// $Id$
#include <simgear/compiler.h>
+#include <simgear/misc/exception.hxx>
#ifdef HAVE_CONFIG_H
# include <config.h>
#include <GL/glut.h>
#include <stdlib.h>
+#include <stdio.h> // char related functions
+#include <string.h> // strcmp()
#include STL_STRING
#include STL_FSTREAM
#include <simgear/constants.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/props.hxx>
+#include <simgear/misc/sg_path.hxx>
//#include <simgear/math/fg_random.h>
//#include <simgear/math/polar3d.hxx>
#if defined ( __sun__ ) || defined ( __sgi )
extern "C" {
- extern void *memmove(void *, const void *, size_t);
+ extern void *memmove(void *, const void *, size_t);
}
#endif
static float glide_slope_val;
static bool worm_energy;
static bool waypoint;
+static string type_tick;//hud
+static string length_tick;//hud
+static bool label_box;//hud
+static int digits; //suma
+static float radius; //suma
+static int divisions; //suma
+static int zoom; //suma
+static int zenith; //suma
+static int nadir ; //suma
+static int hat; //suma
+static bool tsi; //suma
+static float rad; //suma
+
static FLTFNPTR load_fn;
static fgLabelJust justification;
void fgHUDalphaInit( void );
class locRECT {
- public:
+public:
RECT rect;
locRECT( UINT left, UINT top, UINT right, UINT bottom);
locRECT :: locRECT( UINT left, UINT top, UINT right, UINT bottom)
{
- rect.left = left;
- rect.top = top;
- rect.right = right;
- rect.bottom = bottom;
+ rect.left = left;
+ rect.top = top;
+ rect.right = right;
+ rect.bottom = bottom;
}
// #define DEBUG
#ifdef OLD_CODE
void drawOneLine( UINT x1, UINT y1, UINT x2, UINT y2)
{
- glBegin(GL_LINES);
- glVertex2f(x1, y1);
- glVertex2f(x2, y2);
- glEnd();
+ glBegin(GL_LINES);
+ glVertex2f(x1, y1);
+ glVertex2f(x2, y2);
+ glEnd();
}
void drawOneLine( RECT &rect)
{
- glBegin(GL_LINES);
- glVertex2f(rect.left, rect.top);
- glVertex2f(rect.right, rect.bottom);
- glEnd();
+ glBegin(GL_LINES);
+ glVertex2f(rect.left, rect.top);
+ glVertex2f(rect.right, rect.bottom);
+ glEnd();
}
//
// The following code deals with painting the "instrument" on the display
//
- /* textString - Bitmap font string */
+/* textString - Bitmap font string */
-void textString( int x, int y, char *msg, void *font ){
+void textString( int x, int y, char *msg, void *font,int digit) //suma
+{
- if(*msg)
- {
-// puDrawString ( NULL, msg, x, y );
+ if(*msg) {
+ // puDrawString ( NULL, msg, x, y );
glRasterPos2f(x, y);
while (*msg) {
glutBitmapCharacter(font, *msg);
float sintheta,costheta;
- if(*msg)
- {
- glPushMatrix();
- glRotatef(theta * SGD_RADIANS_TO_DEGREES, 0.0, 0.0, 1.0);
- sintheta = sin(theta);
- costheta = cos(theta);
- xx = (int)(x * costheta + y * sintheta);
- yy = (int)(y * costheta - x * sintheta);
- glTranslatef( xx, yy, 0);
- glScalef(.1, .1, 0.0);
- while( (c=*msg++) ) {
- glutStrokeCharacter(font, c);
- }
- glPopMatrix();
+ if(*msg) {
+ glPushMatrix();
+ glRotatef(theta * SGD_RADIANS_TO_DEGREES, 0.0, 0.0, 1.0);
+ sintheta = sin(theta);
+ costheta = cos(theta);
+ xx = (int)(x * costheta + y * sintheta);
+ yy = (int)(y * costheta - x * sintheta);
+ glTranslatef( xx, yy, 0);
+ glScalef(.1, .1, 0.0);
+ while( (c=*msg++) ) {
+ glutStrokeCharacter(font, c);
+ }
+ glPopMatrix();
}
}
int getStringWidth ( char *str )
{
- if ( HUDtext && str )
- {
+ if ( HUDtext && str ) {
float r, l ;
guiFntHandle->getBBox ( str, HUD_TextSize, 0, &l, &r, NULL, NULL ) ;
return FloatToInt( r - l );
readLadder(const SGPropertyNode * node)
{
- instr_item *p;
-
- name = node->getStringValue("name");
- x = node->getIntValue("x");
- y = node->getIntValue("y");
- width = node->getIntValue("width");
- height = node->getIntValue("height");
- factor = node->getFloatValue("compression_factor");
- span_units = node->getFloatValue("span_units");
- division_units = node->getFloatValue("division_units");
- screen_hole = node->getIntValue("screen_hole");
- lbl_pos = node->getIntValue("lbl_pos");
- frl_spot = node->getBoolValue("enable_frl",false);
- target = node->getBoolValue("enable_target_spot",false);
- vel_vector = node->getBoolValue("enable_velocity_vector",false);
- drift = node->getBoolValue("enable_drift_marker",false);
- alpha = node->getBoolValue("enable_alpha_bracket",false);
- energy = node->getBoolValue("enable_energy_marker",false);
- climb_dive = node->getBoolValue("enable_climb_dive_marker",false);
- glide = node->getBoolValue("enable_glide_slope_marker",false);
- glide_slope_val = node->getFloatValue("glide_slope",-4.0);
- worm_energy = node->getBoolValue("enable_energy_marker",false);
- waypoint = node->getBoolValue("enable_waypoint_marker",false);
- working = node->getBoolValue("working");
-
- SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
+ instr_item *p;
+
+ name = node->getStringValue("name");
+ x = node->getIntValue("x");
+ y = node->getIntValue("y");
+ width = node->getIntValue("width");
+ height = node->getIntValue("height");
+ factor = node->getFloatValue("compression_factor");
+ span_units = node->getFloatValue("span_units");
+ division_units = node->getFloatValue("division_units");
+ screen_hole = node->getIntValue("screen_hole");
+ lbl_pos = node->getIntValue("lbl_pos");
+ frl_spot = node->getBoolValue("enable_frl",false);
+ target = node->getBoolValue("enable_target_spot",false);
+ vel_vector = node->getBoolValue("enable_velocity_vector",false);
+ drift = node->getBoolValue("enable_drift_marker",false);
+ alpha = node->getBoolValue("enable_alpha_bracket",false);
+ energy = node->getBoolValue("enable_energy_marker",false);
+ climb_dive = node->getBoolValue("enable_climb_dive_marker",false);
+ glide = node->getBoolValue("enable_glide_slope_marker",false);
+ glide_slope_val = node->getFloatValue("glide_slope",-4.0);
+ worm_energy = node->getBoolValue("enable_energy_marker",false);
+ waypoint = node->getBoolValue("enable_waypoint_marker",false);
+ working = node->getBoolValue("working");
+ zenith = node->getIntValue("zenith"); //suma
+ nadir = node->getIntValue("nadir"); //suma
+ hat = node->getIntValue("hat");
+
+
+ SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
- p = (instr_item *) new HudLadder( name, x, y,
- width, height, factor,
- get_roll, get_pitch,
- span_units, division_units, minor_division,
- screen_hole, lbl_pos, frl_spot, target, vel_vector,
- drift, alpha, energy, climb_dive,
- glide, glide_slope_val, worm_energy,
- waypoint, working);
+ p = (instr_item *) new HudLadder( name, x, y,
+ width, height, factor,
+ get_roll, get_pitch,
+ span_units, division_units, minor_division,
+ screen_hole, lbl_pos, frl_spot, target, vel_vector,
+ drift, alpha, energy, climb_dive,
+ glide, glide_slope_val, worm_energy,
+ waypoint, working, zenith, nadir, hat);
- return p;
+ return p;
} //end readLadder
readCard(const SGPropertyNode * node)
{
- instr_item *p;
-
- name = node->getStringValue("name");
- x = node->getIntValue("x");
- y = node->getIntValue("y");
- width = node->getIntValue("width");
- height = node->getIntValue("height");
- loadfn = node->getStringValue("loadfn");
- options = node->getIntValue("options");
- maxValue = node->getFloatValue("maxValue");
- minValue = node->getFloatValue("minValue");
- scaling = node->getFloatValue("disp_scaling");
- major_divs = node->getIntValue("major_divs");
- minor_divs = node->getIntValue("minor_divs");
- modulator = node->getIntValue("modulator");
- span_units = node->getFloatValue("value_span");
- type = node->getStringValue("type");
- tick_bottom = node->getBoolValue("tick_bottom",false);
- tick_top = node->getBoolValue("tick_top",false);
- tick_right = node->getBoolValue("tick_right",false);
- tick_left = node->getBoolValue("tick_left",false);
- cap_bottom = node->getBoolValue("cap_bottom",false);
- cap_top = node->getBoolValue("cap_top",false);
- cap_right = node->getBoolValue("cap_right",false);
- cap_left = node->getBoolValue("cap_left",false);
- marker_off = node->getFloatValue("marker_offset",0.0);
- enable_pointer = node->getBoolValue("enable_pointer",true);
- type_pointer = node->getStringValue("pointer_type");
- working = node->getBoolValue("working");
-
-
- SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
-
-
- if(type=="guage")
- span_units = maxValue - minValue;
-
- if(loadfn=="anzg")
- load_fn = get_anzg;
- else
- if(loadfn=="heading")
- load_fn = get_heading;
- else
- if(loadfn=="aoa")
- load_fn = get_aoa;
- else
- if(loadfn=="climb")
- load_fn = get_climb_rate;
- else
- if(loadfn=="altitude")
- load_fn = get_altitude;
- else
- if(loadfn=="agl")
- load_fn = get_agl;
- else
- if(loadfn=="speed")
- load_fn = get_speed;
- else
- if(loadfn=="view_direction")
- load_fn = get_view_direction;
- else
- if(loadfn=="aileronval")
- load_fn = get_aileronval;
- else
- if(loadfn=="elevatorval")
- load_fn = get_elevatorval;
- else
- if(loadfn=="rudderval")
- load_fn = get_rudderval;
- else
- if(loadfn=="throttleval")
- load_fn = get_throttleval;
-
-
- p = (instr_item *) new hud_card( x,
- y,
- width,
- height,
- load_fn,
- options,
- maxValue, minValue,
- scaling,
- major_divs, minor_divs,
- modulator,
- dp_showing,
- span_units,
- type,
- tick_bottom,
- tick_top,
- tick_right,
- tick_left,
- cap_bottom,
- cap_top,
- cap_right,
- cap_left,
- marker_off,
- enable_pointer,
- type_pointer,
- working);
- return p;
+ instr_item *p;
+
+ name = node->getStringValue("name");
+ x = node->getIntValue("x");
+ y = node->getIntValue("y");
+ width = node->getIntValue("width");
+ height = node->getIntValue("height");
+ loadfn = node->getStringValue("loadfn");
+ options = node->getIntValue("options");
+ maxValue = node->getFloatValue("maxValue");
+ minValue = node->getFloatValue("minValue");
+ scaling = node->getFloatValue("disp_scaling");
+ major_divs = node->getIntValue("major_divs");
+ minor_divs = node->getIntValue("minor_divs");
+ modulator = node->getIntValue("modulator");
+ span_units = node->getFloatValue("value_span");
+ type = node->getStringValue("type");
+ tick_bottom = node->getBoolValue("tick_bottom",false);
+ tick_top = node->getBoolValue("tick_top",false);
+ tick_right = node->getBoolValue("tick_right",false);
+ tick_left = node->getBoolValue("tick_left",false);
+ cap_bottom = node->getBoolValue("cap_bottom",false);
+ cap_top = node->getBoolValue("cap_top",false);
+ cap_right = node->getBoolValue("cap_right",false);
+ cap_left = node->getBoolValue("cap_left",false);
+ marker_off = node->getFloatValue("marker_offset",0.0);
+ enable_pointer = node->getBoolValue("enable_pointer",true);
+ type_pointer = node->getStringValue("pointer_type");
+ type_tick = node->getStringValue("tick_type");//hud Can be 'circle' or 'line'
+ length_tick = node->getStringValue("tick_length");//hud For variable length
+ working = node->getBoolValue("working");
+ radius = node->getFloatValue("radius"); //suma
+ divisions = node->getIntValue("divisions"); //suma
+ zoom = node->getIntValue("zoom"); //suma
+
+ SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
+
+
+ if(type=="gauge") {
+ span_units = maxValue - minValue;
+ }
+
+ if (loadfn=="anzg") {
+ load_fn = get_anzg;
+ } else if (loadfn=="heading") {
+ load_fn = get_heading;
+ } else if (loadfn=="aoa") {
+ load_fn = get_aoa;
+ } else if (loadfn=="climb") {
+ load_fn = get_climb_rate;
+ } else if (loadfn=="altitude") {
+ load_fn = get_altitude;
+ } else if (loadfn=="agl") {
+ load_fn = get_agl;
+ } else if (loadfn=="speed") {
+ load_fn = get_speed;
+ } else if (loadfn=="view_direction") {
+ load_fn = get_view_direction;
+ } else if (loadfn=="aileronval") {
+ load_fn = get_aileronval;
+ } else if (loadfn=="elevatorval") {
+ load_fn = get_elevatorval;
+ } else if (loadfn=="elevatortrimval") {
+ load_fn = get_elev_trimval;
+ } else if (loadfn=="rudderval") {
+ load_fn = get_rudderval;
+ } else if (loadfn=="throttleval") {
+ load_fn = get_throttleval;
+ }
+
+
+ if ( (type == "dial") | (type == "tape") ) {
+ p = (instr_item *) new hud_card( x,
+ y,
+ width,
+ height,
+ load_fn,
+ options,
+ maxValue, minValue,
+ scaling,
+ major_divs, minor_divs,
+ modulator,
+ dp_showing,
+ span_units,
+ type,
+ tick_bottom,
+ tick_top,
+ tick_right,
+ tick_left,
+ cap_bottom,
+ cap_top,
+ cap_right,
+ cap_left,
+ marker_off,
+ enable_pointer,
+ type_pointer,
+ type_tick,//hud
+ length_tick,//hud
+ working,
+ radius, //suma
+ divisions, //suma
+ zoom //suma
+ );
+ } else {
+ p = (instr_item *) new gauge_instr( x, // x
+ y, // y
+ width, // width
+ height, // height
+ load_fn, // data source
+ options,
+ scaling,
+ maxValue,minValue,
+ major_divs, minor_divs,
+ dp_showing,
+ modulator,
+ working);
+ }
+
+ return p;
}// end readCard
static instr_item *
readLabel(const SGPropertyNode * node)
{
- instr_item *p;
-
- int font_size = (fgGetInt("/sim/startup/xsize") > 1000) ? LARGE : SMALL;
-
- name = node->getStringValue("name");
- x = node->getIntValue("x");
- y = node->getIntValue("y");
- width = node->getIntValue("width");
- height = node->getIntValue("height");
- loadfn = node->getStringValue("data_source");
- label_format = node->getStringValue("label_format");
- prelabel = node->getStringValue("pre_label_string");
- postlabel = node->getStringValue("post_label_string");
- scaling = node->getFloatValue("scale_data");
- options = node->getIntValue("options");
- justi = node->getIntValue("justification");
- blinking = node->getIntValue("blinking");
- latitude = node->getBoolValue("latitude",false);
- longitude = node->getBoolValue("longitude",false);
- working = node->getBoolValue("working");
-
-
- SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
-
-
- if(justi==0)
- justification = LEFT_JUST;
- else
- if(justi==1)
- justification = CENTER_JUST;
- else
- if(justi==2)
- justification = RIGHT_JUST;
-
-
- if(prelabel=="NULL")
- pre_label_string = NULL;
- else
- if(prelabel=="blank")
- pre_label_string = " ";
- else
- pre_label_string = prelabel.c_str();
-
-
- if(postlabel=="blank")
- post_label_string = " ";
- else
- if(postlabel=="NULL")
- post_label_string = NULL;
- else
- if(postlabel=="units")
- post_label_string = units;
- else
- post_label_string = postlabel.c_str();
-
-
- if(loadfn=="aux16")
- load_fn = get_aux16;
- else
- if(loadfn=="aux17")
- load_fn = get_aux17;
- else
- if(loadfn=="aux9")
- load_fn = get_aux9;
- else
- if(loadfn=="aux11")
- load_fn = get_aux11;
- else
- if(loadfn=="aux12")
- load_fn = get_aux12;
- else
- if(loadfn=="aux10")
- load_fn = get_aux10;
- else
- if(loadfn=="aux13")
- load_fn = get_aux13;
- else
- if(loadfn=="aux14")
- load_fn = get_aux14;
- else
- if(loadfn=="aux15")
- load_fn = get_aux15;
- else
- if(loadfn=="aux8")
- load_fn = get_aux8;
- else
- if(loadfn=="ax")
- load_fn = get_Ax;
- else
- if(loadfn=="speed")
- load_fn = get_speed;
- else
- if(loadfn=="mach")
- load_fn = get_mach;
- else
- if(loadfn=="altitude")
- load_fn = get_altitude;
- else
- if(loadfn=="agl")
- load_fn = get_agl;
- else
- if(loadfn=="framerate")
- load_fn = get_frame_rate;
- else
- if(loadfn=="heading")
- load_fn = get_heading;
- else
- if(loadfn=="fov")
- load_fn = get_fov;
- else
- if(loadfn=="vfc_tris_culled")
- load_fn = get_vfc_tris_culled;
- else
- if(loadfn=="vfc_tris_drawn")
- load_fn = get_vfc_tris_drawn;
- else
- if(loadfn=="aoa")
- load_fn = get_aoa;
- else
- if(loadfn=="latitude")
- load_fn = get_latitude;
- else
- if(loadfn=="longitude")
- load_fn = get_longitude;
-
-
- p = (instr_item *) new instr_label ( x,
- y,
- width,
- height,
- load_fn,
- label_format.c_str(),
- pre_label_string,
- post_label_string,
- scaling,
- options,
- justification,
- font_size,
- blinking,
- latitude,
- longitude,
- working);
-
- return p;
+ instr_item *p;
+
+ int font_size = (fgGetInt("/sim/startup/xsize") > 1000) ? LARGE : SMALL;
+
+ name = node->getStringValue("name");
+ x = node->getIntValue("x");
+ y = node->getIntValue("y");
+ width = node->getIntValue("width");
+ height = node->getIntValue("height");
+ loadfn = node->getStringValue("data_source");
+ label_format = node->getStringValue("label_format");
+ prelabel = node->getStringValue("pre_label_string");
+ postlabel = node->getStringValue("post_label_string");
+ scaling = node->getFloatValue("scale_data");
+ options = node->getIntValue("options");
+ justi = node->getIntValue("justification");
+ blinking = node->getIntValue("blinking");
+ latitude = node->getBoolValue("latitude",false);
+ longitude = node->getBoolValue("longitude",false);
+ label_box = node->getBoolValue("label_box",false);//hud
+ working = node->getBoolValue("working");
+ digits = node->getIntValue("digits"); //suma
+
+
+ SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
+
+
+ if ( justi == 0 ) {
+ justification = LEFT_JUST;
+ } else {
+ if ( justi == 1 ) {
+ justification = CENTER_JUST;
+ } else {
+ if ( justi == 2 ) {
+ justification = RIGHT_JUST;
+ }
+ }
+ }
+
+ if ( prelabel == "NULL" ) {
+ pre_label_string = NULL;
+ } else {
+ if ( prelabel == "blank" ) {
+ pre_label_string = " ";
+ } else {
+ pre_label_string = prelabel.c_str();
+ }
+ }
+
+ if ( postlabel == "blank" ) {
+ post_label_string = " ";
+ } else {
+ if ( postlabel == "NULL" ) {
+ post_label_string = NULL;
+ } else {
+ if ( postlabel == "units" ) {
+ post_label_string = units;
+ } else {
+ post_label_string = postlabel.c_str();
+ }
+ }
+ }
+
+ if ( loadfn== "aux1" ) {
+ load_fn = get_aux1;
+ } else if ( loadfn == "aux2" ) {
+ load_fn = get_aux2;
+ } else if ( loadfn == "aux3" ) {
+ load_fn = get_aux3;
+ } else if ( loadfn == "aux4" ) {
+ load_fn = get_aux4;
+ } else if ( loadfn == "aux5" ) {
+ load_fn = get_aux5;
+ } else if ( loadfn == "aux6" ) {
+ load_fn = get_aux6;
+ } else if ( loadfn == "aux7" ) {
+ load_fn = get_aux7;
+ } else if ( loadfn == "aux8" ) {
+ load_fn = get_aux8;
+ } else if ( loadfn == "aux9" ) {
+ load_fn = get_aux9;
+ } else if ( loadfn == "aux10" ) {
+ load_fn = get_aux10;
+ } else if ( loadfn == "aux11" ) {
+ load_fn = get_aux11;
+ } else if ( loadfn == "aux12" ) {
+ load_fn = get_aux12;
+ } else if ( loadfn == "aux13" ) {
+ load_fn = get_aux13;
+ } else if ( loadfn == "aux14" ) {
+ load_fn = get_aux14;
+ } else if ( loadfn == "aux15" ) {
+ load_fn = get_aux15;
+ } else if ( loadfn == "aux16" ) {
+ load_fn = get_aux16;
+ } else if ( loadfn == "aux17" ) {
+ load_fn = get_aux17;
+ } else if ( loadfn == "aux18" ) {
+ load_fn = get_aux18;
+ } else if ( loadfn == "ax" ) {
+ load_fn = get_Ax;
+ } else if ( loadfn == "speed" ) {
+ load_fn = get_speed;
+ } else if ( loadfn == "mach" ) {
+ load_fn = get_mach;
+ } else if ( loadfn == "altitude" ) {
+ load_fn = get_altitude;
+ } else if ( loadfn == "agl" ) {
+ load_fn = get_agl;
+ } else if ( loadfn == "framerate" ) {
+ load_fn = get_frame_rate;
+ } else if ( loadfn == "heading" ) {
+ load_fn = get_heading;
+ } else if ( loadfn == "fov" ) {
+ load_fn = get_fov;
+ } else if ( loadfn == "vfc_tris_culled" ) {
+ load_fn = get_vfc_tris_culled;
+ } else if ( loadfn == "vfc_tris_drawn" ) {
+ load_fn = get_vfc_tris_drawn;
+ } else if ( loadfn == "aoa" ) {
+ load_fn = get_aoa;
+ } else if ( loadfn == "latitude" ) {
+ load_fn = get_latitude;
+ } else if ( loadfn == "anzg" ) {
+ load_fn = get_anzg;
+ } else if ( loadfn == "longitude" ) {
+ load_fn = get_longitude;
+ } else if (loadfn=="throttleval") {
+ load_fn = get_throttleval;
+ }
+ p = (instr_item *) new instr_label ( x,
+ y,
+ width,
+ height,
+ load_fn,
+ label_format.c_str(),
+ pre_label_string,
+ post_label_string,
+ scaling,
+ options,
+ justification,
+ font_size,
+ blinking,
+ latitude,
+ longitude,
+ label_box, //hud
+ working,
+ digits); //suma
+
+ return p;
} // end readLabel
static instr_item *
readTBI(const SGPropertyNode * node)
{
- instr_item *p;
-
- name = node->getStringValue("name");
- x = node->getIntValue("x");
- y = node->getIntValue("y");
- width = node->getIntValue("width");
- height = node->getIntValue("height");
- maxBankAngle = node->getFloatValue("maxBankAngle");
- maxSlipAngle = node->getFloatValue("maxSlipAngle");
- gap_width = node->getIntValue("gap_width");
- working = node->getBoolValue("working");
-
- SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
-
-
- p = (instr_item *) new fgTBI_instr( x,
- y,
- width,
- height,
- get_roll,
- get_sideslip,
- maxBankAngle,
- maxSlipAngle,
- gap_width,
- working);
-
- return p;
+ instr_item *p;
+
+ name = node->getStringValue("name");
+ x = node->getIntValue("x");
+ y = node->getIntValue("y");
+ width = node->getIntValue("width");
+ height = node->getIntValue("height");
+ maxBankAngle = node->getFloatValue("maxBankAngle");
+ maxSlipAngle = node->getFloatValue("maxSlipAngle");
+ gap_width = node->getIntValue("gap_width");
+ working = node->getBoolValue("working");
+ tsi = node->getBoolValue("tsi"); //suma
+ rad = node->getFloatValue("rad"); //suma
+
+ SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
+
+
+ p = (instr_item *) new fgTBI_instr( x,
+ y,
+ width,
+ height,
+ get_roll,
+ get_sideslip,
+ maxBankAngle,
+ maxSlipAngle,
+ gap_width,
+ working,
+ tsi, //suma
+ rad); //suma
+
+ return p;
} //end readTBI
int readInstrument(const SGPropertyNode * node)
{
+ static const SGPropertyNode *startup_units_node
+ = fgGetNode("/sim/startup/units");
- instr_item *HIptr;
+ instr_item *HIptr;
- if ( fgGetString("/sim/startup/units") == "feet" ) {
- strcpy(units, " ft");
+ if ( !strcmp(startup_units_node->getStringValue(), "feet") ) {
+ strcpy(units, " ft");
} else {
- strcpy(units, " m");
+ strcpy(units, " m");
}
- const SGPropertyNode * ladder_group = node->getNode("ladders");
+ const SGPropertyNode * ladder_group = node->getNode("ladders");
- if (ladder_group != 0) {
- int nLadders = ladder_group->nChildren();
- for (int j = 0; j < nLadders; j++) {
-
- HIptr = readLadder(ladder_group->getChild(j));
- HUD_deque.insert( HUD_deque.begin(), HIptr);
+ if (ladder_group != 0) {
+ int nLadders = ladder_group->nChildren();
+ for (int j = 0; j < nLadders; j++) {
+
+ HIptr = readLadder(ladder_group->getChild(j));
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
- }// for - ladders
- }
-
- const SGPropertyNode * card_group = node->getNode("cards");
- if (card_group != 0) {
- int nCards = card_group->nChildren();
- for (int j = 0; j < nCards; j++) {
+ }// for - ladders
+ }
- HIptr = readCard(card_group->getChild(j));
- HUD_deque.insert( HUD_deque.begin(), HIptr);
+ const SGPropertyNode * card_group = node->getNode("cards");
+ if (card_group != 0) {
+ int nCards = card_group->nChildren();
+ for (int j = 0; j < nCards; j++) {
+
+ HIptr = readCard(card_group->getChild(j));
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
- }//for - cards
- }
+ }//for - cards
+ }
- const SGPropertyNode * label_group = node->getNode("labels");
- if (label_group != 0) {
- int nLabels = label_group->nChildren();
- for (int j = 0; j < nLabels; j++) {
+ const SGPropertyNode * label_group = node->getNode("labels");
+ if (label_group != 0) {
+ int nLabels = label_group->nChildren();
+ for (int j = 0; j < nLabels; j++) {
- HIptr = readLabel(label_group->getChild(j));
- HUD_deque.insert( HUD_deque.begin(), HIptr);
+ HIptr = readLabel(label_group->getChild(j));
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
- }//for - labels
- }
+ }//for - labels
+ }
- const SGPropertyNode * tbi_group = node->getNode("tbis");
- if (tbi_group != 0) {
- int nTbis = tbi_group->nChildren();
- for (int j = 0; j < nTbis; j++) {
+ const SGPropertyNode * tbi_group = node->getNode("tbis");
+ if (tbi_group != 0) {
+ int nTbis = tbi_group->nChildren();
+ for (int j = 0; j < nTbis; j++) {
- HIptr = readTBI(tbi_group->getChild(j));
- HUD_deque.insert( HUD_deque.begin(), HIptr);
+ HIptr = readTBI(tbi_group->getChild(j));
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
- }//for - tbis
- }
- return 0;
+ }//for - tbis
+ }
+ return 0;
}//end readinstrument
+
int readHud( istream &input )
{
- SGPropertyNode root;
-
+ SGPropertyNode root;
- if (!readProperties(input, &root)) {
- SG_LOG(SG_INPUT, SG_ALERT, "Malformed property list for hud.");
- return 0;
- }
+ try {
+ readProperties(input, &root);
+ } catch (const sg_exception &e) {
+ guiErrorMessage("Error reading HUD: ", e);
+ return 0;
+ }
- SG_LOG(SG_INPUT, SG_INFO, "Read properties for " <<
- root.getStringValue("name"));
+ SG_LOG(SG_INPUT, SG_INFO, "Read properties for " <<
+ root.getStringValue("name"));
- HUD_deque.erase( HUD_deque.begin(), HUD_deque.end()); // empty the HUD deque
+ HUD_deque.erase( HUD_deque.begin(), HUD_deque.end()); // empty the HUD deque
- SG_LOG(SG_INPUT, SG_INFO, "Reading Hud instruments");
+ SG_LOG(SG_INPUT, SG_INFO, "Reading Hud instruments");
- const SGPropertyNode * instrument_group = root.getChild("instruments");
- int nInstruments = instrument_group->nChildren();
+ const SGPropertyNode * instrument_group = root.getChild("instruments");
+ int nInstruments = instrument_group->nChildren();
- for (int i = 0; i < nInstruments; i++) {
+ for (int i = 0; i < nInstruments; i++) {
- const SGPropertyNode * node = instrument_group->getChild(i);
-
- SGPath path( globals->get_fg_root() );
- path.append(node->getStringValue("path"));
+ const SGPropertyNode * node = instrument_group->getChild(i);
- SG_LOG(SG_INPUT, SG_INFO, "Reading Instrument "
- << node->getName()
- << " from "
- << path.str());
+ SGPath path( globals->get_fg_root() );
+ path.append(node->getStringValue("path"));
+ SG_LOG(SG_INPUT, SG_INFO, "Reading Instrument "
+ << node->getName()
+ << " from "
+ << path.str());
- SGPropertyNode root2;
- if (readProperties(path.str(), &root2)) {
- readInstrument(&root2);
+ SGPropertyNode root2;
+ try {
+ readProperties(path.str(), &root2);
+ } catch (const sg_exception &e) {
+ guiErrorMessage("Error reading HUD instrument: ", e);
+ continue;
+ }
+ readInstrument(&root2);
+ }//for loop(i)
- }//if
- }//for loop(i)
- return 0;
+ return 0;
}
{
- HUD_style = 1;
+ HUD_style = 1;
- SG_LOG( SG_COCKPIT, SG_INFO, "Initializing current aircraft HUD" );
+ SG_LOG( SG_COCKPIT, SG_INFO, "Initializing current aircraft HUD" );
string hud_path =
fgGetString("/sim/hud/path", "Huds/Default/default.xml");
- SGPath path(globals->get_fg_root());
- path.append(hud_path);
+ SGPath path(globals->get_fg_root());
+ path.append(hud_path);
- ifstream input(path.c_str());
- if (!input.good())
- {
- SG_LOG(SG_INPUT, SG_ALERT,
- "Cannot read Hud configuration from " << path.str());
- }
- else
- {
- readHud(input);
- input.close();
- }
+ ifstream input(path.c_str());
+ if (!input.good()) {
+ SG_LOG(SG_INPUT, SG_ALERT,
+ "Cannot read Hud configuration from " << path.str());
+ } else {
+ readHud(input);
+ input.close();
+ }
- fgHUDalphaInit();
- fgHUDReshape();
+ fgHUDalphaInit();
+ fgHUDReshape();
- return 0; // For now. Later we may use this for an error code.
+ return 0; // For now. Later we may use this for an error code.
}
SG_LOG( SG_COCKPIT, SG_INFO, "Initializing current aircraft HUD" );
- SGPath path(globals->get_fg_root());
- path.append("Huds/Minimal/default.xml");
+ SGPath path(globals->get_fg_root());
+ path.append("Huds/Minimal/default.xml");
- ifstream input(path.c_str());
- if (!input.good()) {
- SG_LOG(SG_INPUT, SG_ALERT,
- "Cannot read Hud configuration from " << path.str());
- }
- else {
- readHud(input);
- input.close();
- }
+ ifstream input(path.c_str());
+ if (!input.good()) {
+ SG_LOG(SG_INPUT, SG_ALERT,
+ "Cannot read Hud configuration from " << path.str());
+ } else {
+ readHud(input);
+ input.close();
+ }
return 0; // For now. Later we may use this for an error code.
static char SliderText[2][ 8 ];
static void alpha_adj( puObject *hs ) {
- float val ;
-
- hs-> getValue ( &val ) ;
- fgAP_CLAMP ( val, 0.1, 1.0 ) ;
- // printf ( "maxroll_adj( %p ) %f %f\n", hs, val, MaxRollAdjust * val ) ;
- hud_trans_alpha = val;
- sprintf( SliderText[ 0 ], "%05.2f", hud_trans_alpha );
- HUDalphaText -> setLabel ( SliderText[ 0 ] ) ;
+ float val ;
+
+ hs-> getValue ( &val ) ;
+ fgAP_CLAMP ( val, 0.1, 1.0 ) ;
+ // printf ( "maxroll_adj( %p ) %f %f\n", hs, val, MaxRollAdjust * val ) ;
+ hud_trans_alpha = val;
+ sprintf( SliderText[ 0 ], "%05.2f", hud_trans_alpha );
+ HUDalphaText -> setLabel ( SliderText[ 0 ] ) ;
}
void fgHUDalphaAdjust( puObject * ) {
- fgSetBool("/sim/hud/antialiased", true);
- FG_PUSH_PUI_DIALOG( HUDalphaDialog );
+ fgSetBool("/sim/hud/antialiased", true);
+ FG_PUSH_PUI_DIALOG( HUDalphaDialog );
}
static void goAwayHUDalphaAdjust (puObject *)
{
- FG_POP_PUI_DIALOG( HUDalphaDialog );
+ FG_POP_PUI_DIALOG( HUDalphaDialog );
}
static void cancelHUDalphaAdjust (puObject *)
{
- fgSetBool("/sim/hud/antialiased", false);
- FG_POP_PUI_DIALOG( HUDalphaDialog );
+ fgSetBool("/sim/hud/antialiased", false);
+ FG_POP_PUI_DIALOG( HUDalphaDialog );
}
// Done once at system initialization
void fgHUDalphaInit( void ) {
- // printf("fgHUDalphaInit\n");
+ // printf("fgHUDalphaInit\n");
#define HORIZONTAL FALSE
- int DialogX = 40;
- int DialogY = 100;
- int DialogWidth = 240;
+ int DialogX = 40;
+ int DialogY = 100;
+ int DialogWidth = 240;
- char Label[] = "HUD Adjuster";
- char *s;
+ char Label[] = "HUD Adjuster";
+ char *s;
- int labelX = (DialogWidth / 2) -
- (puGetStringWidth( puGetDefaultLabelFont(), Label ) / 2);
+ int labelX = (DialogWidth / 2) -
+ ( puGetDefaultLabelFont().getStringWidth( Label ) / 2);
- int nSliders = 1;
- int slider_x = 10;
- int slider_y = 55;
- int slider_width = 220;
- int slider_title_x = 15;
- int slider_value_x = 160;
- float slider_delta = 0.05f;
-
- puFont HUDalphaLegendFont;
- puFont HUDalphaLabelFont;
- puGetDefaultFonts ( &HUDalphaLegendFont, &HUDalphaLabelFont );
+ int nSliders = 1;
+ int slider_x = 10;
+ int slider_y = 55;
+ int slider_width = 220;
+ int slider_title_x = 15;
+ int slider_value_x = 160;
+ float slider_delta = 0.05f;
+
+ puFont HUDalphaLegendFont;
+ puFont HUDalphaLabelFont;
+ puGetDefaultFonts ( &HUDalphaLegendFont, &HUDalphaLabelFont );
- HUDalphaDialog = new puDialogBox ( DialogX, DialogY ); {
- int horiz_slider_height = puGetStringHeight (HUDalphaLabelFont) +
- puGetStringDescender (HUDalphaLabelFont) +
- PUSTR_TGAP + PUSTR_BGAP + 5;
-
- puFrame *
- HUDalphaFrame = new puFrame ( 0, 0,
- DialogWidth,
- 85 + nSliders * horiz_slider_height );
-
- puText *
- HUDalphaDialogMessage = new puText ( labelX,
- 52 + nSliders
- * horiz_slider_height );
- HUDalphaDialogMessage -> setDefaultValue ( Label );
- HUDalphaDialogMessage -> getDefaultValue ( &s );
- HUDalphaDialogMessage -> setLabel ( s );
-
- HUDalphaHS0 = new puSlider ( slider_x, slider_y,
- slider_width, HORIZONTAL ) ;
- HUDalphaHS0-> setDelta ( slider_delta ) ;
- HUDalphaHS0-> setValue ( hud_trans_alpha ) ;
- HUDalphaHS0-> setCBMode ( PUSLIDER_DELTA ) ;
- HUDalphaHS0-> setCallback ( alpha_adj ) ;
-
- puText *
- HUDalphaTitle = new puText ( slider_title_x, slider_y ) ;
- HUDalphaTitle-> setDefaultValue ( "Alpha" ) ;
- HUDalphaTitle-> getDefaultValue ( &s ) ;
- HUDalphaTitle-> setLabel ( s ) ;
+ HUDalphaDialog = new puDialogBox ( DialogX, DialogY ); {
+ int horiz_slider_height = HUDalphaLabelFont.getStringHeight() +
+ HUDalphaLabelFont.getStringDescender() +
+ PUSTR_TGAP + PUSTR_BGAP + 5;
+
+ /* puFrame *
+ HUDalphaFrame = new puFrame ( 0, 0, DialogWidth,
+ 85 + nSliders
+ * horiz_slider_height ); */
+
+ puText *
+ HUDalphaDialogMessage = new puText ( labelX,
+ 52 + nSliders
+ * horiz_slider_height );
+ HUDalphaDialogMessage -> setDefaultValue ( Label );
+ HUDalphaDialogMessage -> getDefaultValue ( &s );
+ HUDalphaDialogMessage -> setLabel ( s );
+
+ HUDalphaHS0 = new puSlider ( slider_x, slider_y,
+ slider_width, HORIZONTAL ) ;
+ HUDalphaHS0-> setDelta ( slider_delta ) ;
+ HUDalphaHS0-> setValue ( hud_trans_alpha ) ;
+ HUDalphaHS0-> setCBMode ( PUSLIDER_DELTA ) ;
+ HUDalphaHS0-> setCallback ( alpha_adj ) ;
+
+ puText *
+ HUDalphaTitle = new puText ( slider_title_x, slider_y ) ;
+ HUDalphaTitle-> setDefaultValue ( "Alpha" ) ;
+ HUDalphaTitle-> getDefaultValue ( &s ) ;
+ HUDalphaTitle-> setLabel ( s ) ;
- HUDalphaText = new puText ( slider_value_x, slider_y ) ;
- sprintf( SliderText[ 0 ], "%05.2f", hud_trans_alpha );
- HUDalphaText-> setLabel ( SliderText[ 0 ] ) ;
-
-
- puOneShot *
- HUDalphaOkButton = new puOneShot ( 10, 10, 60, 45 );
- HUDalphaOkButton-> setLegend ( gui_msg_OK );
- HUDalphaOkButton-> makeReturnDefault ( TRUE );
- HUDalphaOkButton-> setCallback ( goAwayHUDalphaAdjust );
-
- puOneShot *
- HUDalphaNoButton = new puOneShot ( 160, 10, 230, 45 );
- HUDalphaNoButton-> setLegend ( gui_msg_CANCEL );
- HUDalphaNoButton-> setCallback ( cancelHUDalphaAdjust );
- }
- FG_FINALIZE_PUI_DIALOG( HUDalphaDialog );
+ HUDalphaText = new puText ( slider_value_x, slider_y ) ;
+ sprintf( SliderText[ 0 ], "%05.2f", hud_trans_alpha );
+ HUDalphaText-> setLabel ( SliderText[ 0 ] ) ;
+
+ puOneShot *
+ HUDalphaOkButton = new puOneShot ( 10, 10, 60, 45 );
+ HUDalphaOkButton-> setLegend ( gui_msg_OK );
+ HUDalphaOkButton-> makeReturnDefault ( TRUE );
+ HUDalphaOkButton-> setCallback ( goAwayHUDalphaAdjust );
+
+ puOneShot *
+ HUDalphaNoButton = new puOneShot ( 160, 10, 230, 45 );
+ HUDalphaNoButton-> setLegend ( gui_msg_CANCEL );
+ HUDalphaNoButton-> setCallback ( cancelHUDalphaAdjust );
+ }
+ FG_FINALIZE_PUI_DIALOG( HUDalphaDialog );
#undef HORIZONTAL
}
+
void fgHUDReshape(void) {
- if ( HUDtext )
- delete HUDtext;
-
- HUD_TextSize = fgGetInt("/sim/startup/xsize") / 60;
- HUD_TextSize = 10;
- HUDtext = new fntRenderer();
- HUDtext -> setFont ( guiFntHandle ) ;
- HUDtext -> setPointSize ( HUD_TextSize ) ;
- HUD_TextList.setFont( HUDtext );
+ if ( HUDtext ) {
+ // this chunk of code is not necessarily thread safe if the
+ // compiler optimizer reorders these statements. Note that
+ // "delete ptr" does not set "ptr = NULL". We have to do that
+ // ourselves.
+ fntRenderer *tmp = HUDtext;
+ HUDtext = NULL;
+ delete tmp;
+ }
+
+ HUD_TextSize = fgGetInt("/sim/startup/xsize") / 60;
+ HUD_TextSize = 10;
+ HUDtext = new fntRenderer();
+ HUDtext -> setFont ( guiFntHandle ) ;
+ HUDtext -> setPointSize ( HUD_TextSize ) ;
+ HUD_TextList.setFont( HUDtext );
}
static void set_hud_color(float r, float g, float b) {
- fgGetBool("/sim/hud/antialiased") ?
- glColor4f(r,g,b,hud_trans_alpha) :
- glColor3f(r,g,b);
+ fgGetBool("/sim/hud/antialiased") ?
+ glColor4f(r,g,b,hud_trans_alpha) :
+ glColor3f(r,g,b);
}
+
// fgUpdateHUD
//
// Performs a once around the list of calls to instruments installed in
// all C++.
//
void fgUpdateHUD( void ) {
- int brightness;
- // int day_night_sw = current_aircraft.controls->day_night_switch;
- int day_night_sw = global_day_night_switch;
- int hud_displays = HUD_deque.size();
- instr_item *pHUDInstr;
- // float line_width;
-
- if( !hud_displays ) { // Trust everyone, but ALWAYS cut the cards!
- return;
+
+ static const float normal_aspect = float(640) / float(480);
+ // note: aspect_ratio is Y/X
+ float current_aspect = 1.0f/globals->get_current_view()->get_aspect_ratio();
+ if( current_aspect > normal_aspect ) {
+ float aspect_adjust = current_aspect / normal_aspect;
+ float adjust = 320.0f*aspect_adjust - 320.0f;
+ fgUpdateHUD( -adjust, 0.0f, 640.0f+adjust, 480.0f );
+ } else {
+ float aspect_adjust = normal_aspect / current_aspect;
+ float adjust = 240.0f*aspect_adjust - 240.0f;
+ fgUpdateHUD( 0.0f, -adjust, 640.0f, 480.0f+adjust );
+ }
+}
+
+void fgUpdateHUD( GLfloat x_start, GLfloat y_start,
+ GLfloat x_end, GLfloat y_end )
+{
+ int brightness;
+ // int day_night_sw = current_aircraft.controls->day_night_switch;
+ int day_night_sw = global_day_night_switch;
+ int hud_displays = HUD_deque.size();
+ instr_item *pHUDInstr;
+ // float line_width;
+
+ if( !hud_displays ) { // Trust everyone, but ALWAYS cut the cards!
+ return;
}
- HUD_TextList.erase();
- HUD_LineList.erase();
- // HUD_StippleLineList.erase();
+ HUD_TextList.erase();
+ HUD_LineList.erase();
+ // HUD_StippleLineList.erase();
- pHUDInstr = HUD_deque[0];
- brightness = pHUDInstr->get_brightness();
- // brightness = HUD_deque.at(0)->get_brightness();
-
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
-
- glLoadIdentity();
- gluOrtho2D(0, 640, 0, 480);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
-
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_LIGHTING);
-
- if( fgGetBool("/sim/hud/antialiased") ) {
- glEnable(GL_LINE_SMOOTH);
-// glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
- glHint(GL_LINE_SMOOTH_HINT,GL_DONT_CARE);
- glLineWidth(1.5);
- } else {
- glLineWidth(1.0);
- }
-
- if( day_night_sw == DAY) {
- switch (brightness)
- {
- case BRT_LIGHT:
- set_hud_color (0.1f, 0.9f, 0.1f);
- break;
-
- case BRT_MEDIUM:
- set_hud_color (0.1f, 0.7f, 0.0f);
- break;
-
- case BRT_DARK:
- set_hud_color (0.0f, 0.6f, 0.0f);
- break;
-
- case BRT_BLACK:
- set_hud_color( 0.0f, 0.0f, 0.0f);
- break;
-
- default:
- set_hud_color (0.1f, 0.9f, 0.1f);
- }
- } else {
- if( day_night_sw == NIGHT) {
- switch (brightness)
- {
- case BRT_LIGHT:
- set_hud_color (0.9f, 0.1f, 0.1f);
- break;
-
- case BRT_MEDIUM:
- set_hud_color (0.7f, 0.0f, 0.1f);
- break;
-
- case BRT_DARK:
- set_hud_color (0.6f, 0.0f, 0.0f);
- break;
-
- case BRT_BLACK:
- set_hud_color( 0.0f, 0.0f, 0.0f);
- break;
-
- default:
- set_hud_color (0.6f, 0.0f, 0.0f);
- }
- } else { // Just in case default
- set_hud_color (0.1f, 0.9f, 0.1f);
- }
- }
-
- deque < instr_item * > :: iterator current = HUD_deque.begin();
- deque < instr_item * > :: iterator last = HUD_deque.end();
-
- for ( ; current != last; ++current ) {
- pHUDInstr = *current;
-
- if( pHUDInstr->enabled()) {
- // fgPrintf( SG_COCKPIT, SG_DEBUG, "HUD Code %d Status %d\n",
- // hud->code, hud->status );
- pHUDInstr->draw();
+ pHUDInstr = HUD_deque[0];
+ brightness = pHUDInstr->get_brightness();
+ // brightness = HUD_deque.at(0)->get_brightness();
+
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+
+ glLoadIdentity();
+ gluOrtho2D(x_start, x_end, y_start, y_end);
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadIdentity();
+
+ glDisable(GL_DEPTH_TEST);
+ glDisable(GL_LIGHTING);
+
+ static const SGPropertyNode * antialiased_node
+ = fgGetNode("/sim/hud/antialiased");
+
+ if( antialiased_node->getBoolValue() ) {
+ glEnable(GL_LINE_SMOOTH);
+ // glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
+ glHint(GL_LINE_SMOOTH_HINT,GL_DONT_CARE);
+ glLineWidth(1.5);
+ } else {
+ glLineWidth(1.0);
+ }
+
+ if( day_night_sw == DAY) {
+ switch (brightness)
+ {
+ case BRT_LIGHT:
+ set_hud_color (0.1f, 0.9f, 0.1f);
+ break;
+
+ case BRT_MEDIUM:
+ set_hud_color (0.1f, 0.7f, 0.0f);
+ break;
+
+ case BRT_DARK:
+ set_hud_color (0.0f, 0.6f, 0.0f);
+ break;
+
+ case BRT_BLACK:
+ set_hud_color( 0.0f, 0.0f, 0.0f);
+ break;
+
+ default:
+ set_hud_color (0.1f, 0.9f, 0.1f);
+ }
+ } else {
+ if( day_night_sw == NIGHT) {
+ switch (brightness)
+ {
+ case BRT_LIGHT:
+ set_hud_color (0.9f, 0.1f, 0.1f);
+ break;
+
+ case BRT_MEDIUM:
+ set_hud_color (0.7f, 0.0f, 0.1f);
+ break;
+
+ case BRT_DARK:
+ set_hud_color (0.6f, 0.0f, 0.0f);
+ break;
+
+ case BRT_BLACK:
+ set_hud_color( 0.0f, 0.0f, 0.0f);
+ break;
+
+ default:
+ set_hud_color (0.6f, 0.0f, 0.0f);
+ }
+ } else { // Just in case default
+ set_hud_color (0.1f, 0.9f, 0.1f);
+ }
+ }
+
+ deque < instr_item * > :: iterator current = HUD_deque.begin();
+ deque < instr_item * > :: iterator last = HUD_deque.end();
+
+ for ( ; current != last; ++current ) {
+ pHUDInstr = *current;
+
+ if( pHUDInstr->enabled()) {
+ // fgPrintf( SG_COCKPIT, SG_DEBUG, "HUD Code %d Status %d\n",
+ // hud->code, hud->status );
+ pHUDInstr->draw();
- }
- }
+ }
+ }
- char *gmt_str = get_formated_gmt_time();
- HUD_TextList.add( fgText(40, 10, gmt_str) );
+ char *gmt_str = get_formated_gmt_time();
+ HUD_TextList.add( fgText(40, 10, gmt_str, 0) );
#ifdef FG_NETWORK_OLK
- if ( net_hud_display ) {
- net_hud_update();
- }
+ if ( net_hud_display ) {
+ net_hud_update();
+ }
#endif
- // temporary
- // extern bool fgAPAltitudeEnabled( void );
- // extern bool fgAPHeadingEnabled( void );
- // extern bool fgAPWayPointEnabled( void );
- // extern char *fgAPget_TargetDistanceStr( void );
- // extern char *fgAPget_TargetHeadingStr( void );
- // extern char *fgAPget_TargetAltitudeStr( void );
- // extern char *fgAPget_TargetLatLonStr( void );
-
- int apY = 480 - 80;
-// char scratch[128];
-// HUD_TextList.add( fgText( "AUTOPILOT", 20, apY) );
-// apY -= 15;
- if( current_autopilot->get_HeadingEnabled() ) {
- HUD_TextList.add( fgText( 40, apY,
- current_autopilot->get_TargetHeadingStr()) );
- apY -= 15;
- }
- if( current_autopilot->get_AltitudeEnabled() ) {
- HUD_TextList.add( fgText( 40, apY,
- current_autopilot->get_TargetAltitudeStr()) );
- apY -= 15;
- }
- if( current_autopilot->get_HeadingMode() ==
- FGAutopilot::FG_HEADING_WAYPOINT )
- {
- char *wpstr;
- wpstr = current_autopilot->get_TargetWP1Str();
- if ( strlen( wpstr ) ) {
- HUD_TextList.add( fgText( 40, apY, wpstr ) );
- apY -= 15;
- }
- wpstr = current_autopilot->get_TargetWP2Str();
- if ( strlen( wpstr ) ) {
- HUD_TextList.add( fgText( 40, apY, wpstr ) );
- apY -= 15;
- }
- wpstr = current_autopilot->get_TargetWP3Str();
- if ( strlen( wpstr ) ) {
- HUD_TextList.add( fgText( 40, apY, wpstr ) );
- apY -= 15;
- }
- }
+ // temporary
+ // extern bool fgAPAltitudeEnabled( void );
+ // extern bool fgAPHeadingEnabled( void );
+ // extern bool fgAPWayPointEnabled( void );
+ // extern char *fgAPget_TargetDistanceStr( void );
+ // extern char *fgAPget_TargetHeadingStr( void );
+ // extern char *fgAPget_TargetAltitudeStr( void );
+ // extern char *fgAPget_TargetLatLonStr( void );
+
+ int apY = 480 - 80;
+ // char scratch[128];
+ // HUD_TextList.add( fgText( "AUTOPILOT", 20, apY) );
+ // apY -= 15;
+ if( globals->get_autopilot()->get_HeadingEnabled() ) {
+ HUD_TextList.add( fgText( 40, apY,
+ globals->get_autopilot()->get_TargetHeadingStr()) );
+ apY -= 15;
+ }
+ if( globals->get_autopilot()->get_AltitudeEnabled() ) {
+ HUD_TextList.add( fgText( 40, apY,
+ globals->get_autopilot()->get_TargetAltitudeStr()) );
+ apY -= 15;
+ }
+ if( globals->get_autopilot()->get_HeadingMode() ==
+ FGAutopilot::FG_HEADING_WAYPOINT )
+ {
+ char *wpstr;
+ wpstr = globals->get_autopilot()->get_TargetWP1Str();
+ if ( strlen( wpstr ) ) {
+ HUD_TextList.add( fgText( 40, apY, wpstr ) );
+ apY -= 15;
+ }
+ wpstr = globals->get_autopilot()->get_TargetWP2Str();
+ if ( strlen( wpstr ) ) {
+ HUD_TextList.add( fgText( 40, apY, wpstr ) );
+ apY -= 15;
+ }
+ wpstr = globals->get_autopilot()->get_TargetWP3Str();
+ if ( strlen( wpstr ) ) {
+ HUD_TextList.add( fgText( 40, apY, wpstr ) );
+ apY -= 15;
+ }
+ }
- HUD_TextList.draw();
-
- HUD_LineList.draw();
-
-// glEnable(GL_LINE_STIPPLE);
-// glLineStipple( 1, 0x00FF );
-// HUD_StippleLineList.draw();
-// glDisable(GL_LINE_STIPPLE);
-
- if( fgGetBool("/sim/hud/antialiased") ) {
-// glDisable(GL_BLEND);
- glDisable(GL_LINE_SMOOTH);
- glLineWidth(1.0);
- }
-
- glEnable(GL_DEPTH_TEST);
- glEnable(GL_LIGHTING);
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
+ HUD_TextList.draw();
+
+ HUD_LineList.draw();
+
+ // glEnable(GL_LINE_STIPPLE);
+ // glLineStipple( 1, 0x00FF );
+ // HUD_StippleLineList.draw();
+ // glDisable(GL_LINE_STIPPLE);
+
+ if( antialiased_node->getBoolValue() ) {
+ // glDisable(GL_BLEND);
+ glDisable(GL_LINE_SMOOTH);
+ glLineWidth(1.0);
+ }
+
+ glEnable(GL_DEPTH_TEST);
+ glEnable(GL_LIGHTING);
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
}