// $Id$
#include <simgear/compiler.h>
-#include <simgear/misc/exception.hxx>
+#include <simgear/structure/exception.hxx>
+
+#include STL_STRING
+#include STL_FSTREAM
#ifdef HAVE_CONFIG_H
# include <config.h>
#ifdef __BORLANDC__
# define exception c_exception
#endif
+
#include <math.h>
-#include <GL/glut.h>
#include <stdlib.h>
-#include STL_STRING
-#include STL_FSTREAM
+#include <stdio.h> // char related functions
+#include <string.h> // strcmp()
#include <simgear/constants.h>
#include <simgear/debug/logstream.hxx>
-#include <simgear/misc/props.hxx>
-//#include <simgear/math/fg_random.h>
-//#include <simgear/math/polar3d.hxx>
+#include <simgear/props/props.hxx>
+#include <simgear/misc/sg_path.hxx>
#include <Aircraft/aircraft.hxx>
#include <Autopilot/newauto.hxx>
#include <GUI/gui.h>
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
-#ifdef FG_NETWORK_OLK
-#include <NetworkOLK/network.h>
-#endif
#include <Scenery/scenery.hxx>
-//#include <Time/fg_timer.hxx>
#if defined ( __sun__ ) || defined ( __sgi )
extern "C" {
- extern void *memmove(void *, const void *, size_t);
+ extern void *memmove(void *, const void *, size_t);
}
#endif
static instr_item * readTBI( const SGPropertyNode * node);
//$$$ end - added, Neetha, 28 Nov 2k
+static void drawHUD();
+static void fgUpdateHUDVirtual();
+
void fgHUDalphaInit( void );
class locRECT {
- public:
+public:
RECT rect;
locRECT( UINT left, UINT top, UINT right, UINT bottom);
locRECT :: locRECT( UINT left, UINT top, UINT right, UINT bottom)
{
- rect.left = left;
- rect.top = top;
- rect.right = right;
- rect.bottom = bottom;
+ rect.left = left;
+ rect.top = top;
+ rect.right = right;
+ rect.bottom = bottom;
}
// #define DEBUG
-#ifdef OLD_CODE
-void drawOneLine( UINT x1, UINT y1, UINT x2, UINT y2)
-{
- glBegin(GL_LINES);
- glVertex2f(x1, y1);
- glVertex2f(x2, y2);
- glEnd();
-}
-
-void drawOneLine( RECT &rect)
-{
- glBegin(GL_LINES);
- glVertex2f(rect.left, rect.top);
- glVertex2f(rect.right, rect.bottom);
- glEnd();
-}
-
-//
-// The following code deals with painting the "instrument" on the display
-//
- /* textString - Bitmap font string */
-
-void textString( int x, int y, char *msg, void *font,int digit) //suma
-{
-
- if(*msg)
- {
-// puDrawString ( NULL, msg, x, y );
- glRasterPos2f(x, y);
- while (*msg) {
- glutBitmapCharacter(font, *msg);
- msg++;
- }
- }
-}
-
-
-/* strokeString - Stroke font string */
-void strokeString(int x, int y, char *msg, void *font, float theta)
-{
- int xx;
- int yy;
- int c;
- float sintheta,costheta;
-
-
- if(*msg)
- {
- glPushMatrix();
- glRotatef(theta * SGD_RADIANS_TO_DEGREES, 0.0, 0.0, 1.0);
- sintheta = sin(theta);
- costheta = cos(theta);
- xx = (int)(x * costheta + y * sintheta);
- yy = (int)(y * costheta - x * sintheta);
- glTranslatef( xx, yy, 0);
- glScalef(.1, .1, 0.0);
- while( (c=*msg++) ) {
- glutStrokeCharacter(font, c);
- }
- glPopMatrix();
- }
-}
-
-int getStringWidth ( char *str )
-{
- if ( HUDtext && str )
- {
- float r, l ;
- guiFntHandle->getBBox ( str, HUD_TextSize, 0, &l, &r, NULL, NULL ) ;
- return FloatToInt( r - l );
- }
- return 0 ;
-}
-#endif // OLD_CODE
-
//========================= End of Class Implementations===================
// fgHUDInit
//
readLadder(const SGPropertyNode * node)
{
- instr_item *p;
-
- name = node->getStringValue("name");
- x = node->getIntValue("x");
- y = node->getIntValue("y");
- width = node->getIntValue("width");
- height = node->getIntValue("height");
- factor = node->getFloatValue("compression_factor");
- span_units = node->getFloatValue("span_units");
- division_units = node->getFloatValue("division_units");
- screen_hole = node->getIntValue("screen_hole");
- lbl_pos = node->getIntValue("lbl_pos");
- frl_spot = node->getBoolValue("enable_frl",false);
- target = node->getBoolValue("enable_target_spot",false);
- vel_vector = node->getBoolValue("enable_velocity_vector",false);
- drift = node->getBoolValue("enable_drift_marker",false);
- alpha = node->getBoolValue("enable_alpha_bracket",false);
- energy = node->getBoolValue("enable_energy_marker",false);
- climb_dive = node->getBoolValue("enable_climb_dive_marker",false);
- glide = node->getBoolValue("enable_glide_slope_marker",false);
- glide_slope_val = node->getFloatValue("glide_slope",-4.0);
- worm_energy = node->getBoolValue("enable_energy_marker",false);
- waypoint = node->getBoolValue("enable_waypoint_marker",false);
- working = node->getBoolValue("working");
- zenith = node->getIntValue("zenith"); //suma
- nadir = node->getIntValue("nadir"); //suma
- hat = node->getIntValue("hat");
-
-
- SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
+ instr_item *p;
+
+ name = node->getStringValue("name");
+ x = node->getIntValue("x");
+ y = node->getIntValue("y");
+ width = node->getIntValue("width");
+ height = node->getIntValue("height");
+ factor = node->getFloatValue("compression_factor");
+ span_units = node->getFloatValue("span_units");
+ division_units = node->getFloatValue("division_units");
+ screen_hole = node->getIntValue("screen_hole");
+ lbl_pos = node->getIntValue("lbl_pos");
+ frl_spot = node->getBoolValue("enable_frl",false);
+ target = node->getBoolValue("enable_target_spot",false);
+ vel_vector = node->getBoolValue("enable_velocity_vector",false);
+ drift = node->getBoolValue("enable_drift_marker",false);
+ alpha = node->getBoolValue("enable_alpha_bracket",false);
+ energy = node->getBoolValue("enable_energy_marker",false);
+ climb_dive = node->getBoolValue("enable_climb_dive_marker",false);
+ glide = node->getBoolValue("enable_glide_slope_marker",false);
+ glide_slope_val = node->getFloatValue("glide_slope",-4.0);
+ worm_energy = node->getBoolValue("enable_energy_marker",false);
+ waypoint = node->getBoolValue("enable_waypoint_marker",false);
+ working = node->getBoolValue("working");
+ zenith = node->getIntValue("zenith"); //suma
+ nadir = node->getIntValue("nadir"); //suma
+ hat = node->getIntValue("hat");
+ // The factor assumes a base of 55 degrees per 640 pixels.
+ // Invert to convert the "compression" factor to a
+ // pixels-per-degree number.
+ if(fgGetBool("/sim/hud/enable3d", true))
+ {
+ if (HUD_style == 1)
+ {
+ factor = 1;
+ factor = (640./55.) / factor;
+ }
+ }
+
+ SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
+ p = (instr_item *) new HudLadder( name, x, y,
+ width, height, factor,
+ get_roll, get_pitch,
+ span_units, division_units, minor_division,
+ screen_hole, lbl_pos, frl_spot, target, vel_vector,
+ drift, alpha, energy, climb_dive,
+ glide, glide_slope_val, worm_energy,
+ waypoint, working, zenith, nadir, hat);
- p = (instr_item *) new HudLadder( name, x, y,
- width, height, factor,
- get_roll, get_pitch,
- span_units, division_units, minor_division,
- screen_hole, lbl_pos, frl_spot, target, vel_vector,
- drift, alpha, energy, climb_dive,
- glide, glide_slope_val, worm_energy,
- waypoint, working, zenith, nadir, hat);
-
- return p;
+ return p;
} //end readLadder
readCard(const SGPropertyNode * node)
{
- instr_item *p;
-
- name = node->getStringValue("name");
- x = node->getIntValue("x");
- y = node->getIntValue("y");
- width = node->getIntValue("width");
- height = node->getIntValue("height");
- loadfn = node->getStringValue("loadfn");
- options = node->getIntValue("options");
- maxValue = node->getFloatValue("maxValue");
- minValue = node->getFloatValue("minValue");
- scaling = node->getFloatValue("disp_scaling");
- major_divs = node->getIntValue("major_divs");
- minor_divs = node->getIntValue("minor_divs");
- modulator = node->getIntValue("modulator");
- span_units = node->getFloatValue("value_span");
- type = node->getStringValue("type");
- tick_bottom = node->getBoolValue("tick_bottom",false);
- tick_top = node->getBoolValue("tick_top",false);
- tick_right = node->getBoolValue("tick_right",false);
- tick_left = node->getBoolValue("tick_left",false);
- cap_bottom = node->getBoolValue("cap_bottom",false);
- cap_top = node->getBoolValue("cap_top",false);
- cap_right = node->getBoolValue("cap_right",false);
- cap_left = node->getBoolValue("cap_left",false);
- marker_off = node->getFloatValue("marker_offset",0.0);
- enable_pointer = node->getBoolValue("enable_pointer",true);
- type_pointer = node->getStringValue("pointer_type");
- type_tick = node->getStringValue("tick_type");//hud Can be 'circle' or 'line'
- length_tick = node->getStringValue("tick_length");//hud For variable length
- working = node->getBoolValue("working");
- radius = node->getFloatValue("radius"); //suma
- divisions = node->getIntValue("divisions"); //suma
- zoom = node->getIntValue("zoom"); //suma
-
- SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
-
-
- if(type=="gauge")
- span_units = maxValue - minValue;
-
- if(loadfn=="anzg")
- load_fn = get_anzg;
- else
- if(loadfn=="heading")
- load_fn = get_heading;
- else
- if(loadfn=="aoa")
- load_fn = get_aoa;
- else
- if(loadfn=="climb")
- load_fn = get_climb_rate;
- else
- if(loadfn=="altitude")
- load_fn = get_altitude;
- else
- if(loadfn=="agl")
- load_fn = get_agl;
- else
- if(loadfn=="speed")
- load_fn = get_speed;
- else
- if(loadfn=="view_direction")
- load_fn = get_view_direction;
- else
- if(loadfn=="aileronval")
- load_fn = get_aileronval;
- else
- if(loadfn=="elevatorval")
- load_fn = get_elevatorval;
- else
- if(loadfn=="rudderval")
- load_fn = get_rudderval;
- else
- if(loadfn=="throttleval")
- load_fn = get_throttleval;
-
-
- if ( (type == "dial") | (type == "tape") ) {
- p = (instr_item *) new hud_card( x,
- y,
- width,
- height,
- load_fn,
- options,
- maxValue, minValue,
- scaling,
- major_divs, minor_divs,
- modulator,
- dp_showing,
- span_units,
- type,
- tick_bottom,
- tick_top,
- tick_right,
- tick_left,
- cap_bottom,
- cap_top,
- cap_right,
- cap_left,
- marker_off,
- enable_pointer,
- type_pointer,
- type_tick,//hud
- length_tick,//hud
- working,
- radius, //suma
- divisions, //suma
- zoom //suma
- );
- } else {
- p = (instr_item *) new gauge_instr( x, // x
- y, // y
- width, // width
- height, // height
- load_fn, // data source
- options,
- scaling,
- maxValue,minValue,
- major_divs, minor_divs,
- dp_showing,
- modulator,
- working);
- }
-
- return p;
+ instr_item *p;
+
+ name = node->getStringValue("name");
+ x = node->getIntValue("x");
+ y = node->getIntValue("y");
+ width = node->getIntValue("width");
+ height = node->getIntValue("height");
+ loadfn = node->getStringValue("loadfn");
+ options = node->getIntValue("options");
+ maxValue = node->getFloatValue("maxValue");
+ minValue = node->getFloatValue("minValue");
+ scaling = node->getFloatValue("disp_scaling");
+ major_divs = node->getIntValue("major_divs");
+ minor_divs = node->getIntValue("minor_divs");
+ modulator = node->getIntValue("modulator");
+ span_units = node->getFloatValue("value_span");
+ type = node->getStringValue("type");
+ tick_bottom = node->getBoolValue("tick_bottom",false);
+ tick_top = node->getBoolValue("tick_top",false);
+ tick_right = node->getBoolValue("tick_right",false);
+ tick_left = node->getBoolValue("tick_left",false);
+ cap_bottom = node->getBoolValue("cap_bottom",false);
+ cap_top = node->getBoolValue("cap_top",false);
+ cap_right = node->getBoolValue("cap_right",false);
+ cap_left = node->getBoolValue("cap_left",false);
+ marker_off = node->getFloatValue("marker_offset",0.0);
+ enable_pointer = node->getBoolValue("enable_pointer",true);
+ type_pointer = node->getStringValue("pointer_type");
+ type_tick = node->getStringValue("tick_type");//hud Can be 'circle' or 'line'
+ length_tick = node->getStringValue("tick_length");//hud For variable length
+ working = node->getBoolValue("working");
+ radius = node->getFloatValue("radius"); //suma
+ divisions = node->getIntValue("divisions"); //suma
+ zoom = node->getIntValue("zoom"); //suma
+
+ SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
+
+
+ if(type=="gauge") {
+ span_units = maxValue - minValue;
+ }
+
+ if (loadfn=="anzg") {
+ load_fn = get_anzg;
+ } else if (loadfn=="heading") {
+ load_fn = get_heading;
+ } else if (loadfn=="aoa") {
+ load_fn = get_aoa;
+ } else if (loadfn=="climb") {
+ load_fn = get_climb_rate;
+ } else if (loadfn=="altitude") {
+ load_fn = get_altitude;
+ } else if (loadfn=="agl") {
+ load_fn = get_agl;
+ } else if (loadfn=="speed") {
+ load_fn = get_speed;
+ } else if (loadfn=="view_direction") {
+ load_fn = get_view_direction;
+ } else if (loadfn=="aileronval") {
+ load_fn = get_aileronval;
+ } else if (loadfn=="elevatorval") {
+ load_fn = get_elevatorval;
+ } else if (loadfn=="elevatortrimval") {
+ load_fn = get_elev_trimval;
+ } else if (loadfn=="rudderval") {
+ load_fn = get_rudderval;
+ } else if (loadfn=="throttleval") {
+ load_fn = get_throttleval;
+ }
+
+
+ if ( (type == "dial") | (type == "tape") ) {
+ p = (instr_item *) new hud_card( x,
+ y,
+ width,
+ height,
+ load_fn,
+ options,
+ maxValue, minValue,
+ scaling,
+ major_divs, minor_divs,
+ modulator,
+ dp_showing,
+ span_units,
+ type,
+ tick_bottom,
+ tick_top,
+ tick_right,
+ tick_left,
+ cap_bottom,
+ cap_top,
+ cap_right,
+ cap_left,
+ marker_off,
+ enable_pointer,
+ type_pointer,
+ type_tick,//hud
+ length_tick,//hud
+ working,
+ radius, //suma
+ divisions, //suma
+ zoom //suma
+ );
+ } else {
+ p = (instr_item *) new gauge_instr( x, // x
+ y, // y
+ width, // width
+ height, // height
+ load_fn, // data source
+ options,
+ scaling,
+ maxValue,minValue,
+ major_divs, minor_divs,
+ dp_showing,
+ modulator,
+ working);
+ }
+
+ return p;
}// end readCard
static instr_item *
readLabel(const SGPropertyNode * node)
{
- instr_item *p;
-
- int font_size = (fgGetInt("/sim/startup/xsize") > 1000) ? LARGE : SMALL;
-
- name = node->getStringValue("name");
- x = node->getIntValue("x");
- y = node->getIntValue("y");
- width = node->getIntValue("width");
- height = node->getIntValue("height");
- loadfn = node->getStringValue("data_source");
- label_format = node->getStringValue("label_format");
- prelabel = node->getStringValue("pre_label_string");
- postlabel = node->getStringValue("post_label_string");
- scaling = node->getFloatValue("scale_data");
- options = node->getIntValue("options");
- justi = node->getIntValue("justification");
- blinking = node->getIntValue("blinking");
- latitude = node->getBoolValue("latitude",false);
- longitude = node->getBoolValue("longitude",false);
- label_box = node->getBoolValue("label_box",false);//hud
- working = node->getBoolValue("working");
- digits = node->getIntValue("digits"); //suma
-
-
- SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
-
-
- if ( justi == 0 ) {
- justification = LEFT_JUST;
+ instr_item *p;
+
+ int font_size = (fgGetInt("/sim/startup/xsize") > 1000) ? HUD_FONT_LARGE : HUD_FONT_SMALL;
+
+ name = node->getStringValue("name");
+ x = node->getIntValue("x");
+ y = node->getIntValue("y");
+ width = node->getIntValue("width");
+ height = node->getIntValue("height");
+ loadfn = node->getStringValue("data_source");
+ label_format = node->getStringValue("label_format");
+ prelabel = node->getStringValue("pre_label_string");
+ postlabel = node->getStringValue("post_label_string");
+ scaling = node->getFloatValue("scale_data");
+ options = node->getIntValue("options");
+ justi = node->getIntValue("justification");
+ blinking = node->getIntValue("blinking");
+ latitude = node->getBoolValue("latitude",false);
+ longitude = node->getBoolValue("longitude",false);
+ label_box = node->getBoolValue("label_box",false);//hud
+ working = node->getBoolValue("working");
+ digits = node->getIntValue("digits"); //suma
+
+
+ SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
+
+
+ if ( justi == 0 ) {
+ justification = LEFT_JUST;
+ } else {
+ if ( justi == 1 ) {
+ justification = CENTER_JUST;
} else {
- if ( justi == 1 ) {
- justification = CENTER_JUST;
- } else {
- if ( justi == 2 ) {
- justification = RIGHT_JUST;
- }
+ if ( justi == 2 ) {
+ justification = RIGHT_JUST;
}
}
+ }
- if ( prelabel == "NULL" ) {
- pre_label_string = NULL;
+ if ( prelabel == "NULL" ) {
+ pre_label_string = NULL;
+ } else {
+ if ( prelabel == "blank" ) {
+ pre_label_string = " ";
} else {
- if ( prelabel == "blank" ) {
- pre_label_string = " ";
- } else {
- pre_label_string = prelabel.c_str();
- }
+ pre_label_string = prelabel.c_str();
}
+ }
- if ( postlabel == "blank" ) {
- post_label_string = " ";
+ if ( postlabel == "blank" ) {
+ post_label_string = " ";
+ } else {
+ if ( postlabel == "NULL" ) {
+ post_label_string = NULL;
} else {
- if ( postlabel == "NULL" ) {
- post_label_string = NULL;
+ if ( postlabel == "units" ) {
+ post_label_string = units;
} else {
- if ( postlabel == "units" ) {
- post_label_string = units;
- } else {
- post_label_string = postlabel.c_str();
- }
+ post_label_string = postlabel.c_str();
}
}
+ }
- if ( loadfn== "aux1" ) {
- load_fn = get_aux1;
- } else if ( loadfn == "aux2" ) {
- load_fn = get_aux2;
- } else if ( loadfn == "aux3" ) {
- load_fn = get_aux3;
- } else if ( loadfn == "aux4" ) {
- load_fn = get_aux4;
- } else if ( loadfn == "aux5" ) {
- load_fn = get_aux5;
- } else if ( loadfn == "aux6" ) {
- load_fn = get_aux6;
- } else if ( loadfn == "aux7" ) {
- load_fn = get_aux7;
- } else if ( loadfn == "aux8" ) {
- load_fn = get_aux8;
- } else if ( loadfn == "aux9" ) {
- load_fn = get_aux9;
- } else if ( loadfn == "aux10" ) {
- load_fn = get_aux10;
- } else if ( loadfn == "aux11" ) {
- load_fn = get_aux11;
- } else if ( loadfn == "aux12" ) {
- load_fn = get_aux12;
- } else if ( loadfn == "aux13" ) {
- load_fn = get_aux13;
- } else if ( loadfn == "aux14" ) {
- load_fn = get_aux14;
- } else if ( loadfn == "aux15" ) {
- load_fn = get_aux15;
- } else if ( loadfn == "aux16" ) {
- load_fn = get_aux16;
- } else if ( loadfn == "aux17" ) {
- load_fn = get_aux17;
- } else if ( loadfn == "aux18" ) {
- load_fn = get_aux18;
- } else if ( loadfn == "ax" ) {
- load_fn = get_Ax;
- } else if ( loadfn == "speed" ) {
- load_fn = get_speed;
- } else if ( loadfn == "mach" ) {
- load_fn = get_mach;
- } else if ( loadfn == "altitude" ) {
- load_fn = get_altitude;
- } else if ( loadfn == "agl" ) {
- load_fn = get_agl;
- } else if ( loadfn == "framerate" ) {
- load_fn = get_frame_rate;
- } else if ( loadfn == "heading" ) {
- load_fn = get_heading;
- } else if ( loadfn == "fov" ) {
- load_fn = get_fov;
- } else if ( loadfn == "vfc_tris_culled" ) {
- load_fn = get_vfc_tris_culled;
- } else if ( loadfn == "vfc_tris_drawn" ) {
- load_fn = get_vfc_tris_drawn;
- } else if ( loadfn == "aoa" ) {
- load_fn = get_aoa;
- } else if ( loadfn == "latitude" ) {
- load_fn = get_latitude;
- } else if ( loadfn == "anzg" ) {
- load_fn = get_anzg;
- } else if ( loadfn == "longitude" ) {
- load_fn = get_longitude;
- } else if (loadfn=="throttleval") {
- load_fn = get_throttleval;
- }
+ if ( loadfn== "aux1" ) {
+ load_fn = get_aux1;
+ } else if ( loadfn == "aux2" ) {
+ load_fn = get_aux2;
+ } else if ( loadfn == "aux3" ) {
+ load_fn = get_aux3;
+ } else if ( loadfn == "aux4" ) {
+ load_fn = get_aux4;
+ } else if ( loadfn == "aux5" ) {
+ load_fn = get_aux5;
+ } else if ( loadfn == "aux6" ) {
+ load_fn = get_aux6;
+ } else if ( loadfn == "aux7" ) {
+ load_fn = get_aux7;
+ } else if ( loadfn == "aux8" ) {
+ load_fn = get_aux8;
+ } else if ( loadfn == "aux9" ) {
+ load_fn = get_aux9;
+ } else if ( loadfn == "aux10" ) {
+ load_fn = get_aux10;
+ } else if ( loadfn == "aux11" ) {
+ load_fn = get_aux11;
+ } else if ( loadfn == "aux12" ) {
+ load_fn = get_aux12;
+ } else if ( loadfn == "aux13" ) {
+ load_fn = get_aux13;
+ } else if ( loadfn == "aux14" ) {
+ load_fn = get_aux14;
+ } else if ( loadfn == "aux15" ) {
+ load_fn = get_aux15;
+ } else if ( loadfn == "aux16" ) {
+ load_fn = get_aux16;
+ } else if ( loadfn == "aux17" ) {
+ load_fn = get_aux17;
+ } else if ( loadfn == "aux18" ) {
+ load_fn = get_aux18;
+ } else if ( loadfn == "ax" ) {
+ load_fn = get_Ax;
+ } else if ( loadfn == "speed" ) {
+ load_fn = get_speed;
+ } else if ( loadfn == "mach" ) {
+ load_fn = get_mach;
+ } else if ( loadfn == "altitude" ) {
+ load_fn = get_altitude;
+ } else if ( loadfn == "agl" ) {
+ load_fn = get_agl;
+ } else if ( loadfn == "framerate" ) {
+ load_fn = get_frame_rate;
+ } else if ( loadfn == "heading" ) {
+ load_fn = get_heading;
+ } else if ( loadfn == "fov" ) {
+ load_fn = get_fov;
+ } else if ( loadfn == "vfc_tris_culled" ) {
+ load_fn = get_vfc_tris_culled;
+ } else if ( loadfn == "vfc_tris_drawn" ) {
+ load_fn = get_vfc_tris_drawn;
+ } else if ( loadfn == "aoa" ) {
+ load_fn = get_aoa;
+ } else if ( loadfn == "latitude" ) {
+ load_fn = get_latitude;
+ } else if ( loadfn == "anzg" ) {
+ load_fn = get_anzg;
+ } else if ( loadfn == "longitude" ) {
+ load_fn = get_longitude;
+ } else if (loadfn=="throttleval") {
+ load_fn = get_throttleval;
+ }
- p = (instr_item *) new instr_label ( x,
- y,
- width,
- height,
- load_fn,
- label_format.c_str(),
- pre_label_string,
- post_label_string,
- scaling,
- options,
- justification,
- font_size,
- blinking,
- latitude,
- longitude,
- label_box, //hud
- working,
- digits); //suma
-
- return p;
+ p = (instr_item *) new instr_label ( x,
+ y,
+ width,
+ height,
+ load_fn,
+ label_format.c_str(),
+ pre_label_string,
+ post_label_string,
+ scaling,
+ options,
+ justification,
+ font_size,
+ blinking,
+ latitude,
+ longitude,
+ label_box, //hud
+ working,
+ digits); //suma
+
+ return p;
} // end readLabel
static instr_item *
readTBI(const SGPropertyNode * node)
{
- instr_item *p;
-
- name = node->getStringValue("name");
- x = node->getIntValue("x");
- y = node->getIntValue("y");
- width = node->getIntValue("width");
- height = node->getIntValue("height");
- maxBankAngle = node->getFloatValue("maxBankAngle");
- maxSlipAngle = node->getFloatValue("maxSlipAngle");
- gap_width = node->getIntValue("gap_width");
- working = node->getBoolValue("working");
- tsi = node->getBoolValue("tsi"); //suma
- rad = node->getFloatValue("rad"); //suma
-
- SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
-
-
- p = (instr_item *) new fgTBI_instr( x,
- y,
- width,
- height,
- get_roll,
- get_sideslip,
- maxBankAngle,
- maxSlipAngle,
- gap_width,
- working,
- tsi, //suma
- rad); //suma
-
- return p;
+ instr_item *p;
+
+ name = node->getStringValue("name");
+ x = node->getIntValue("x");
+ y = node->getIntValue("y");
+ width = node->getIntValue("width");
+ height = node->getIntValue("height");
+ maxBankAngle = node->getFloatValue("maxBankAngle");
+ maxSlipAngle = node->getFloatValue("maxSlipAngle");
+ gap_width = node->getIntValue("gap_width");
+ working = node->getBoolValue("working");
+ tsi = node->getBoolValue("tsi"); //suma
+ rad = node->getFloatValue("rad"); //suma
+
+ SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
+
+
+ p = (instr_item *) new fgTBI_instr( x,
+ y,
+ width,
+ height,
+ get_roll,
+ get_sideslip,
+ maxBankAngle,
+ maxSlipAngle,
+ gap_width,
+ working,
+ tsi, //suma
+ rad); //suma
+
+ return p;
} //end readTBI
int readInstrument(const SGPropertyNode * node)
{
+ static const SGPropertyNode *startup_units_node
+ = fgGetNode("/sim/startup/units");
instr_item *HIptr;
- if ( fgGetString("/sim/startup/units") == "feet" ) {
+ if ( !strcmp(startup_units_node->getStringValue(), "feet") ) {
strcpy(units, " ft");
} else {
strcpy(units, " m");
SGPropertyNode root;
try {
- readProperties(input, &root);
+ readProperties(input, &root);
} catch (const sg_exception &e) {
- guiErrorMessage("Error reading HUD: ", e);
- return 0;
+ guiErrorMessage("Error reading HUD: ", e);
+ return 0;
}
<< " from "
<< path.str());
-
SGPropertyNode root2;
try {
readProperties(path.str(), &root2);
int fgHUDInit( fgAIRCRAFT * /* current_aircraft */ )
{
-
HUD_style = 1;
SG_LOG( SG_COCKPIT, SG_INFO, "Initializing current aircraft HUD" );
path.append(hud_path);
ifstream input(path.c_str());
- if (!input.good())
- {
- SG_LOG(SG_INPUT, SG_ALERT,
- "Cannot read Hud configuration from " << path.str());
- }
- else
- {
- readHud(input);
- input.close();
- }
+ if (!input.good()) {
+ SG_LOG(SG_INPUT, SG_ALERT,
+ "Cannot read Hud configuration from " << path.str());
+ } else {
+ readHud(input);
+ input.close();
+ }
fgHUDalphaInit();
fgHUDReshape();
+ if ( HUDtext ) {
+ // this chunk of code is not necessarily thread safe if the
+ // compiler optimizer reorders these statements. Note that
+ // "delete ptr" does not set "ptr = NULL". We have to do that
+ // ourselves.
+ fntRenderer *tmp = HUDtext;
+ HUDtext = NULL;
+ delete tmp;
+ }
+
+// HUD_TextSize = fgGetInt("/sim/startup/xsize") / 60;
+ HUD_TextSize = 10;
+ HUDtext = new fntRenderer();
+ HUDtext -> setFont ( guiFntHandle ) ;
+ HUDtext -> setPointSize ( HUD_TextSize ) ;
+ HUD_TextList.setFont( HUDtext );
+
return 0; // For now. Later we may use this for an error code.
}
if (!input.good()) {
SG_LOG(SG_INPUT, SG_ALERT,
"Cannot read Hud configuration from " << path.str());
- }
- else {
+ } else {
readHud(input);
input.close();
}
}
//$$$ End - added, Neetha, 28 Nov 2k
-static int global_day_night_switch = DAY;
+static int global_day_night_switch = HUD_DAY;
void HUD_masterswitch( bool incr )
{
if ( fgGetBool("/sim/hud/visibility") ) {
- if ( global_day_night_switch == DAY ) {
- global_day_night_switch = NIGHT;
+ if ( global_day_night_switch == HUD_DAY ) {
+ global_day_night_switch = HUD_NIGHT;
} else {
fgSetBool("/sim/hud/visibility", false);
}
} else {
fgSetBool("/sim/hud/visibility", true);
- global_day_night_switch = DAY;
+ global_day_night_switch = HUD_DAY;
}
}
if( incr_bright ) {
switch (brightness)
{
- case BRT_LIGHT:
- brightness = BRT_BLACK;
+ case HUD_BRT_LIGHT:
+ brightness = HUD_BRT_BLACK;
break;
- case BRT_MEDIUM:
- brightness = BRT_LIGHT;
+ case HUD_BRT_MEDIUM:
+ brightness = HUD_BRT_LIGHT;
break;
- case BRT_DARK:
- brightness = BRT_MEDIUM;
+ case HUD_BRT_DARK:
+ brightness = HUD_BRT_MEDIUM;
break;
- case BRT_BLACK:
- brightness = BRT_DARK;
+ case HUD_BRT_BLACK:
+ brightness = HUD_BRT_DARK;
break;
default:
- brightness = BRT_BLACK;
+ brightness = HUD_BRT_BLACK;
}
} else {
switch (brightness)
{
- case BRT_LIGHT:
- brightness = BRT_MEDIUM;
+ case HUD_BRT_LIGHT:
+ brightness = HUD_BRT_MEDIUM;
break;
- case BRT_MEDIUM:
- brightness = BRT_DARK;
+ case HUD_BRT_MEDIUM:
+ brightness = HUD_BRT_DARK;
break;
- case BRT_DARK:
- brightness = BRT_BLACK;
+ case HUD_BRT_DARK:
+ brightness = HUD_BRT_BLACK;
break;
- case BRT_BLACK:
- brightness = BRT_LIGHT;
+ case HUD_BRT_BLACK:
+ brightness = HUD_BRT_LIGHT;
break;
default:
char *s;
int labelX = (DialogWidth / 2) -
- (puGetStringWidth( puGetDefaultLabelFont(), Label ) / 2);
+ ( puGetDefaultLabelFont().getStringWidth( Label ) / 2);
int nSliders = 1;
int slider_x = 10;
puGetDefaultFonts ( &HUDalphaLegendFont, &HUDalphaLabelFont );
HUDalphaDialog = new puDialogBox ( DialogX, DialogY ); {
- int horiz_slider_height = puGetStringHeight (HUDalphaLabelFont) +
- puGetStringDescender (HUDalphaLabelFont) +
+ int horiz_slider_height = HUDalphaLabelFont.getStringHeight() +
+ HUDalphaLabelFont.getStringDescender() +
PUSTR_TGAP + PUSTR_BGAP + 5;
/* puFrame *
- HUDalphaFrame = new puFrame ( 0, 0, DialogWidth,
- 85 + nSliders
- * horiz_slider_height ); */
+ HUDalphaFrame = new puFrame ( 0, 0, DialogWidth,
+ 85 + nSliders
+ * horiz_slider_height ); */
puText *
HUDalphaDialogMessage = new puText ( labelX,
void fgHUDReshape(void) {
+#if 0
if ( HUDtext ) {
// this chunk of code is not necessarily thread safe if the
// compiler optimizer reorders these statements. Note that
HUDtext -> setFont ( guiFntHandle ) ;
HUDtext -> setPointSize ( HUD_TextSize ) ;
HUD_TextList.setFont( HUDtext );
+#endif
}
//
void fgUpdateHUD( void ) {
+ static const SGPropertyNode *enable3d_node = fgGetNode("/sim/hud/enable3d");
+ if( HUD_style == 1 && enable3d_node->getBoolValue() )
+ {
+ fgUpdateHUDVirtual();
+ return;
+ }
+
static const float normal_aspect = float(640) / float(480);
- // note: win_ratio is Y/X
- float current_aspect = 1.0f/globals->get_current_view()->get_win_ratio();
+ // note: aspect_ratio is Y/X
+ float current_aspect = 1.0f/globals->get_current_view()->get_aspect_ratio();
if( current_aspect > normal_aspect ) {
float aspect_adjust = current_aspect / normal_aspect;
float adjust = 320.0f*aspect_adjust - 320.0f;
}
}
+void fgUpdateHUDVirtual()
+{
+ FGViewer* view = globals->get_current_view();
+
+ // Standard fgfs projection, with essentially meaningless clip
+ // planes (we'll map the whole HUD plane to z=-1)
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+ gluPerspective(view->get_v_fov(), 1/view->get_aspect_ratio(), 0.1, 10);
+
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadIdentity();
+
+ // Standard fgfs view direction computation
+ float lookat[3];
+ lookat[0] = -sin(SG_DEGREES_TO_RADIANS * view->getHeadingOffset_deg());
+ lookat[1] = tan(SG_DEGREES_TO_RADIANS * view->getPitchOffset_deg());
+ lookat[2] = -cos(SG_DEGREES_TO_RADIANS * view->getHeadingOffset_deg());
+ if(fabs(lookat[1]) > 9999) lookat[1] = 9999; // FPU sanity
+ gluLookAt(0, 0, 0, lookat[0], lookat[1], lookat[2], 0, 1, 0);
+
+ // Map the -1:1 square to a 55.0x41.25 degree wide patch at z=1.
+ // This is the default fgfs field of view, which the HUD files are
+ // written to assume.
+ float dx = 0.52056705; // tan(55/2)
+ float dy = dx * 0.75; // assumes 4:3 aspect ratio
+ float m[16];
+ m[0] = dx; m[4] = 0; m[ 8] = 0; m[12] = 0;
+ m[1] = 0; m[5] = dy; m[ 9] = 0; m[13] = 0;
+ m[2] = 0; m[6] = 0; m[10] = 1; m[14] = 0;
+ m[3] = 0; m[7] = 0; m[11] = 0; m[15] = 1;
+ glMultMatrixf(m);
+
+ // Convert the 640x480 "HUD standard" coordinate space to a square
+ // about the origin in the range [-1:1] at depth of -1
+ glScalef(1./320, 1./240, 1);
+ glTranslatef(-320, -240, -1);
+
+ // Do the deed
+ drawHUD();
+
+ // Clean up our mess
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+}
+
void fgUpdateHUD( GLfloat x_start, GLfloat y_start,
GLfloat x_end, GLfloat y_end )
{
- int brightness;
- // int day_night_sw = current_aircraft.controls->day_night_switch;
- int day_night_sw = global_day_night_switch;
- int hud_displays = HUD_deque.size();
- instr_item *pHUDInstr;
- // float line_width;
-
- if( !hud_displays ) { // Trust everyone, but ALWAYS cut the cards!
- return;
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+ gluOrtho2D(x_start, x_end, y_start, y_end);
+
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadIdentity();
+
+ drawHUD();
+
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+}
+
+void drawHUD()
+{
+ if( !HUD_deque.size() ) { // Trust everyone, but ALWAYS cut the cards!
+ return;
}
- HUD_TextList.erase();
- HUD_LineList.erase();
- // HUD_StippleLineList.erase();
+ HUD_TextList.erase();
+ HUD_LineList.erase();
+ // HUD_StippleLineList.erase();
- pHUDInstr = HUD_deque[0];
- brightness = pHUDInstr->get_brightness();
- // brightness = HUD_deque.at(0)->get_brightness();
-
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
-
- glLoadIdentity();
- gluOrtho2D(x_start, x_end, y_start, y_end);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
-
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_LIGHTING);
-
- static const SGPropertyNode * antialiased_node
- = fgGetNode("/sim/hud/antialiased");
-
- if( antialiased_node->getBoolValue() ) {
- glEnable(GL_LINE_SMOOTH);
-// glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
- glHint(GL_LINE_SMOOTH_HINT,GL_DONT_CARE);
- glLineWidth(1.5);
- } else {
- glLineWidth(1.0);
- }
-
- if( day_night_sw == DAY) {
- switch (brightness)
- {
- case BRT_LIGHT:
- set_hud_color (0.1f, 0.9f, 0.1f);
- break;
-
- case BRT_MEDIUM:
- set_hud_color (0.1f, 0.7f, 0.0f);
- break;
-
- case BRT_DARK:
- set_hud_color (0.0f, 0.6f, 0.0f);
- break;
-
- case BRT_BLACK:
- set_hud_color( 0.0f, 0.0f, 0.0f);
- break;
-
- default:
- set_hud_color (0.1f, 0.9f, 0.1f);
- }
- } else {
- if( day_night_sw == NIGHT) {
- switch (brightness)
- {
- case BRT_LIGHT:
- set_hud_color (0.9f, 0.1f, 0.1f);
- break;
-
- case BRT_MEDIUM:
- set_hud_color (0.7f, 0.0f, 0.1f);
- break;
-
- case BRT_DARK:
- set_hud_color (0.6f, 0.0f, 0.0f);
- break;
-
- case BRT_BLACK:
- set_hud_color( 0.0f, 0.0f, 0.0f);
- break;
-
- default:
- set_hud_color (0.6f, 0.0f, 0.0f);
- }
- } else { // Just in case default
- set_hud_color (0.1f, 0.9f, 0.1f);
- }
- }
-
- deque < instr_item * > :: iterator current = HUD_deque.begin();
- deque < instr_item * > :: iterator last = HUD_deque.end();
-
- for ( ; current != last; ++current ) {
- pHUDInstr = *current;
-
- if( pHUDInstr->enabled()) {
- // fgPrintf( SG_COCKPIT, SG_DEBUG, "HUD Code %d Status %d\n",
- // hud->code, hud->status );
- pHUDInstr->draw();
-
- }
- }
-
- char *gmt_str = get_formated_gmt_time();
- HUD_TextList.add( fgText(40, 10, gmt_str, 0) );
-
-#ifdef FG_NETWORK_OLK
- if ( net_hud_display ) {
- net_hud_update();
- }
-#endif
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_LIGHTING);
+
+ static const SGPropertyNode * antialiased_node
+ = fgGetNode("/sim/hud/antialiased");
+
+ if( antialiased_node->getBoolValue() ) {
+ glEnable(GL_LINE_SMOOTH);
+ // glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
+ glHint(GL_LINE_SMOOTH_HINT,GL_DONT_CARE);
+ glLineWidth(2.0);
+ } else {
+ glLineWidth(1.0);
+ }
+
+ if( global_day_night_switch == HUD_DAY) {
+ switch (HUD_deque[0]->get_brightness())
+ {
+ case HUD_BRT_LIGHT:
+ set_hud_color (0.1f, 0.9f, 0.1f);
+ break;
+
+ case HUD_BRT_MEDIUM:
+ set_hud_color (0.1f, 0.7f, 0.0f);
+ break;
+
+ case HUD_BRT_DARK:
+ set_hud_color (0.0f, 0.6f, 0.0f);
+ break;
+
+ case HUD_BRT_BLACK:
+ set_hud_color( 0.0f, 0.0f, 0.0f);
+ break;
+
+ default:
+ set_hud_color (0.1f, 0.9f, 0.1f);
+ }
+ } else {
+ if( global_day_night_switch == HUD_NIGHT) {
+ switch (HUD_deque[0]->get_brightness())
+ {
+ case HUD_BRT_LIGHT:
+ set_hud_color (0.9f, 0.1f, 0.1f);
+ break;
+
+ case HUD_BRT_MEDIUM:
+ set_hud_color (0.7f, 0.0f, 0.1f);
+ break;
+
+ case HUD_BRT_DARK:
+ set_hud_color (0.6f, 0.0f, 0.0f);
+ break;
+
+ case HUD_BRT_BLACK:
+ set_hud_color( 0.0f, 0.0f, 0.0f);
+ break;
+
+ default:
+ set_hud_color (0.6f, 0.0f, 0.0f);
+ }
+ } else { // Just in case default
+ set_hud_color (0.1f, 0.9f, 0.1f);
+ }
+ }
+
+ for_each(HUD_deque.begin(), HUD_deque.end(), HUDdraw());
+ HUD_TextList.add( fgText(40, 10, get_formated_gmt_time(), 0) );
- // temporary
- // extern bool fgAPAltitudeEnabled( void );
- // extern bool fgAPHeadingEnabled( void );
- // extern bool fgAPWayPointEnabled( void );
- // extern char *fgAPget_TargetDistanceStr( void );
- // extern char *fgAPget_TargetHeadingStr( void );
- // extern char *fgAPget_TargetAltitudeStr( void );
- // extern char *fgAPget_TargetLatLonStr( void );
-
- int apY = 480 - 80;
- // char scratch[128];
- // HUD_TextList.add( fgText( "AUTOPILOT", 20, apY) );
- // apY -= 15;
- if( current_autopilot->get_HeadingEnabled() ) {
- HUD_TextList.add( fgText( 40, apY,
- current_autopilot->get_TargetHeadingStr()) );
- apY -= 15;
- }
- if( current_autopilot->get_AltitudeEnabled() ) {
- HUD_TextList.add( fgText( 40, apY,
- current_autopilot->get_TargetAltitudeStr()) );
- apY -= 15;
- }
- if( current_autopilot->get_HeadingMode() ==
- FGAutopilot::FG_HEADING_WAYPOINT )
- {
- char *wpstr;
- wpstr = current_autopilot->get_TargetWP1Str();
- if ( strlen( wpstr ) ) {
- HUD_TextList.add( fgText( 40, apY, wpstr ) );
- apY -= 15;
- }
- wpstr = current_autopilot->get_TargetWP2Str();
- if ( strlen( wpstr ) ) {
- HUD_TextList.add( fgText( 40, apY, wpstr ) );
- apY -= 15;
- }
- wpstr = current_autopilot->get_TargetWP3Str();
- if ( strlen( wpstr ) ) {
- HUD_TextList.add( fgText( 40, apY, wpstr ) );
- apY -= 15;
- }
- }
+
+ int apY = 480 - 80;
+ // char scratch[128];
+ // HUD_TextList.add( fgText( "AUTOPILOT", 20, apY) );
+ // apY -= 15;
+ FGAutopilot *AP = globals->get_autopilot();
+
+ if( AP->get_HeadingEnabled() ) {
+ HUD_TextList.add( fgText( 40, apY, AP->get_TargetHeadingStr()) );
+ apY -= 15;
+ }
+ if( AP->get_AltitudeEnabled() ) {
+ HUD_TextList.add( fgText( 40, apY, AP->get_TargetAltitudeStr()) );
+ apY -= 15;
+ }
+ if( AP->get_HeadingMode() == FGAutopilot::FG_HEADING_WAYPOINT )
+ {
+ if ( strlen( AP->get_TargetWP1Str() ) ) {
+ HUD_TextList.add( fgText( 40, apY, AP->get_TargetWP1Str() ) );
+ apY -= 15;
+ }
+ if ( strlen( AP->get_TargetWP2Str() ) ) {
+ HUD_TextList.add( fgText( 40, apY, AP->get_TargetWP2Str() ) );
+ apY -= 15;
+ }
+ if ( strlen( AP->get_TargetWP3Str() ) ) {
+ HUD_TextList.add( fgText( 40, apY, AP->get_TargetWP3Str() ) );
+ apY -= 15;
+ }
+ }
- HUD_TextList.draw();
-
- HUD_LineList.draw();
-
- // glEnable(GL_LINE_STIPPLE);
- // glLineStipple( 1, 0x00FF );
- // HUD_StippleLineList.draw();
- // glDisable(GL_LINE_STIPPLE);
-
- if( antialiased_node->getBoolValue() ) {
- // glDisable(GL_BLEND);
- glDisable(GL_LINE_SMOOTH);
- glLineWidth(1.0);
- }
-
- glEnable(GL_DEPTH_TEST);
- glEnable(GL_LIGHTING);
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
+ HUD_TextList.draw();
+
+ HUD_LineList.draw();
+
+ // glEnable(GL_LINE_STIPPLE);
+ // glLineStipple( 1, 0x00FF );
+ // HUD_StippleLineList.draw();
+ // glDisable(GL_LINE_STIPPLE);
+
+ if( antialiased_node->getBoolValue() ) {
+ // glDisable(GL_BLEND);
+ glDisable(GL_LINE_SMOOTH);
+ glLineWidth(1.0);
+ }
+
+ glEnable(GL_DEPTH_TEST);
+ glEnable(GL_LIGHTING);
}