#include <math.h>
#include <stdlib.h>
-#include <stdio.h> // char related functions
-#include <string.h> // strcmp()
+#include <stdio.h> // char related functions
+#include <string.h> // strcmp()
#include SG_GLU_H
#include <simgear/constants.h>
#include <simgear/debug/logstream.hxx>
-#include <simgear/props/props.hxx>
#include <simgear/misc/sg_path.hxx>
#include <Aircraft/aircraft.hxx>
-#include <Autopilot/xmlauto.hxx>
-#include <GUI/new_gui.hxx>
+//#include <Autopilot/xmlauto.hxx>
+#include <GUI/new_gui.hxx> // FGFontCache
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
#include <Scenery/scenery.hxx>
-#if defined (__sun) || defined ( __sgi )
-extern "C" {
- extern void *memmove(void *, const void *, size_t);
-}
-#endif
-
#include "hud.hxx"
-static char units[5];
-// The following routines obtain information concerning the aircraft's
-// current state and return it to calling instrument display routines.
-// They should eventually be member functions of the aircraft.
-//
+static HUD_Properties *HUDprop = 0;
-deque< instr_item * > HUD_deque;
+static char units[5];
+
+deque<instr_item *> HUD_deque;
-fgTextList HUD_TextList;
-fgLineList HUD_LineList;
-fgLineList HUD_StippleLineList;
+fgTextList HUD_TextList;
+fgLineList HUD_LineList;
+fgLineList HUD_StippleLineList;
fntRenderer *HUDtext = 0;
fntTexFont *HUD_Font = 0;
float HUD_matrix[16];
-
-//$$$ begin - added, Neetha, 28 Nov 2k
-
-static string name;
-static int x;
-static int y;
-static UINT width;
-static UINT height;
-static float factor;
-static float span_units;
-static float division_units;
-static float minor_division = 0;
-static UINT screen_hole;
-static UINT lbl_pos;
-static bool working;
-static string loadfn;
-static UINT options;
-static float maxValue;
-static float minValue;
-static float scaling;
-static UINT major_divs;
-static UINT minor_divs;
-static UINT modulator;
-static int dp_showing = 0;
-static string label_format;
-static string prelabel;
-static string postlabel;
-static int justi;
-static int blinking;
-static float maxBankAngle;
-static float maxSlipAngle;
-static UINT gap_width;
-static bool latitude;
-static bool longitude;
-static bool tick_bottom;
-static bool tick_top;
-static bool tick_right;
-static bool tick_left;
-static bool cap_bottom;
-static bool cap_top;
-static bool cap_right;
-static bool cap_left;
-static float marker_off;
-static string type;
-static bool enable_pointer;
-static string type_pointer;
-static bool frl_spot;
-static bool target;
-static bool vel_vector;
-static bool drift;
-static bool alpha;
-static bool energy;
-static bool climb_dive;
-static bool glide;
-static float glide_slope_val;
-static bool worm_energy;
-static bool waypoint;
-static string type_tick;//hud
-static string length_tick;//hud
-static bool label_box;//hud
-static int digits; //suma
-static float radius; //suma
-static int divisions; //suma
-static int zoom; //suma
-static int zenith; //suma
-static int nadir ; //suma
-static int hat; //suma
-static bool tsi; //suma
-static float rad; //suma
-
-
-static FLTFNPTR load_fn;
-static fgLabelJust justification;
-static const char *pre_label_string = 0;
-static const char *post_label_string = 0;
-
int readHud( istream &input );
int readInstrument ( const SGPropertyNode * node);
-static instr_item * readLadder ( const SGPropertyNode * node);
-static instr_item * readCard ( const SGPropertyNode * node);
-static instr_item * readLabel( const SGPropertyNode * node);
-static instr_item * readTBI( const SGPropertyNode * node);
-//$$$ end - added, Neetha, 28 Nov 2k
static void drawHUD();
static void fgUpdateHUDVirtual();
+
class locRECT {
public:
RECT rect;
locRECT( UINT left, UINT top, UINT right, UINT bottom);
- RECT get_rect(void) { return rect;}
+ RECT get_rect(void) { return rect; }
};
locRECT :: locRECT( UINT left, UINT top, UINT right, UINT bottom)
}
// #define DEBUG
-//========================= End of Class Implementations===================
-// fgHUDInit
-//
-// Constructs a HUD object and then adds in instruments. At the present
-// the instruments are hard coded into the routine. Ultimately these need
-// to be defined by the aircraft's instrumentation records so that the
-// display for a Piper Cub doesn't show the speed range of a North American
-// mustange and the engine readouts of a B36!
-//
-#define INSTRDEFS 21
-
-//$$$ begin - added, Neetha, 28 Nov 2k
-static instr_item *
-readLadder(const SGPropertyNode * node)
-{
-
- instr_item *p;
-
- name = node->getStringValue("name");
- x = node->getIntValue("x");
- y = node->getIntValue("y");
- width = node->getIntValue("width");
- height = node->getIntValue("height");
- factor = node->getFloatValue("compression_factor");
- span_units = node->getFloatValue("span_units");
- division_units = node->getFloatValue("division_units");
- screen_hole = node->getIntValue("screen_hole");
- lbl_pos = node->getIntValue("lbl_pos");
- frl_spot = node->getBoolValue("enable_frl",false);
- target = node->getBoolValue("enable_target_spot",false);
- vel_vector = node->getBoolValue("enable_velocity_vector",false);
- drift = node->getBoolValue("enable_drift_marker",false);
- alpha = node->getBoolValue("enable_alpha_bracket",false);
- energy = node->getBoolValue("enable_energy_marker",false);
- climb_dive = node->getBoolValue("enable_climb_dive_marker",false);
- glide = node->getBoolValue("enable_glide_slope_marker",false);
- glide_slope_val = node->getFloatValue("glide_slope",-4.0);
- worm_energy = node->getBoolValue("enable_energy_marker",false);
- waypoint = node->getBoolValue("enable_waypoint_marker",false);
- working = node->getBoolValue("working");
- zenith = node->getIntValue("zenith"); //suma
- nadir = node->getIntValue("nadir"); //suma
- hat = node->getIntValue("hat");
- // The factor assumes a base of 55 degrees per 640 pixels.
- // Invert to convert the "compression" factor to a
- // pixels-per-degree number.
- if(fgGetBool("/sim/hud/enable3d", true))
- {
- if (HUD_style == 1)
- {
- factor = 1;
- factor = (640./55.) / factor;
- }
- }
-
- SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
-
- p = (instr_item *) new HudLadder( name, x, y,
- width, height, factor,
- get_roll, get_pitch,
- span_units, division_units, minor_division,
- screen_hole, lbl_pos, frl_spot, target, vel_vector,
- drift, alpha, energy, climb_dive,
- glide, glide_slope_val, worm_energy,
- waypoint, working, zenith, nadir, hat);
-
- return p;
-
-} //end readLadder
-
-static instr_item *
-readCard(const SGPropertyNode * node)
-{
-
- instr_item *p;
-
- name = node->getStringValue("name");
- x = node->getIntValue("x");
- y = node->getIntValue("y");
- width = node->getIntValue("width");
- height = node->getIntValue("height");
- loadfn = node->getStringValue("loadfn");
- options = node->getIntValue("options");
- maxValue = node->getFloatValue("maxValue");
- minValue = node->getFloatValue("minValue");
- scaling = node->getFloatValue("disp_scaling");
- major_divs = node->getIntValue("major_divs");
- minor_divs = node->getIntValue("minor_divs");
- modulator = node->getIntValue("modulator");
- span_units = node->getFloatValue("value_span");
- type = node->getStringValue("type");
- tick_bottom = node->getBoolValue("tick_bottom",false);
- tick_top = node->getBoolValue("tick_top",false);
- tick_right = node->getBoolValue("tick_right",false);
- tick_left = node->getBoolValue("tick_left",false);
- cap_bottom = node->getBoolValue("cap_bottom",false);
- cap_top = node->getBoolValue("cap_top",false);
- cap_right = node->getBoolValue("cap_right",false);
- cap_left = node->getBoolValue("cap_left",false);
- marker_off = node->getFloatValue("marker_offset",0.0);
- enable_pointer = node->getBoolValue("enable_pointer",true);
- type_pointer = node->getStringValue("pointer_type");
- type_tick = node->getStringValue("tick_type");//hud Can be 'circle' or 'line'
- length_tick = node->getStringValue("tick_length");//hud For variable length
- working = node->getBoolValue("working");
- radius = node->getFloatValue("radius"); //suma
- divisions = node->getIntValue("divisions"); //suma
- zoom = node->getIntValue("zoom"); //suma
-
- SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
-
-
- if(type=="gauge") {
- span_units = maxValue - minValue;
- }
-
- if (loadfn=="anzg") {
- load_fn = get_anzg;
- } else if (loadfn=="heading") {
- load_fn = get_heading;
- } else if (loadfn=="aoa") {
- load_fn = get_aoa;
- } else if (loadfn=="climb") {
- load_fn = get_climb_rate;
- } else if (loadfn=="altitude") {
- load_fn = get_altitude;
- } else if (loadfn=="agl") {
- load_fn = get_agl;
- } else if (loadfn=="speed") {
- load_fn = get_speed;
- } else if (loadfn=="view_direction") {
- load_fn = get_view_direction;
- } else if (loadfn=="aileronval") {
- load_fn = get_aileronval;
- } else if (loadfn=="elevatorval") {
- load_fn = get_elevatorval;
- } else if (loadfn=="elevatortrimval") {
- load_fn = get_elev_trimval;
- } else if (loadfn=="rudderval") {
- load_fn = get_rudderval;
- } else if (loadfn=="throttleval") {
- load_fn = get_throttleval;
- }
-
-
- if ( (type == "dial") | (type == "tape") ) {
- p = (instr_item *) new hud_card( x,
- y,
- width,
- height,
- load_fn,
- options,
- maxValue, minValue,
- scaling,
- major_divs, minor_divs,
- modulator,
- dp_showing,
- span_units,
- type,
- tick_bottom,
- tick_top,
- tick_right,
- tick_left,
- cap_bottom,
- cap_top,
- cap_right,
- cap_left,
- marker_off,
- enable_pointer,
- type_pointer,
- type_tick,//hud
- length_tick,//hud
- working,
- radius, //suma
- divisions, //suma
- zoom //suma
- );
- } else {
- p = (instr_item *) new gauge_instr( x, // x
- y, // y
- width, // width
- height, // height
- load_fn, // data source
- options,
- scaling,
- maxValue,minValue,
- major_divs, minor_divs,
- dp_showing,
- modulator,
- working);
- }
-
- return p;
-}// end readCard
-
-static instr_item *
-readLabel(const SGPropertyNode * node)
-{
- instr_item *p;
-
- int font_size = (fgGetInt("/sim/startup/xsize") > 1000) ? HUD_FONT_LARGE : HUD_FONT_SMALL;
-
- name = node->getStringValue("name");
- x = node->getIntValue("x");
- y = node->getIntValue("y");
- width = node->getIntValue("width");
- height = node->getIntValue("height");
- loadfn = node->getStringValue("data_source");
- label_format = node->getStringValue("label_format");
- prelabel = node->getStringValue("pre_label_string");
- postlabel = node->getStringValue("post_label_string");
- scaling = node->getFloatValue("scale_data");
- options = node->getIntValue("options");
- justi = node->getIntValue("justification");
- blinking = node->getIntValue("blinking");
- latitude = node->getBoolValue("latitude",false);
- longitude = node->getBoolValue("longitude",false);
- label_box = node->getBoolValue("label_box",false);//hud
- working = node->getBoolValue("working");
- digits = node->getIntValue("digits"); //suma
-
-
- SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
-
-
- if ( justi == 0 ) {
- justification = LEFT_JUST;
- } else {
- if ( justi == 1 ) {
- justification = CENTER_JUST;
- } else {
- if ( justi == 2 ) {
- justification = RIGHT_JUST;
- }
- }
- }
-
- if ( prelabel == "NULL" ) {
- pre_label_string = NULL;
- } else {
- if ( prelabel == "blank" ) {
- pre_label_string = " ";
- } else {
- pre_label_string = prelabel.c_str();
- }
- }
-
- if ( postlabel == "blank" ) {
- post_label_string = " ";
- } else {
- if ( postlabel == "NULL" ) {
- post_label_string = NULL;
- } else {
- if ( postlabel == "units" ) {
- post_label_string = units;
- } else {
- post_label_string = postlabel.c_str();
- }
- }
- }
-
-#ifdef ENABLE_SP_FMDS
- if ( loadfn== "aux1" ) {
- load_fn = get_aux1;
- } else if ( loadfn == "aux2" ) {
- load_fn = get_aux2;
- } else if ( loadfn == "aux3" ) {
- load_fn = get_aux3;
- } else if ( loadfn == "aux4" ) {
- load_fn = get_aux4;
- } else if ( loadfn == "aux5" ) {
- load_fn = get_aux5;
- } else if ( loadfn == "aux6" ) {
- load_fn = get_aux6;
- } else if ( loadfn == "aux7" ) {
- load_fn = get_aux7;
- } else if ( loadfn == "aux8" ) {
- load_fn = get_aux8;
- } else if ( loadfn == "aux9" ) {
- load_fn = get_aux9;
- } else if ( loadfn == "aux10" ) {
- load_fn = get_aux10;
- } else if ( loadfn == "aux11" ) {
- load_fn = get_aux11;
- } else if ( loadfn == "aux12" ) {
- load_fn = get_aux12;
- } else if ( loadfn == "aux13" ) {
- load_fn = get_aux13;
- } else if ( loadfn == "aux14" ) {
- load_fn = get_aux14;
- } else if ( loadfn == "aux15" ) {
- load_fn = get_aux15;
- } else if ( loadfn == "aux16" ) {
- load_fn = get_aux16;
- } else if ( loadfn == "aux17" ) {
- load_fn = get_aux17;
- } else if ( loadfn == "aux18" ) {
- load_fn = get_aux18;
- } else
-#endif
- if ( loadfn == "ax" ) {
- load_fn = get_Ax;
- } else if ( loadfn == "speed" ) {
- load_fn = get_speed;
- } else if ( loadfn == "mach" ) {
- load_fn = get_mach;
- } else if ( loadfn == "altitude" ) {
- load_fn = get_altitude;
- } else if ( loadfn == "agl" ) {
- load_fn = get_agl;
- } else if ( loadfn == "framerate" ) {
- load_fn = get_frame_rate;
- } else if ( loadfn == "heading" ) {
- load_fn = get_heading;
- } else if ( loadfn == "fov" ) {
- load_fn = get_fov;
- } else if ( loadfn == "vfc_tris_culled" ) {
- load_fn = get_vfc_tris_culled;
- } else if ( loadfn == "vfc_tris_drawn" ) {
- load_fn = get_vfc_tris_drawn;
- } else if ( loadfn == "aoa" ) {
- load_fn = get_aoa;
- } else if ( loadfn == "latitude" ) {
- load_fn = get_latitude;
- } else if ( loadfn == "anzg" ) {
- load_fn = get_anzg;
- } else if ( loadfn == "longitude" ) {
- load_fn = get_longitude;
- } else if (loadfn=="throttleval") {
- load_fn = get_throttleval;
- }
-
- p = (instr_item *) new instr_label ( x,
- y,
- width,
- height,
- load_fn,
- label_format.c_str(),
- pre_label_string,
- post_label_string,
- scaling,
- options,
- justification,
- font_size,
- blinking,
- latitude,
- longitude,
- label_box, //hud
- working,
- digits); //suma
-
- return p;
-} // end readLabel
-
-static instr_item *
-readTBI(const SGPropertyNode * node)
-{
-
- instr_item *p;
-
- name = node->getStringValue("name");
- x = node->getIntValue("x");
- y = node->getIntValue("y");
- width = node->getIntValue("width");
- height = node->getIntValue("height");
- maxBankAngle = node->getFloatValue("maxBankAngle");
- maxSlipAngle = node->getFloatValue("maxSlipAngle");
- gap_width = node->getIntValue("gap_width");
- working = node->getBoolValue("working");
- tsi = node->getBoolValue("tsi"); //suma
- rad = node->getFloatValue("rad"); //suma
-
- SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
-
-
- p = (instr_item *) new fgTBI_instr( x,
- y,
- width,
- height,
- get_roll,
- get_sideslip,
- maxBankAngle,
- maxSlipAngle,
- gap_width,
- working,
- tsi, //suma
- rad); //suma
-
- return p;
-} //end readTBI
-
-static instr_item *
-readRunway(const SGPropertyNode * node) {
- name = node->getStringValue("name");
- x = node->getIntValue("x");
- y = node->getIntValue("y");
- width = node->getIntValue("width");
- height = node->getIntValue("height");
- scaling = node->getDoubleValue("scale");
- working = node->getBoolValue("working",true);
- runway_instr *ri = new runway_instr(x,y,width,height,scaling,working);
- double scale = node->getDoubleValue("arrow_scale",1.0);
- ri->setDrawArrow((scale>0)?true:false);
- ri->setDrawArrowAlways((scale>0)?node->getBoolValue("arrow_always"):false);
- ri->setStippleOutline(node->getIntValue("outer_stipple",0xFFFF));
- ri->setStippleCenterline(node->getIntValue("center_stipple",0xFFFF));
- ri->setArrowRotationRadius(node->getDoubleValue("arrow_radius"));
- ri->setArrowScale(scale);
- ri->setLineScale(node->getDoubleValue("line_scale",1.0));
- ri->setScaleDist(node->getDoubleValue("scale_dist_nm"));
- SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
- return (instr_item *) ri;
-}
int readInstrument(const SGPropertyNode * node)
= fgGetNode("/sim/startup/units");
instr_item *HIptr;
-
+
if ( !strcmp(startup_units_node->getStringValue(), "feet") ) {
strcpy(units, " ft");
} else {
if (ladder_group != 0) {
int nLadders = ladder_group->nChildren();
for (int j = 0; j < nLadders; j++) {
-
- HIptr = readLadder(ladder_group->getChild(j));
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
- }// for - ladders
+ HIptr = static_cast<instr_item *>(new HudLadder(ladder_group->getChild(j)));
+ HUD_deque.insert(HUD_deque.begin(), HIptr);
+ }
}
const SGPropertyNode * card_group = node->getNode("cards");
if (card_group != 0) {
int nCards = card_group->nChildren();
for (int j = 0; j < nCards; j++) {
-
- HIptr = readCard(card_group->getChild(j));
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
- }//for - cards
+ const char *type = card_group->getChild(j)->getStringValue("type", "gauge");
+
+ if (!strcmp(type, "gauge"))
+ HIptr = static_cast<instr_item *>(new gauge_instr(card_group->getChild(j)));
+ else if (!strcmp(type, "dial") || !strcmp(type, "tape"))
+ HIptr = static_cast<instr_item *>(new hud_card(card_group->getChild(j)));
+ else {
+ SG_LOG(SG_INPUT, SG_WARN, "HUD: unknown 'card' type: " << type);
+ continue;
+ }
+ HUD_deque.insert(HUD_deque.begin(), HIptr);
+ }
}
const SGPropertyNode * label_group = node->getNode("labels");
if (label_group != 0) {
int nLabels = label_group->nChildren();
for (int j = 0; j < nLabels; j++) {
-
- HIptr = readLabel(label_group->getChild(j));
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
- }//for - labels
+ HIptr = static_cast<instr_item *>(new instr_label(label_group->getChild(j)));
+ HUD_deque.insert(HUD_deque.begin(), HIptr);
+ }
}
const SGPropertyNode * tbi_group = node->getNode("tbis");
if (tbi_group != 0) {
int nTbis = tbi_group->nChildren();
for (int j = 0; j < nTbis; j++) {
-
- HIptr = readTBI(tbi_group->getChild(j));
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
- }//for - tbis
+ HIptr = static_cast<instr_item *>(new fgTBI_instr(tbi_group->getChild(j)));
+ HUD_deque.insert(HUD_deque.begin(), HIptr);
+ }
}
-
+
const SGPropertyNode * rwy_group = node->getNode("runways");
if (rwy_group != 0) {
int nRwy = rwy_group->nChildren();
for (int j = 0; j < nRwy; j++) {
- SG_LOG( SG_COCKPIT, SG_DEBUG,
- "************** Reading runway properties" );
- HIptr = readRunway(rwy_group->getChild(j));
- HUD_deque.insert( HUD_deque.begin(), HIptr);
-
- }//for - runways
- }
+ HIptr = static_cast<instr_item *>(new runway_instr(rwy_group->getChild(j)));
+ HUD_deque.insert(HUD_deque.begin(), HIptr);
+ }
+ }
return 0;
-}//end readinstrument
+} //end readinstrument
-int readHud( istream &input )
+int readHud( istream &input )
{
SGPropertyNode root;
guiErrorMessage("Error reading HUD: ", e);
return 0;
}
-
-
+
+
SG_LOG(SG_INPUT, SG_INFO, "Read properties for " <<
root.getStringValue("name"));
- HUD_deque.erase( HUD_deque.begin(), HUD_deque.end()); // empty the HUD deque
+ HUD_deque.erase( HUD_deque.begin(), HUD_deque.end());
SG_LOG(SG_INPUT, SG_INFO, "Reading Hud instruments");
int nInstruments = instrument_group->nChildren();
for (int i = 0; i < nInstruments; i++) {
-
+
const SGPropertyNode * node = instrument_group->getChild(i);
SGPath path( globals->get_fg_root() );
} catch (const sg_exception &e) {
guiErrorMessage("Error reading HUD instrument: ", e);
continue;
- }
+ }
readInstrument(&root2);
}//for loop(i)
}
+// fgHUDInit
+//
+// Constructs a HUD object and then adds in instruments. At the present
+// the instruments are hard coded into the routine. Ultimately these need
+// to be defined by the aircraft's instrumentation records so that the
+// display for a Piper Cub doesn't show the speed range of a North American
+// mustange and the engine readouts of a B36!
+//
int fgHUDInit( fgAIRCRAFT * /* current_aircraft */ )
{
SG_LOG( SG_COCKPIT, SG_INFO, "Initializing current aircraft HUD" );
string hud_path =
- fgGetString("/sim/hud/path", "Huds/Default/default.xml");
+ fgGetString("/sim/hud/path", "Huds/Default/default.xml");
SGPath path(globals->get_fg_root());
path.append(hud_path);
-
+
ifstream input(path.c_str());
if (!input.good()) {
SG_LOG(SG_INPUT, SG_ALERT,
FGFontCache *fc = globals->get_fontcache();
HUD_Font = fc->getTexFont(fgGetString("/sim/hud/font/name", "Helvetica.txf"));
+ if (!HUD_Font)
+ throw sg_throwable(string("/sim/hud/font/name is not a texture font"));
+
HUD_TextSize = fgGetFloat("/sim/hud/font/size", 10);
HUDtext = new fntRenderer();
HUDtext->setFont(HUD_Font);
HUDtext->setPointSize(HUD_TextSize);
HUD_TextList.setFont( HUDtext );
-
+
+ if (!HUDprop)
+ HUDprop = new HUD_Properties;
return 0; // For now. Later we may use this for an error code.
}
+
int fgHUDInit2( fgAIRCRAFT * /* current_aircraft */ )
{
input.close();
}
+ if (!HUDprop)
+ HUDprop = new HUD_Properties;
return 0; // For now. Later we may use this for an error code.
}
-//$$$ End - added, Neetha, 28 Nov 2k
-
-static int global_day_night_switch = HUD_DAY;
-
-void HUD_masterswitch( bool incr )
-{
- if ( fgGetBool("/sim/hud/visibility") ) {
- if ( global_day_night_switch == HUD_DAY ) {
- global_day_night_switch = HUD_NIGHT;
- } else {
- fgSetBool("/sim/hud/visibility", false);
- }
- } else {
- fgSetBool("/sim/hud/visibility", true);
- global_day_night_switch = HUD_DAY;
- }
-}
-
-void HUD_brightkey( bool incr_bright )
-{
- instr_item *pHUDInstr = HUD_deque[0];
- int brightness = pHUDInstr->get_brightness();
-
- if( fgGetBool("/sim/hud/visibility") ) {
- if( incr_bright ) {
- switch (brightness)
- {
- case HUD_BRT_LIGHT:
- brightness = HUD_BRT_BLACK;
- break;
-
- case HUD_BRT_MEDIUM:
- brightness = HUD_BRT_LIGHT;
- break;
-
- case HUD_BRT_DARK:
- brightness = HUD_BRT_MEDIUM;
- break;
-
- case HUD_BRT_BLACK:
- brightness = HUD_BRT_DARK;
- break;
-
- default:
- brightness = HUD_BRT_BLACK;
- }
- } else {
- switch (brightness)
- {
- case HUD_BRT_LIGHT:
- brightness = HUD_BRT_MEDIUM;
- break;
-
- case HUD_BRT_MEDIUM:
- brightness = HUD_BRT_DARK;
- break;
-
- case HUD_BRT_DARK:
- brightness = HUD_BRT_BLACK;
- break;
-
- case HUD_BRT_BLACK:
- brightness = HUD_BRT_LIGHT;
- break;
-
- default:
- fgSetBool("/sim/hud/visibility", false);
- }
- }
- } else {
- fgSetBool("/sim/hud/visibility", true);
- }
-
- pHUDInstr->SetBrightness( brightness );
-}
+//$$$ End - added, Neetha, 28 Nov 2k
void fgHUDReshape(void) {
}
-static void set_hud_color(float r, float g, float b) {
- static SGPropertyNode_ptr alias = fgGetNode("/sim/hud/antialiased", true);
- static SGPropertyNode_ptr alpha = fgGetNode("/sim/hud/alpha", true);
-
- if (alias->getBoolValue())
- glColor4f(r, g, b, alpha->getFloatValue());
- else
- glColor3f(r, g, b);
-}
-
-
// fgUpdateHUD
//
// Performs a once around the list of calls to instruments installed in
// all C++.
//
void fgUpdateHUD( void ) {
-
+
static const SGPropertyNode *enable3d_node = fgGetNode("/sim/hud/enable3d");
- if( HUD_style == 1 && enable3d_node->getBoolValue() )
- {
+ if ( HUD_style == 1 && enable3d_node->getBoolValue() ) {
fgUpdateHUDVirtual();
return;
}
-
+
static const float normal_aspect = float(640) / float(480);
// note: aspect_ratio is Y/X
float current_aspect = 1.0f/globals->get_current_view()->get_aspect_ratio();
- if( current_aspect > normal_aspect ) {
+ if ( current_aspect > normal_aspect ) {
float aspect_adjust = current_aspect / normal_aspect;
float adjust = 320.0f*aspect_adjust - 320.0f;
fgUpdateHUD( -adjust, 0.0f, 640.0f+adjust, 480.0f );
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
glLoadIdentity();
-
+
// Standard fgfs view direction computation
float lookat[3];
lookat[0] = -sin(SG_DEGREES_TO_RADIANS * view->getHeadingOffset_deg());
lookat[1] = tan(SG_DEGREES_TO_RADIANS * view->getPitchOffset_deg());
lookat[2] = -cos(SG_DEGREES_TO_RADIANS * view->getHeadingOffset_deg());
- if(fabs(lookat[1]) > 9999) lookat[1] = 9999; // FPU sanity
+ if (fabs(lookat[1]) > 9999)
+ lookat[1] = 9999; // FPU sanity
gluLookAt(0, 0, 0, lookat[0], lookat[1], lookat[2], 0, 1, 0);
// Map the -1:1 square to a 55.0x41.25 degree wide patch at z=1.
glPopMatrix();
}
+
void fgUpdateHUD( GLfloat x_start, GLfloat y_start,
GLfloat x_end, GLfloat y_end )
{
glPopMatrix();
}
+
void drawHUD()
{
- if( !HUD_deque.size() ) { // Trust everyone, but ALWAYS cut the cards!
+ if ( !HUD_deque.size() ) // Trust everyone, but ALWAYS cut the cards!
return;
- }
HUD_TextList.erase();
HUD_LineList.erase();
// HUD_StippleLineList.erase();
-
+
glDisable(GL_DEPTH_TEST);
glDisable(GL_LIGHTING);
- static const SGPropertyNode *antialiased_node
- = fgGetNode("/sim/hud/antialiased", true);
static const SGPropertyNode *heading_enabled
= fgGetNode("/autopilot/locks/heading", true);
static const SGPropertyNode *altitude_enabled
static char hud_wp2_text[256];
static char hud_alt_text[256];
- if( antialiased_node->getBoolValue() ) {
- glEnable(GL_LINE_SMOOTH);
- // glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
- glHint(GL_LINE_SMOOTH_HINT,GL_DONT_CARE);
- glLineWidth(2.0);
- } else {
- glLineWidth(1.0);
- }
-
- if( global_day_night_switch == HUD_DAY) {
- switch (HUD_deque[0]->get_brightness())
- {
- case HUD_BRT_LIGHT:
- set_hud_color (0.1f, 0.9f, 0.1f);
- break;
-
- case HUD_BRT_MEDIUM:
- set_hud_color (0.1f, 0.7f, 0.0f);
- break;
-
- case HUD_BRT_DARK:
- set_hud_color (0.0f, 0.6f, 0.0f);
- break;
-
- case HUD_BRT_BLACK:
- set_hud_color( 0.0f, 0.0f, 0.0f);
- break;
+ glEnable(GL_BLEND);
+ if (HUDprop->isTransparent())
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+ else
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- default:
- set_hud_color (0.1f, 0.9f, 0.1f);
- }
+ if (HUDprop->isAntialiased()) {
+ glEnable(GL_LINE_SMOOTH);
+ glAlphaFunc(GL_GREATER, HUDprop->alphaClamp());
+ glHint(GL_LINE_SMOOTH_HINT, GL_DONT_CARE);
+ //glLineWidth(1.5);
} else {
- if( global_day_night_switch == HUD_NIGHT) {
- switch (HUD_deque[0]->get_brightness())
- {
- case HUD_BRT_LIGHT:
- set_hud_color (0.9f, 0.1f, 0.1f);
- break;
-
- case HUD_BRT_MEDIUM:
- set_hud_color (0.7f, 0.0f, 0.1f);
- break;
-
- case HUD_BRT_DARK:
- set_hud_color (0.6f, 0.0f, 0.0f);
- break;
-
- case HUD_BRT_BLACK:
- set_hud_color( 0.0f, 0.0f, 0.0f);
- break;
-
- default:
- set_hud_color (0.6f, 0.0f, 0.0f);
- }
- } else { // Just in case default
- set_hud_color (0.1f, 0.9f, 0.1f);
- }
+ //glLineWidth(1.0);
}
+ HUDprop->setColor();
for_each(HUD_deque.begin(), HUD_deque.end(), HUDdraw());
- HUD_TextList.add( fgText(40, 10, get_formated_gmt_time(), 0) );
+ //HUD_TextList.add( fgText(40, 10, get_formated_gmt_time(), 0) );
int apY = 480 - 80;
-
-
+
+
if (strcmp( heading_enabled->getStringValue(), "dg-heading-hold") == 0 ) {
snprintf( hud_hdg_text, 256, "hdg = %.1f\n",
fgGetDouble("/autopilot/settings/heading-bug-deg") );
string wp0_id = fgGetString( "/autopilot/route-manager/wp[0]/id" );
if ( wp0_id.length() > 0 ) {
- snprintf( hud_wp0_text, 256, "%5s %6.1fnm %s", wp0_id.c_str(),
+ snprintf( hud_wp0_text, 256, "%5s %6.1fnm %s", wp0_id.c_str(),
fgGetDouble( "/autopilot/route-manager/wp[0]/dist" ),
fgGetString( "/autopilot/route-manager/wp[0]/eta" ) );
HUD_TextList.add( fgText( 40, apY, hud_wp0_text ) );
}
string wp1_id = fgGetString( "/autopilot/route-manager/wp[1]/id" );
if ( wp1_id.length() > 0 ) {
- snprintf( hud_wp1_text, 256, "%5s %6.1fnm %s", wp1_id.c_str(),
+ snprintf( hud_wp1_text, 256, "%5s %6.1fnm %s", wp1_id.c_str(),
fgGetDouble( "/autopilot/route-manager/wp[1]/dist" ),
fgGetString( "/autopilot/route-manager/wp[1]/eta" ) );
HUD_TextList.add( fgText( 40, apY, hud_wp1_text ) );
}
string wp2_id = fgGetString( "/autopilot/route-manager/wp-last/id" );
if ( wp2_id.length() > 0 ) {
- snprintf( hud_wp2_text, 256, "%5s %6.1fnm %s", wp2_id.c_str(),
+ snprintf( hud_wp2_text, 256, "%5s %6.1fnm %s", wp2_id.c_str(),
fgGetDouble( "/autopilot/route-manager/wp-last/dist" ),
fgGetString( "/autopilot/route-manager/wp-last/eta" ) );
HUD_TextList.add( fgText( 40, apY, hud_wp2_text ) );
apY -= 15;
}
}
-
+
if ( strcmp( altitude_enabled->getStringValue(), "altitude-hold" ) == 0 ) {
snprintf( hud_alt_text, 256, "alt = %.0f\n",
fgGetDouble("/autopilot/settings/target-altitude-ft") );
}
HUD_TextList.draw();
-
HUD_LineList.draw();
// glEnable(GL_LINE_STIPPLE);
// HUD_StippleLineList.draw();
// glDisable(GL_LINE_STIPPLE);
- if( antialiased_node->getBoolValue() ) {
- // glDisable(GL_BLEND);
+ if (HUDprop->isAntialiased()) {
+ glDisable(GL_ALPHA_TEST);
glDisable(GL_LINE_SMOOTH);
- glLineWidth(1.0);
+ //glLineWidth(1.0);
}
glEnable(GL_DEPTH_TEST);
glEnable(GL_LIGHTING);
}
+
+void fgTextList::draw()
+{
+ if (!Font)
+ return;
+
+ vector<fgText>::iterator curString = List.begin();
+ vector<fgText>::iterator lastString = List.end();
+
+ glPushAttrib(GL_COLOR_BUFFER_BIT);
+ glEnable(GL_BLEND);
+ if (HUDprop->isTransparent())
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+ else
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ if (HUDprop->isAntialiased()) {
+ glEnable(GL_ALPHA_TEST);
+ glAlphaFunc(GL_GREATER, HUDprop->alphaClamp());
+ }
+
+ Font->begin();
+ for (; curString != lastString; curString++)
+ curString->Draw(Font,curString->digit);
+ Font->end();
+
+ glDisable(GL_TEXTURE_2D);
+ glPopAttrib();
+}
+
+
+// HUD property listener class
+//
+HUD_Properties::HUD_Properties() :
+ _current(fgGetNode("/sim/hud/current-color", true)),
+ _visibility(fgGetNode("/sim/hud/visibility", true)),
+ _antialiasing(fgGetNode("/sim/hud/color/antialiased", true)),
+ _transparency(fgGetNode("/sim/hud/color/transparent", true)),
+ _red(fgGetNode("/sim/hud/color/red", true)),
+ _green(fgGetNode("/sim/hud/color/green", true)),
+ _blue(fgGetNode("/sim/hud/color/blue", true)),
+ _alpha(fgGetNode("/sim/hud/color/alpha", true)),
+ _alpha_clamp(fgGetNode("/sim/hud/color/alpha-clamp", true)),
+ _brightness(fgGetNode("/sim/hud/color/brightness", true)),
+ _visible(false),
+ _antialiased(false),
+ _transparent(false),
+ _a(0.67),
+ _cl(0.01)
+{
+ _visibility->addChangeListener(this);
+ _antialiasing->addChangeListener(this);
+ _transparency->addChangeListener(this);
+ _red->addChangeListener(this);
+ _green->addChangeListener(this);
+ _blue->addChangeListener(this);
+ _alpha->addChangeListener(this);
+ _alpha_clamp->addChangeListener(this);
+ _brightness->addChangeListener(this);
+ _current->addChangeListener(this, true);
+}
+
+
+void HUD_Properties::valueChanged(SGPropertyNode *node)
+{
+ if (!strcmp(node->getName(), "current-color")) {
+ int i = node->getIntValue();
+ if (i < 0)
+ i = 0;
+ SGPropertyNode *n = fgGetNode("/sim/hud/palette", true);
+ if ((n = n->getChild("color", i, false))) {
+ if (n->hasValue("red"))
+ _red->setFloatValue(n->getFloatValue("red", 1.0));
+ if (n->hasValue("green"))
+ _green->setFloatValue(n->getFloatValue("green", 1.0));
+ if (n->hasValue("blue"))
+ _blue->setFloatValue(n->getFloatValue("blue", 1.0));
+ if (n->hasValue("alpha"))
+ _alpha->setFloatValue(n->getFloatValue("alpha", 0.67));
+ if (n->hasValue("alpha-clamp"))
+ _alpha_clamp->setFloatValue(n->getFloatValue("alpha-clamp", 0.01));
+ if (n->hasValue("brightness"))
+ _brightness->setFloatValue(n->getFloatValue("brightness", 0.75));
+ if (n->hasValue("antialiased"))
+ _antialiasing->setBoolValue(n->getBoolValue("antialiased", false));
+ if (n->hasValue("transparent"))
+ _transparency->setBoolValue(n->getBoolValue("transparent", false));
+ }
+ }
+ _visible = _visibility->getBoolValue();
+ _transparent = _transparency->getBoolValue();
+ _antialiased = _antialiasing->getBoolValue();
+ float brt = _brightness->getFloatValue();
+ _r = clamp(brt * _red->getFloatValue());
+ _g = clamp(brt * _green->getFloatValue());
+ _b = clamp(brt * _blue->getFloatValue());
+ _a = clamp(_alpha->getFloatValue());
+ _cl = clamp(_alpha_clamp->getFloatValue());
+}
+
+
+void HUD_Properties::setColor() const
+{
+ if (_antialiased)
+ glColor4f(_r, _g, _b, _a);
+ else
+ glColor3f(_r, _g, _b);
+}
+
+