_item *) new hud_card( cen_x-(compass_w/2),
- max_y,
- compass_w,
- 28,
- get_heading,
- HUDS_TOP,
- 360, 0,
- 1.0,
- 5, 1,
- 360,
- 0,
- 25,
- true);
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-// case 5: // AMSL
- HIptr = (instr_item *) new hud_card( max_x - 35 -15, // 15 to balance speed card
- cen_y-(compass_w/2),
- 35,
- compass_w,
- get_altitude,
-// HUDS_RIGHT | HUDS_VERT,
- HUDS_LEFT | HUDS_VERT,
- 5000, -1000,
- 1.0,
- 100, 25,
- 0,
- 0,
- 250,
- true);
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-// case 6:
- HIptr = (instr_item *) new guage_instr( cen_x-50, // x
- cen_y + ladr_h2 -20, // y
- 100, // width
- 20, // height
- get_aileronval, // data source
- HUDS_BOTTOM | HUDS_NOTEXT,
- 100.0,
- +1.0,
- -1.0);
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-// case 3: // Radio Altimeter
- HIptr = (instr_item *) new hud_card( cen_x + ladr_w2 + gap + 13 + ladr_t,
- cen_y-75,
- 25,
- 150,
- get_agl,
- HUDS_LEFT | HUDS_VERT,
- 1000, 0,
- 1.0,
- 25, 5,
- 0,
- 0,
- 200.0,
- true);
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-// case 7:
- HIptr = (instr_item *) new guage_instr( cen_x -ladr_w2 -gap -13 -20 -ladr_t,
- cen_y-50, // y
- 20, // width
- 100, // height
- get_elevatorval, // data source
- HUDS_RIGHT | HUDS_VERT | HUDS_NOTEXT,
- -100.0, // Scale data
- +1.0, // Data Range
- -1.0);
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-// case 8:
- HIptr = (instr_item *) new guage_instr( cen_x-50, // x
- cen_y -gap -ladr_w2 -20, //-85 // y
- 100, // width
- 20, // height
- get_rudderval, // data source
- HUDS_TOP | HUDS_NOTEXT,
- 100.0,
- +1.0,
- -1.0);
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-// case 2: // KIAS
- HIptr = (instr_item *) new hud_card( min_x +10 +5, //min_x +18,
- cen_y-(compass_w/2),
- 28,
- compass_w,
- get_speed,
-// HUDS_LEFT | HUDS_VERT,
- HUDS_RIGHT | HUDS_VERT,
- 200.0, 0.0,
- 1.0,
- 10, 5,
- 0,
- 0,
- 50.0,
- true);
-
-
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
+ SGPropertyNode root;
-// case 10: // Digital Mach number
- HIptr = (instr_item *) new instr_label ( min_x , //same as speed tape
- cen_y-(compass_w/2) -10, //below speed tape
- 40,
- 30,
- get_mach,
- "%4.2f",
- "",
- NULL,
- 1.0,
- HUDS_TOP,
- RIGHT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-// case 9:
- HIptr = (instr_item *) new guage_instr( min_x-10, // x
- cen_y -75, // y
- 20, // width
- 150, // height
- get_throttleval, // data source
-// HUDS_VERT | HUDS_RIGHT | HUDS_NOTEXT,
- HUDS_VERT | HUDS_LEFT | HUDS_NOTEXT, 100.0,
- 1.0,
- 0.0
- );
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-// Remove this when below uncommented
-// case 10:
- HIptr = (instr_item *) new instr_label( 10,
- 25,
- 60,
- 10,
- get_frame_rate,
- "%5.1f",
- "",
- NULL,
- 1.0,
- HUDS_TOP,
- RIGHT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.insert( HUD_deque.begin(), HIptr);
+ try {
+ readProperties(input, &root);
+ } catch (const sg_exception &e) {
+ guiErrorMessage("Error reading HUD: ", e);
+ return 0;
+ }
- HIptr = (instr_item *) new lat_label( (cen_x - (compass_w/2))/2,
- max_y,
- 1,
- text_h,
- get_latitude,
- "%s%", //"%.0f",
- "", //"Lat ",
- "",
- 1.0,
- HUDS_TOP,
- CENTER_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
- HIptr = (instr_item *) new lon_label(((cen_x+compass_w/2)+(2*cen_x))/2,
- max_y,
- 1, text_h,
- get_longitude,
- "%s%",//"%.0f",
- "", //"Lon ",
- "",
- 1.0,
- HUDS_TOP,
- CENTER_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-/*
-// case 10: // Digital KIAS
- HIptr = (instr_item *) new instr_label ( 110,
- 150,
- 40,
- 30,
- get_speed,
- "%5.0f",
- NULL,
- " Kts",
- 1.0,
- HUDS_TOP,
- RIGHT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-// case 11: // Digital Rate of Climb
- HIptr = (instr_item *) new instr_label ( 110,
- 135,
- 40,
- 10,
- get_climb_rate,
- "%5.0f",
- " Climb",
- NULL,
- 1.0,
- HUDS_TOP,
- RIGHT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-// case 12: // Roll indication diagnostic
- HIptr = (instr_item *) new instr_label ( 110,
- 120,
- 40,
- 10,
- get_roll,
- "%5.2f",
- " Roll",
- " Deg",
- 1.0,
- HUDS_TOP,
- RIGHT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-// case 13: // Angle of attack diagnostic
- HIptr = (instr_item *) new instr_label ( 440,
- 150,
- 60,
- 10,
- get_aoa,
- " %5.2f",
- "AOA",
- " Deg",
- 1.0,
- HUDS_TOP,
- RIGHT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-// case 14:
- HIptr = (instr_item *) new instr_label ( 440,
- 135,
- 60,
- 10,
- get_heading,
- " %5.1f",
- "Heading ",
- " Deg",
- 1.0,
- HUDS_TOP,
- RIGHT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-// case 15:
- HIptr = (instr_item *) new instr_label ( 440,
- 120,
- 60,
- 10,
- get_sideslip,
- "%5.2f",
- "Sideslip ",
- NULL,
- 1.0,
- HUDS_TOP,
- RIGHT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-// case 16:
- HIptr = (instr_item *) new instr_label( 440,
- 100,
- 60,
- 10,
- get_throttleval,
- "%5.2f",
- "Throttle ",
- NULL,
- 1.0,
- HUDS_TOP,
- RIGHT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-// case 17:
- HIptr = (instr_item *) new instr_label( 440,
- 85,
- 60,
- 10,
- get_elevatorval,
- "%5.2f",
- "Elevator ",
- NULL,
- 1.0,
- HUDS_TOP,
- RIGHT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-// case 18:
- HIptr = (instr_item *) new instr_label( 440,
- 60,
- 60,
- 10,
- get_aileronval,
- "%5.2f",
- "Aileron ",
- NULL,
- 1.0,
- HUDS_TOP,
- RIGHT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-// case 19:
- HIptr = (instr_item *) new instr_label( 10,
- 10,
- 60,
- 10,
- get_frame_rate,
- "%.1f",
- "Frame rate = ",
- NULL,
- 1.0,
- HUDS_TOP,
- RIGHT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-// case 20:
- switch( current_options.get_tris_or_culled() ) {
- case 0:
- HIptr = (instr_item *) new instr_label( 10,
- 25,
- 120,
- 10,
- get_vfc_tris_drawn,
- "%.0f",
- "Tris Rendered = ",
- NULL,
- 1.0,
- HUDS_TOP,
- RIGHT_JUST,
- font_size,
- 0,
- TRUE );
- break;
- case 1:
- HIptr = (instr_item *) new instr_label( 10,
- 25,
- 90,
- 10,
- get_vfc_ratio,
- "%.2f",
- "VFC Ratio = ",
- NULL,
- 1.0,
- HUDS_TOP,
- RIGHT_JUST,
- font_size,
- 0,
- TRUE );
- break;
- }
- break;
-
-// case 21:
- HIptr = (instr_item *) new instr_label( 10,
- 40,
- 90,
- 10,
- get_fov,
- "%.1f",
- "FOV = ",
- NULL,
- 1.0,
- HUDS_TOP,
- RIGHT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-*/
-// default:
-// HIptr = 0;;
-// }
-// if( HIptr ) { // Anything to install?
-// HUD_deque.insert( HUD_deque.begin(), HIptr);
-// }
-// index++;
-// }
-// while( HIptr );
-
- return 0; // For now. Later we may use this for an error code.
+
+ SG_LOG(SG_INPUT, SG_INFO, "Read properties for " <<
+ root.getStringValue("name"));
+
+
+ HUD_deque.erase( HUD_deque.begin(), HUD_deque.end()); // empty the HUD deque
+
+
+ SG_LOG(SG_INPUT, SG_INFO, "Reading Hud instruments");
+
+ const SGPropertyNode * instrument_group = root.getChild("instruments");
+ int nInstruments = instrument_group->nChildren();
+ for (int i = 0; i < nInstruments; i++) {
+
+ const SGPropertyNode * node = instrument_group->getChild(i);
+
+ SGPath path( globals->get_fg_root() );
+ path.append(node->getStringValue("path"));
+
+ SG_LOG(SG_INPUT, SG_INFO, "Reading Instrument "
+ << node->getName()
+ << " from "
+ << path.str());
+
+ SGPropertyNode root2;
+ try {
+ readProperties(path.str(), &root2);
+ } catch (const sg_exception &e) {
+ guiErrorMessage("Error reading HUD instrument: ", e);
+ continue;
+ }
+ readInstrument(&root2);
+ }//for loop(i)
+
+ return 0;
}
-int fgHUDInit2( fgAIRCRAFT * /* current_aircraft */ )
+
+int fgHUDInit( fgAIRCRAFT * /* current_aircraft */ )
{
-// instr_item *HIptr;
-// int index;
- int font_size;
-
- int off = 50;
-// int min_x = off;
-// int max_x = 640-off;
-// int min_y = off;
- int max_y = 480-off;
- int cen_x = 640 / 2;
- int cen_y = 480 / 2;
- int text_h = 10;
- int ladr_w2 = 60;
- int ladr_h2 = 90;
-// int ladr_t = 35;
- int compass_w = 200;
-// int gap = 10;
-
- font_size = (current_options.get_xsize() > 1000) ? LARGE : SMALL;
- HUD_style = 2;
+ HUD_style = 1;
- FG_LOG( FG_COCKPIT, FG_INFO, "Initializing current aircraft HUD" );
-
-// deque < instr_item * > :: iterator first = HUD_deque.begin();
-// deque < instr_item * > :: iterator last = HUD_deque.end();
-// HUD_deque.erase( first, last); // empty the HUD deque
- HUD_deque.erase( HUD_deque.begin(), HUD_deque.end());
-
- // hud->code = 1;
- // hud->status = 0;
-
- // For now lets just hardcode the hud here.
- // In the future, hud information has to come from the same place
- // aircraft information came from.
-
- // fgHUDSetTimeMode( hud, NIGHT );
- // fgHUDSetBrightness( hud, BRT_LIGHT );
-
- // index = 0;
-// index = 19;
-
- instr_item* p;
-
- p = new HudLadder( cen_x-ladr_w2, cen_y-ladr_h2, 2*ladr_w2, 2*ladr_h2, 1 );
- HUD_deque.push_front( p );
-
-// case 4: // GYRO COMPASS
- p =new hud_card( cen_x-(compass_w/2),
- max_y,
- compass_w,
- 28,
- get_view_direction,
- HUDS_TOP,
- 360, 0,
- 1.0,
- 5, 1,
- 360,
- 0,
- 25,
- true);
- HUD_deque.push_front( p );
-
- p = new lat_label( (cen_x - compass_w/2)/2,
- max_y,
- 0, text_h,
- get_latitude,
- "%s%", //"%.0f",
- "", //"Lat ",
- "",
- 1.0,
- HUDS_TOP,
- CENTER_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.push_front( p );
-
-// p = new instr_label( 140, 450, 60, 10,
-// get_lat_min,
-// "%05.2f",
-// "",
-// NULL,
-// 1.0,
-// HUDS_TOP,
-// CENTER_JUST,
-// font_size,
-// 0,
-// TRUE );
-// HUD_deque.push_front( p );
-
- p = new lon_label(((cen_x+compass_w/2)+(2*cen_x))/2,
- max_y,
- 1, text_h,
- get_longitude,
- "%s%",//"%.0f",
- "", //"Lon ",
- "",
- 1.0,
- HUDS_TOP,
- CENTER_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.push_front( p );
-
- int x_pos = 40;
-
- p = new instr_label( x_pos, 25, 60, 10,
- get_frame_rate,
- "%7.1f",
- "Frame rate =",
- NULL,
- 1.0,
- HUDS_TOP,
- LEFT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.push_front( p );
-#if 0
- p = new instr_label( x_pos, 40, 120, 10,
- get_vfc_tris_culled,
- "%7.0f",
- "Culled =",
- NULL,
- 1.0,
- HUDS_TOP,
- LEFT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.push_front( p );
-
- p = new instr_label( x_pos, 55, 120, 10,
- get_vfc_tris_drawn,
- "%7.0f",
- "Rendered =",
- NULL,
- 1.0,
- HUDS_TOP,
- LEFT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.push_front( p );
-#endif // 0
+ SG_LOG( SG_COCKPIT, SG_INFO, "Initializing current aircraft HUD" );
+
+ string hud_path =
+ fgGetString("/sim/hud/path", "Huds/Default/default.xml");
+ SGPath path(globals->get_fg_root());
+ path.append(hud_path);
-// p = new instr_label( x_pos, 70, 90, 10,
- p = new instr_label( x_pos, 40, 90, 10,
- get_fov,
- "%7.1f",
- "FOV = ",
- NULL,
- 1.0,
- HUDS_TOP,
- LEFT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.push_front( p );
-
- x_pos = 480;
-
- p = new instr_label ( x_pos,
- 70,
- 60,
- 10,
- get_aoa,
- "%7.2f",
- "AOA ",
- " Deg",
- 1.0,
- HUDS_TOP,
- LEFT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.push_front( p );
-
- p = new instr_label( x_pos, 55, 40, 30,
- get_speed,
- "%5.0f",
- "Airspeed ",
- " Kts",
- 1.0,
- HUDS_TOP,
- LEFT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.push_front( p );
-
- if ( current_options.get_units() == fgOPTIONS::FG_UNITS_FEET ) {
- strcpy(units, " ft");
+ ifstream input(path.c_str());
+ if (!input.good()) {
+ SG_LOG(SG_INPUT, SG_ALERT,
+ "Cannot read Hud configuration from " << path.str());
} else {
- strcpy(units, " m");
+ readHud(input);
+ input.close();
}
- p = new instr_label( x_pos, 40, 40, 10,
- get_altitude,
- "%5.0f",
- "Altitude ",
- units,
- 1.0,
- HUDS_TOP,
- LEFT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.push_front( p );
-
- p = new instr_label( x_pos, 25, 40, 10,
- get_agl,
- "%5.0f",
- "Elvation ",
- units,
- 1.0,
- HUDS_TOP,
- LEFT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.push_front( p );
-
- p = new instr_label( x_pos, 10, 60, 10,
- get_heading,
- "%5.1f",
- "Heading ",
- " Deg",
- 1.0,
- HUDS_TOP,
- LEFT_JUST,
- font_size,
- 0,
- TRUE );
- HUD_deque.push_front( p );
-
- p = new fgTBI_instr( 290, 55, 60, 10 ); // 270
- HUD_deque.push_front( p );
-
- p = new guage_instr( 270, //250, // x
- 390, //360, //400, //45, //420, // y
- 100, // width
- 20, // height
- get_aileronval, // data source
- HUDS_BOTTOM | HUDS_NOTEXT,
- 100.0,
- +1.0,
- -1.0);
- HUD_deque.push_front( p );
-
- p = new guage_instr( 20, // x
- 240-50, // y
- 20, // width
- 100, // height
- get_elevatorval, // data source
- HUDS_RIGHT | HUDS_VERT | HUDS_NOTEXT,
- -100.0, // Scale data
- +1.0, // Data Range
- -1.0);
- HUD_deque.push_front( p );
-
- p = new guage_instr( 270, //250, // x
- 10+15, // y
- 100, // width
- 20, // height
- get_rudderval, // data source
- HUDS_TOP | HUDS_NOTEXT,
- 100.0,
- +1.0,
- -1.0);
- HUD_deque.push_front( p );
-
- p = new guage_instr( 600, // x
- 240-80,
- 20,
- 160, // height
- get_throttleval, // data source
- HUDS_VERT | HUDS_LEFT | HUDS_NOTEXT,
- 100.0,
- 1.0,
- 0.0);
- HUD_deque.push_front( p );
+
+ fgHUDReshape();
+
+ if ( HUDtext ) {
+ // this chunk of code is not necessarily thread safe if the
+ // compiler optimizer reorders these statements. Note that
+ // "delete ptr" does not set "ptr = NULL". We have to do that
+ // ourselves.
+ fntRenderer *tmp = HUDtext;
+ HUDtext = NULL;
+ delete tmp;
+ }
+
+// HUD_TextSize = fgGetInt("/sim/startup/xsize") / 60;
+ HUD_TextSize = 10;
+ HUDtext = new fntRenderer();
+ HUDtext -> setFont ( guiFntHandle ) ;
+ HUDtext -> setPointSize ( HUD_TextSize ) ;
+ HUD_TextList.setFont( HUDtext );
return 0; // For now. Later we may use this for an error code.
-}
-int global_day_night_switch = DAY;
+}
-void HUD_brightkey( bool incr_bright )
+int fgHUDInit2( fgAIRCRAFT * /* current_aircraft */ )
{
-instr_item *pHUDInstr = HUD_deque[0];
-int brightness = pHUDInstr->get_brightness();
-
- if( current_options.get_hud_status() ) {
- if( incr_bright ) {
- switch (brightness) {
- case BRT_LIGHT:
- current_options.set_hud_status(0);
- break;
-
- case BRT_MEDIUM:
- brightness = BRT_LIGHT;
- break;
-
- case BRT_DARK:
- brightness = BRT_MEDIUM;
- break;
-
- case BRT_BLACK:
- brightness = BRT_DARK;
- break;
-
- default:
- brightness = BRT_BLACK;
- }
- }
- else {
- switch (brightness) {
- case BRT_LIGHT:
- brightness = BRT_MEDIUM;
- break;
-
- case BRT_MEDIUM:
- brightness = BRT_DARK;
- break;
-
- case BRT_DARK:
- brightness = BRT_BLACK;
- break;
-
- case BRT_BLACK:
- default:
- current_options.set_hud_status(0);
- }
- }
- }
- else {
- current_options.set_hud_status(1);
- if( incr_bright ) {
- if( DAY == global_day_night_switch ) {
- brightness = BRT_BLACK;
- }
- else {
- brightness = BRT_DARK;
- global_day_night_switch = DAY;
- }
- }
- else {
- if( NIGHT == global_day_night_switch ) {
- brightness = BRT_DARK;
- }
- else {
- brightness = BRT_MEDIUM;
- global_day_night_switch = NIGHT;
- }
- }
- }
- pHUDInstr->SetBrightness( brightness );
-}
-#if 0
-// fgUpdateHUD
-//
-// Performs a once around the list of calls to instruments installed in
-// the HUD object with requests for redraw. Kinda. It will when this is
-// all C++.
-//
-void fgUpdateHUD( void ) {
- int brightness;
-// int day_night_sw = current_aircraft.controls->day_night_switch;
- int day_night_sw = global_day_night_switch;
- int hud_displays = HUD_deque.size();
- instr_item *pHUDInstr;
- float line_width;
-
- if( !hud_displays ) { // Trust everyone, but ALWAYS cut the cards!
- return;
+ HUD_style = 2;
+
+ SG_LOG( SG_COCKPIT, SG_INFO, "Initializing current aircraft HUD" );
+
+ SGPath path(globals->get_fg_root());
+ path.append("Huds/Minimal/default.xml");
+
+
+ ifstream input(path.c_str());
+ if (!input.good()) {
+ SG_LOG(SG_INPUT, SG_ALERT,
+ "Cannot read Hud configuration from " << path.str());
+ } else {
+ readHud(input);
+ input.close();
}
- HUD_TextList.erase();
- HUD_LineList.erase();
-// HUD_StippleLineList.erase();
-
- pHUDInstr = HUD_deque[0];
- brightness = pHUDInstr->get_brightness();
-// brightness = HUD_deque.at(0)->get_brightness();
+ return 0; // For now. Later we may use this for an error code.
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
+}
+//$$$ End - added, Neetha, 28 Nov 2k
- glLoadIdentity();
- gluOrtho2D(0, 640, 0, 480);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
+static int global_day_night_switch = HUD_DAY;
- glColor3f(1.0, 1.0, 1.0);
- glIndexi(7);
+void HUD_masterswitch( bool incr )
+{
+ if ( fgGetBool("/sim/hud/visibility") ) {
+ if ( global_day_night_switch == HUD_DAY ) {
+ global_day_night_switch = HUD_NIGHT;
+ } else {
+ fgSetBool("/sim/hud/visibility", false);
+ }
+ } else {
+ fgSetBool("/sim/hud/visibility", true);
+ global_day_night_switch = HUD_DAY;
+ }
+}
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_LIGHTING);
+void HUD_brightkey( bool incr_bright )
+{
+ instr_item *pHUDInstr = HUD_deque[0];
+ int brightness = pHUDInstr->get_brightness();
+
+ if( fgGetBool("/sim/hud/visibility") ) {
+ if( incr_bright ) {
+ switch (brightness)
+ {
+ case HUD_BRT_LIGHT:
+ brightness = HUD_BRT_BLACK;
+ break;
+
+ case HUD_BRT_MEDIUM:
+ brightness = HUD_BRT_LIGHT;
+ break;
+
+ case HUD_BRT_DARK:
+ brightness = HUD_BRT_MEDIUM;
+ break;
+
+ case HUD_BRT_BLACK:
+ brightness = HUD_BRT_DARK;
+ break;
+
+ default:
+ brightness = HUD_BRT_BLACK;
+ }
+ } else {
+ switch (brightness)
+ {
+ case HUD_BRT_LIGHT:
+ brightness = HUD_BRT_MEDIUM;
+ break;
+
+ case HUD_BRT_MEDIUM:
+ brightness = HUD_BRT_DARK;
+ break;
+
+ case HUD_BRT_DARK:
+ brightness = HUD_BRT_BLACK;
+ break;
+
+ case HUD_BRT_BLACK:
+ brightness = HUD_BRT_LIGHT;
+ break;
+
+ default:
+ fgSetBool("/sim/hud/visibility", false);
+ }
+ }
+ } else {
+ fgSetBool("/sim/hud/visibility", true);
+ }
- // We can do translucency, so why not. :-)
-// glEnable ( GL_BLEND ) ;
-// glBlendFunc ( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ) ;
-
- if( day_night_sw == DAY) {
- switch (brightness) {
- case BRT_LIGHT:
-// glColor4f (0.1, 0.9, 0.1, 0.75);
- glColor3f (0.1, 0.9, 0.1);
- break;
-
- case BRT_MEDIUM:
-// glColor4f (0.1, 0.7, 0.0, 0.75);
- glColor3f (0.1, 0.7, 0.0);
- break;
-
- case BRT_DARK:
-// glColor4f (0.0, 0.6, 0.0, 0.75);
- glColor3f(0.0, 0.6, 0.0);
- break;
-
- case BRT_BLACK:
-// glColor4f( 0.0, 0.0, 0.0, 0.75);
- glColor3f( 0.0, 0.0, 0.0);
- break;
-
- default:;
- }
- }
- else {
- if( day_night_sw == NIGHT) {
- switch (brightness) {
- case BRT_LIGHT:
-// glColor4f (0.9, 0.1, 0.1, 0.75);
- glColor3f (0.9, 0.1, 0.1);
- break;
+ pHUDInstr->SetBrightness( brightness );
+}
- case BRT_MEDIUM:
-// glColor4f (0.7, 0.0, 0.1, 0.75);
- glColor3f (0.7, 0.0, 0.1);
- break;
- case BRT_DARK:
- default:
-// glColor4f (0.6, 0.0, 0.0, 0.75);
- glColor3f (0.6, 0.0, 0.0);
- }
- }
- else { // Just in case default
-// glColor4f (0.1, 0.9, 0.1, 0.75);
- glColor3f (0.1, 0.9, 0.1);
- }
- }
-
- deque < instr_item * > :: iterator current = HUD_deque.begin();
- deque < instr_item * > :: iterator last = HUD_deque.end();
-
- for ( ; current != last; ++current ) {
- pHUDInstr = *current;
-
- if( pHUDInstr->enabled()) {
- // fgPrintf( FG_COCKPIT, FG_DEBUG, "HUD Code %d Status %d\n",
- // hud->code, hud->status );
- pHUDInstr->draw();
-// HUD_deque.at(i)->draw(); // Responsible for broken or fixed variants.
- // No broken displays honored just now.
- }
- }
-
- char *gmt_str = get_formated_gmt_time();
- HUD_TextList.add( fgText( 40, 10, gmt_str) );
-
-#ifdef FG_NETWORK_OLK
- if ( net_hud_display ) {
- net_hud_update();
- }
-#endif
+void fgHUDReshape(void) {
+#if 0
+ if ( HUDtext ) {
+ // this chunk of code is not necessarily thread safe if the
+ // compiler optimizer reorders these statements. Note that
+ // "delete ptr" does not set "ptr = NULL". We have to do that
+ // ourselves.
+ fntRenderer *tmp = HUDtext;
+ HUDtext = NULL;
+ delete tmp;
+ }
- HUD_TextList.draw();
+ HUD_TextSize = fgGetInt("/sim/startup/xsize") / 60;
+ HUD_TextSize = 10;
+ HUDtext = new fntRenderer();
+ HUDtext -> setFont ( guiFntHandle ) ;
+ HUDtext -> setPointSize ( HUD_TextSize ) ;
+ HUD_TextList.setFont( HUDtext );
+#endif
+}
- line_width = (current_options.get_xsize() > 1000) ? 1.0 : 0.5;
- glLineWidth(line_width);
- HUD_LineList.draw();
-// glEnable(GL_LINE_STIPPLE);
-// glLineStipple( 1, 0x00FF );
-// HUD_StippleLineList.draw();
-// glDisable(GL_LINE_STIPPLE);
+static void set_hud_color(float r, float g, float b) {
+ static SGPropertyNode_ptr alias = fgGetNode("/sim/hud/antialiased", true);
+ static SGPropertyNode_ptr alpha = fgGetNode("/sim/hud/alpha", true);
-// glDisable( GL_BLEND );
-
- glEnable(GL_DEPTH_TEST);
- glEnable(GL_LIGHTING);
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
+ if (alias->getBoolValue())
+ glColor4f(r, g, b, alpha->getFloatValue());
+ else
+ glColor3f(r, g, b);
}
-#endif
// fgUpdateHUD
// all C++.
//
void fgUpdateHUD( void ) {
- int brightness;
-// int day_night_sw = current_aircraft.controls->day_night_switch;
- int day_night_sw = global_day_night_switch;
- int hud_displays = HUD_deque.size();
- instr_item *pHUDInstr;
- float line_width;
-
- if( !hud_displays ) { // Trust everyone, but ALWAYS cut the cards!
- return;
+
+ static const SGPropertyNode *enable3d_node = fgGetNode("/sim/hud/enable3d");
+ if( HUD_style == 1 && enable3d_node->getBoolValue() )
+ {
+ fgUpdateHUDVirtual();
+ return;
}
+
+ static const float normal_aspect = float(640) / float(480);
+ // note: aspect_ratio is Y/X
+ float current_aspect = 1.0f/globals->get_current_view()->get_aspect_ratio();
+ if( current_aspect > normal_aspect ) {
+ float aspect_adjust = current_aspect / normal_aspect;
+ float adjust = 320.0f*aspect_adjust - 320.0f;
+ fgUpdateHUD( -adjust, 0.0f, 640.0f+adjust, 480.0f );
+ } else {
+ float aspect_adjust = normal_aspect / current_aspect;
+ float adjust = 240.0f*aspect_adjust - 240.0f;
+ fgUpdateHUD( 0.0f, -adjust, 640.0f, 480.0f+adjust );
+ }
+}
+
+void fgUpdateHUDVirtual()
+{
+ FGViewer* view = globals->get_current_view();
+
+ // Standard fgfs projection, with essentially meaningless clip
+ // planes (we'll map the whole HUD plane to z=-1)
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+ gluPerspective(view->get_v_fov(), 1/view->get_aspect_ratio(), 0.1, 10);
- HUD_TextList.erase();
- HUD_LineList.erase();
-// HUD_StippleLineList.erase();
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadIdentity();
- pHUDInstr = HUD_deque[0];
- brightness = pHUDInstr->get_brightness();
-// brightness = HUD_deque.at(0)->get_brightness();
+ // Standard fgfs view direction computation
+ float lookat[3];
+ lookat[0] = -sin(SG_DEGREES_TO_RADIANS * view->getHeadingOffset_deg());
+ lookat[1] = tan(SG_DEGREES_TO_RADIANS * view->getPitchOffset_deg());
+ lookat[2] = -cos(SG_DEGREES_TO_RADIANS * view->getHeadingOffset_deg());
+ if(fabs(lookat[1]) > 9999) lookat[1] = 9999; // FPU sanity
+ gluLookAt(0, 0, 0, lookat[0], lookat[1], lookat[2], 0, 1, 0);
+
+ // Map the -1:1 square to a 55.0x41.25 degree wide patch at z=1.
+ // This is the default fgfs field of view, which the HUD files are
+ // written to assume.
+ float dx = 0.52056705; // tan(55/2)
+ float dy = dx * 0.75; // assumes 4:3 aspect ratio
+ float m[16];
+ m[0] = dx; m[4] = 0; m[ 8] = 0; m[12] = 0;
+ m[1] = 0; m[5] = dy; m[ 9] = 0; m[13] = 0;
+ m[2] = 0; m[6] = 0; m[10] = 1; m[14] = 0;
+ m[3] = 0; m[7] = 0; m[11] = 0; m[15] = 1;
+ glMultMatrixf(m);
+
+ // Convert the 640x480 "HUD standard" coordinate space to a square
+ // about the origin in the range [-1:1] at depth of -1
+ glScalef(1./320, 1./240, 1);
+ glTranslatef(-320, -240, -1);
+
+ // Do the deed
+ drawHUD();
+
+ // Clean up our mess
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+}
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
+void fgUpdateHUD( GLfloat x_start, GLfloat y_start,
+ GLfloat x_end, GLfloat y_end )
+{
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+ gluOrtho2D(x_start, x_end, y_start, y_end);
- glLoadIdentity();
- gluOrtho2D(0, 640, 0, 480);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadIdentity();
- glColor3f(1.0, 1.0, 1.0);
- glIndexi(7);
+ drawHUD();
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_LIGHTING);
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+}
- // We can do translucency, so why not. :-)
-// glEnable ( GL_BLEND ) ;
-// glBlendFunc ( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ) ;
+void drawHUD()
+{
+ if( !HUD_deque.size() ) { // Trust everyone, but ALWAYS cut the cards!
+ return;
+ }
+
+ HUD_TextList.erase();
+ HUD_LineList.erase();
+ // HUD_StippleLineList.erase();
- if( day_night_sw == DAY) {
- switch (brightness) {
- case BRT_LIGHT:
-// glColor4f (0.1, 0.9, 0.1, 0.75);
- glColor3f (0.1, 0.9, 0.1);
- break;
-
- case BRT_MEDIUM:
-// glColor4f (0.1, 0.7, 0.0, 0.75);
- glColor3f (0.1, 0.7, 0.0);
- break;
-
- case BRT_DARK:
-// glColor4f (0.0, 0.6, 0.0, 0.75);
- glColor3f(0.0, 0.6, 0.0);
- break;
-
- case BRT_BLACK:
-// glColor4f( 0.0, 0.0, 0.0, 0.75);
- glColor3f( 0.0, 0.0, 0.0);
- break;
-
- default:;
- }
- }
- else {
- if( day_night_sw == NIGHT) {
- switch (brightness) {
- case BRT_LIGHT:
-// glColor4f (0.9, 0.1, 0.1, 0.75);
- glColor3f (0.9, 0.1, 0.1);
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_LIGHTING);
+
+ static const SGPropertyNode *antialiased_node
+ = fgGetNode("/sim/hud/antialiased", true);
+ static const SGPropertyNode *heading_enabled
+ = fgGetNode("/autopilot/locks/heading", true);
+ static const SGPropertyNode *altitude_enabled
+ = fgGetNode("/autopilot/locks/altitude", true);
+
+ static char hud_hdg_text[256];
+ static char hud_wp0_text[256];
+ static char hud_wp1_text[256];
+ static char hud_wp2_text[256];
+ static char hud_alt_text[256];
+
+ if( antialiased_node->getBoolValue() ) {
+ glEnable(GL_LINE_SMOOTH);
+ // glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
+ glHint(GL_LINE_SMOOTH_HINT,GL_DONT_CARE);
+ glLineWidth(2.0);
+ } else {
+ glLineWidth(1.0);
+ }
+
+ if( global_day_night_switch == HUD_DAY) {
+ switch (HUD_deque[0]->get_brightness())
+ {
+ case HUD_BRT_LIGHT:
+ set_hud_color (0.1f, 0.9f, 0.1f);
break;
- case BRT_MEDIUM:
-// glColor4f (0.7, 0.0, 0.1, 0.75);
- glColor3f (0.7, 0.0, 0.1);
+ case HUD_BRT_MEDIUM:
+ set_hud_color (0.1f, 0.7f, 0.0f);
break;
- case BRT_DARK:
- default:
-// glColor4f (0.6, 0.0, 0.0, 0.75);
- glColor3f (0.6, 0.0, 0.0);
- }
- }
- else { // Just in case default
-// glColor4f (0.1, 0.9, 0.1, 0.75);
- glColor3f (0.1, 0.9, 0.1);
- }
- }
-
- deque < instr_item * > :: iterator current = HUD_deque.begin();
- deque < instr_item * > :: iterator last = HUD_deque.end();
-
- for ( ; current != last; ++current ) {
- pHUDInstr = *current;
-
- if( pHUDInstr->enabled()) {
- // fgPrintf( FG_COCKPIT, FG_DEBUG, "HUD Code %d Status %d\n",
- // hud->code, hud->status );
- pHUDInstr->draw();
-// HUD_deque.at(i)->draw(); // Responsible for broken or fixed variants.
- // No broken displays honored just now.
- }
- }
-
- char *gmt_str = get_formated_gmt_time();
- HUD_TextList.add( fgText(40, 10, gmt_str) );
-
-#ifdef FG_NETWORK_OLK
- if ( net_hud_display ) {
- net_hud_update();
- }
-#endif
+ case HUD_BRT_DARK:
+ set_hud_color (0.0f, 0.6f, 0.0f);
+ break;
+ case HUD_BRT_BLACK:
+ set_hud_color( 0.0f, 0.0f, 0.0f);
+ break;
- // temporary
- extern bool fgAPAltitudeEnabled( void );
- extern bool fgAPHeadingEnabled( void );
- extern bool fgAPWayPointEnabled( void );
- extern char *fgAPget_TargetDistanceStr( void );
- extern char *fgAPget_TargetHeadingStr( void );
- extern char *fgAPget_TargetAltitudeStr( void );
- extern char *fgAPget_TargetLatLonStr( void );
-
- int apY = 480 - 80;
-// char scratch[128];
-// HUD_TextList.add( fgText( "AUTOPILOT", 20, apY) );
-// apY -= 15;
- if( fgAPHeadingEnabled() ) {
- HUD_TextList.add( fgText( 40, apY, fgAPget_TargetHeadingStr()) );
- apY -= 15;
- }
- if( fgAPAltitudeEnabled() ) {
- HUD_TextList.add( fgText( 40, apY, fgAPget_TargetAltitudeStr()) );
- apY -= 15;
- }
- if( fgAPWayPointEnabled() ) {
- HUD_TextList.add( fgText( 40, apY, fgAPget_TargetLatLonStr()) );
- apY -= 15;
- HUD_TextList.add( fgText( 40, apY, fgAPget_TargetDistanceStr() ) );
- apY -= 15;
- }
-
- HUD_TextList.draw();
+ default:
+ set_hud_color (0.1f, 0.9f, 0.1f);
+ }
+ } else {
+ if( global_day_night_switch == HUD_NIGHT) {
+ switch (HUD_deque[0]->get_brightness())
+ {
+ case HUD_BRT_LIGHT:
+ set_hud_color (0.9f, 0.1f, 0.1f);
+ break;
+
+ case HUD_BRT_MEDIUM:
+ set_hud_color (0.7f, 0.0f, 0.1f);
+ break;
+
+ case HUD_BRT_DARK:
+ set_hud_color (0.6f, 0.0f, 0.0f);
+ break;
+
+ case HUD_BRT_BLACK:
+ set_hud_color( 0.0f, 0.0f, 0.0f);
+ break;
+
+ default:
+ set_hud_color (0.6f, 0.0f, 0.0f);
+ }
+ } else { // Just in case default
+ set_hud_color (0.1f, 0.9f, 0.1f);
+ }
+ }
+
+ for_each(HUD_deque.begin(), HUD_deque.end(), HUDdraw());
- line_width = (current_options.get_xsize() > 1000) ? 1.0 : 0.5;
- glLineWidth(line_width);
- HUD_LineList.draw();
+ HUD_TextList.add( fgText(40, 10, get_formated_gmt_time(), 0) );
-// glEnable(GL_LINE_STIPPLE);
-// glLineStipple( 1, 0x00FF );
-// HUD_StippleLineList.draw();
-// glDisable(GL_LINE_STIPPLE);
-// glDisable( GL_BLEND );
+ int apY = 480 - 80;
+
+
+ if (strcmp( heading_enabled->getStringValue(), "dg-heading-hold") == 0 ) {
+ snprintf( hud_hdg_text, 256, "hdg = %.1f\n",
+ fgGetDouble("/autopilot/settings/heading-bug-deg") );
+ HUD_TextList.add( fgText( 40, apY, hud_hdg_text ) );
+ apY -= 15;
+ } else if ( strcmp(heading_enabled->getStringValue(), "true-heading-hold") == 0 ) {
+ snprintf( hud_hdg_text, 256, "hdg = %.1f\n",
+ fgGetDouble("/autopilot/settings/true-heading-deg") );
+ HUD_TextList.add( fgText( 40, apY, hud_hdg_text ) );
+ apY -= 15;
+
+ string wp0_id = fgGetString( "/autopilot/route-manager/wp[0]/id" );
+ if ( wp0_id.length() > 0 ) {
+ snprintf( hud_wp0_text, 256, "%5s %6.1fnm %s", wp0_id.c_str(),
+ fgGetDouble( "/autopilot/route-manager/wp[0]/dist" ),
+ fgGetString( "/autopilot/route-manager/wp[0]/eta" ) );
+ HUD_TextList.add( fgText( 40, apY, hud_wp0_text ) );
+ apY -= 15;
+ }
+ string wp1_id = fgGetString( "/autopilot/route-manager/wp[1]/id" );
+ if ( wp1_id.length() > 0 ) {
+ snprintf( hud_wp1_text, 256, "%5s %6.1fnm %s", wp1_id.c_str(),
+ fgGetDouble( "/autopilot/route-manager/wp[1]/dist" ),
+ fgGetString( "/autopilot/route-manager/wp[1]/eta" ) );
+ HUD_TextList.add( fgText( 40, apY, hud_wp1_text ) );
+ apY -= 15;
+ }
+ string wp2_id = fgGetString( "/autopilot/route-manager/wp-last/id" );
+ if ( wp2_id.length() > 0 ) {
+ snprintf( hud_wp2_text, 256, "%5s %6.1fnm %s", wp2_id.c_str(),
+ fgGetDouble( "/autopilot/route-manager/wp-last/dist" ),
+ fgGetString( "/autopilot/route-manager/wp-last/eta" ) );
+ HUD_TextList.add( fgText( 40, apY, hud_wp2_text ) );
+ apY -= 15;
+ }
+ }
- glEnable(GL_DEPTH_TEST);
- glEnable(GL_LIGHTING);
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
+ if ( strcmp( altitude_enabled->getStringValue(), "altitude-hold" ) == 0 ) {
+ snprintf( hud_alt_text, 256, "alt = %.0f\n",
+ fgGetDouble("/autopilot/settings/target-altitude-ft") );
+ HUD_TextList.add( fgText( 40, apY, hud_alt_text ) );
+ apY -= 15;
+ } else if ( strcmp( altitude_enabled->getStringValue(), "agl-hold" ) == 0 ){
+ snprintf( hud_alt_text, 256, "agl = %.0f\n",
+ fgGetDouble("/autopilot/settings/target-agl-ft") );
+ HUD_TextList.add( fgText( 40, apY, hud_alt_text ) );
+ apY -= 15;
+ }
+
+ HUD_TextList.draw();
+
+ HUD_LineList.draw();
+
+ // glEnable(GL_LINE_STIPPLE);
+ // glLineStipple( 1, 0x00FF );
+ // HUD_StippleLineList.draw();
+ // glDisable(GL_LINE_STIPPLE);
+
+ if( antialiased_node->getBoolValue() ) {
+ // glDisable(GL_BLEND);
+ glDisable(GL_LINE_SMOOTH);
+ glLineWidth(1.0);
+ }
+
+ glEnable(GL_DEPTH_TEST);
+ glEnable(GL_LIGHTING);
}