]> git.mxchange.org Git - flightgear.git/blobdiff - src/Cockpit/hud.cxx
Port over remaining Point3D usage to the more type and unit safe SG* classes.
[flightgear.git] / src / Cockpit / hud.cxx
index fcc1ea9306c87f29de5a02d8dfb598ff7589e1a0..e6903caabbdb287910d472112eaefee5586bfb58 100644 (file)
 //
 // You should have received a copy of the GNU General Public License
 // along with this program; if not, write to the Free Software
-// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 //
 // $Id$
 
 #include <simgear/compiler.h>
-#include <simgear/misc/exception.hxx>
+#include <simgear/structure/exception.hxx>
+
+#include <string>
+#include <fstream>
 
 #ifdef HAVE_CONFIG_H
 #  include <config.h>
 #endif
 
-#ifdef HAVE_WINDOWS_H
-#  include <windows.h>
-#endif
-
-#ifdef __BORLANDC__
-#  define exception c_exception
-#endif
 #include <math.h>
-
-#include <GL/glut.h>
 #include <stdlib.h>
-#include STL_STRING
-#include STL_FSTREAM
+#include <stdio.h>              // char related functions
+#include <string.h>             // strcmp()
 
 #include <simgear/constants.h>
 #include <simgear/debug/logstream.hxx>
-#include <simgear/misc/props.hxx>
-//#include <simgear/math/fg_random.h>
-//#include <simgear/math/polar3d.hxx>
+#include <simgear/misc/sg_path.hxx>
+#include <simgear/props/props_io.hxx>
+
+#include <osg/GLU>
 
 #include <Aircraft/aircraft.hxx>
-#include <Autopilot/newauto.hxx>
-#include <GUI/gui.h>
+//#include <Autopilot/xmlauto.hxx>
+#include <GUI/new_gui.hxx>           // FGFontCache
 #include <Main/globals.hxx>
-#include <Main/fg_props.hxx>
-#include <Main/viewmgr.hxx>
-#ifdef FG_NETWORK_OLK
-#include <NetworkOLK/network.h>
-#endif
 #include <Scenery/scenery.hxx>
-//#include <Time/fg_timer.hxx>
-
-#if defined ( __sun__ ) || defined ( __sgi )
-extern "C" {
-  extern void *memmove(void *, const void *, size_t);
-}
-#endif
+#include <Airports/runways.hxx>
 
 #include "hud.hxx"
 
-static char units[5];
 
-// The following routines obtain information concerning the aircraft's
-// current state and return it to calling instrument display routines.
-// They should eventually be member functions of the aircraft.
-//
+static HUD_Properties *HUDprop = 0;
+
+static char units[5];
 
-deque< instr_item * > HUD_deque;
+deque<SGSharedPtr<instr_item> > HUD_deque;
 
-fgTextList         HUD_TextList;
-fgLineList         HUD_LineList;
-fgLineList         HUD_StippleLineList;
+fgTextList HUD_TextList;
+fgLineList HUD_LineList;
+fgLineList HUD_StippleLineList;
 
 fntRenderer *HUDtext = 0;
-float  HUD_TextSize = 0;
+fntTexFont *HUD_Font = 0;
+float HUD_TextSize = 0;
 int HUD_style = 0;
 
 float HUD_matrix[16];
-static float hud_trans_alpha = 0.67f;
-
-
-//$$$ begin - added, Neetha, 28 Nov 2k
-
-static string  name;
-static int             x;
-static int             y;
-static UINT    width;
-static UINT    height;
-static float   factor;
-static float   span_units;
-static float   division_units;
-static float   minor_division = 0;
-static UINT    screen_hole;
-static UINT    lbl_pos;
-static bool    working;
-static string  loadfn;
-static UINT    options;
-static float   maxValue;
-static float   minValue;
-static float   scaling;
-static UINT    major_divs;
-static UINT    minor_divs;
-static UINT    modulator;
-static int     dp_showing = 0;
-static string  label_format;
-static string  prelabel;
-static string  postlabel;
-static int     justi;
-static int             blinking;
-static float   maxBankAngle;
-static float   maxSlipAngle;
-static UINT    gap_width;
-static bool    latitude;
-static bool    longitude;
-static bool    tick_bottom;
-static bool    tick_top;
-static bool    tick_right;
-static bool    tick_left;
-static bool    cap_bottom;
-static bool    cap_top;
-static bool    cap_right;
-static bool    cap_left;
-static float   marker_off;
-static string  type;
-static bool    enable_pointer;
-static string  type_pointer;
-static bool    frl_spot;
-static bool    target;
-static bool    vel_vector;
-static bool    drift;
-static bool    alpha;
-static bool    energy;
-static bool    climb_dive;
-static bool    glide;
-static float   glide_slope_val;
-static bool    worm_energy;
-static bool    waypoint;
-
-static FLTFNPTR load_fn;    
-static fgLabelJust justification;
-static const char *pre_label_string  = 0;
-static const char *post_label_string = 0;
 
 int readHud( istream &input );
 int readInstrument ( const SGPropertyNode * node);
-static instr_item * readLadder ( const SGPropertyNode * node);
-static instr_item * readCard ( const SGPropertyNode * node);
-static instr_item * readLabel( const SGPropertyNode * node);
-static instr_item * readTBI( const SGPropertyNode * node);
-//$$$ end   - added, Neetha, 28 Nov 2k
 
-void fgHUDalphaInit( void );
+static void drawHUD(osg::State*);
+static void fgUpdateHUDVirtual(osg::State*);
+
 
 class locRECT {
-  public:
+public:
     RECT rect;
 
     locRECT( UINT left, UINT top, UINT right, UINT bottom);
-    RECT get_rect(void) { return rect;}
+    RECT get_rect(void) { return rect; }
 };
 
 locRECT :: locRECT( UINT left, UINT top, UINT right, UINT bottom)
 {
-  rect.left   =  left;
-  rect.top    =  top;
-  rect.right  =  right;
-  rect.bottom =  bottom;
+    rect.left   =  left;
+    rect.top    =  top;
+    rect.right  =  right;
+    rect.bottom =  bottom;
 
 }
 // #define DEBUG
 
-#ifdef OLD_CODE
-void drawOneLine( UINT x1, UINT y1, UINT x2, UINT y2)
-{
-  glBegin(GL_LINES);
-  glVertex2f(x1, y1);
-  glVertex2f(x2, y2);
-  glEnd();
-}
-
-void drawOneLine( RECT &rect)
-{
-  glBegin(GL_LINES);
-  glVertex2f(rect.left, rect.top);
-  glVertex2f(rect.right, rect.bottom);
-  glEnd();
-}
-
-//
-// The following code deals with painting the "instrument" on the display
-//
-   /* textString - Bitmap font string */
-
-void textString( int x, int y, char *msg, void *font ){
-
-    if(*msg)
-    {
-//      puDrawString (  NULL, msg, x, y );
-        glRasterPos2f(x, y);
-        while (*msg) {
-            glutBitmapCharacter(font, *msg);
-            msg++;
-        }
-    }
-}
-
-
-/* strokeString - Stroke font string */
-void strokeString(int x, int y, char *msg, void *font, float theta)
-{
-    int xx;
-    int yy;
-    int c;
-    float sintheta,costheta;
-    
-
-    if(*msg)
-    {
-    glPushMatrix();
-    glRotatef(theta * SGD_RADIANS_TO_DEGREES, 0.0, 0.0, 1.0);
-    sintheta = sin(theta);
-    costheta = cos(theta);
-    xx = (int)(x * costheta + y * sintheta);
-    yy = (int)(y * costheta - x * sintheta);
-    glTranslatef( xx, yy, 0);
-    glScalef(.1, .1, 0.0);
-    while( (c=*msg++) ) {
-        glutStrokeCharacter(font, c);
-    }
-    glPopMatrix();
-    }
-}
-
-int getStringWidth ( char *str )
-{
-    if ( HUDtext && str )
-    {
-        float r, l ;
-        guiFntHandle->getBBox ( str, HUD_TextSize, 0, &l, &r, NULL, NULL ) ;
-        return FloatToInt( r - l );
-    }
-    return 0 ;
-}
-#endif // OLD_CODE
-
-//========================= End of Class Implementations===================
-// fgHUDInit
-//
-// Constructs a HUD object and then adds in instruments. At the present
-// the instruments are hard coded into the routine. Ultimately these need
-// to be defined by the aircraft's instrumentation records so that the
-// display for a Piper Cub doesn't show the speed range of a North American
-// mustange and the engine readouts of a B36!
-//
 
-#define INSTRDEFS 21
-
-//$$$ begin - added, Neetha, 28 Nov 2k
-static instr_item * 
-readLadder(const SGPropertyNode * node)
-{
-
-       instr_item *p;
-
-                               name                    = node->getStringValue("name");
-                               x                               = node->getIntValue("x");
-                               y                               = node->getIntValue("y");
-                               width                   = node->getIntValue("width");
-                               height                  = node->getIntValue("height");
-                               factor                  = node->getFloatValue("compression_factor");
-                               span_units              = node->getFloatValue("span_units");
-                               division_units  = node->getFloatValue("division_units");
-                               screen_hole             = node->getIntValue("screen_hole");
-                               lbl_pos                 = node->getIntValue("lbl_pos");
-                               frl_spot                = node->getBoolValue("enable_frl",false);
-                               target                  = node->getBoolValue("enable_target_spot",false);
-                               vel_vector              = node->getBoolValue("enable_velocity_vector",false);
-                               drift                   = node->getBoolValue("enable_drift_marker",false);
-                               alpha                   = node->getBoolValue("enable_alpha_bracket",false);
-                               energy                  = node->getBoolValue("enable_energy_marker",false);
-                               climb_dive              = node->getBoolValue("enable_climb_dive_marker",false);
-                               glide                   = node->getBoolValue("enable_glide_slope_marker",false);
-                               glide_slope_val = node->getFloatValue("glide_slope",-4.0);
-                               worm_energy             = node->getBoolValue("enable_energy_marker",false);
-                               waypoint                = node->getBoolValue("enable_waypoint_marker",false);
-                               working                 = node->getBoolValue("working");
-
-                               SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
-       
-                               
-                               p = (instr_item *) new HudLadder( name, x, y,
-                                        width, height, factor,
-                                                                               get_roll, get_pitch,
-                                                                               span_units, division_units, minor_division,
-                                                                               screen_hole, lbl_pos, frl_spot, target, vel_vector, 
-                                                                               drift, alpha, energy, climb_dive, 
-                                                                               glide, glide_slope_val, worm_energy, 
-                                                                               waypoint, working);
-                               
-                               return p;
-               
-} //end readLadder
-
-static instr_item * 
-readCard(const SGPropertyNode * node)
-{
-
-       instr_item *p;
-
-                               name                    = node->getStringValue("name");
-                               x                               = node->getIntValue("x");
-                               y                               = node->getIntValue("y");
-                               width                   = node->getIntValue("width");
-                               height                  = node->getIntValue("height");
-                               loadfn                  = node->getStringValue("loadfn");
-                               options                 = node->getIntValue("options");
-                               maxValue                = node->getFloatValue("maxValue");
-                               minValue                = node->getFloatValue("minValue");
-                               scaling                 = node->getFloatValue("disp_scaling");
-                               major_divs              = node->getIntValue("major_divs");
-                               minor_divs              = node->getIntValue("minor_divs");
-                               modulator               = node->getIntValue("modulator");
-                               span_units              = node->getFloatValue("value_span");
-                               type                    = node->getStringValue("type");
-                               tick_bottom         = node->getBoolValue("tick_bottom",false);
-                               tick_top                = node->getBoolValue("tick_top",false);
-                               tick_right              = node->getBoolValue("tick_right",false);
-                               tick_left               = node->getBoolValue("tick_left",false);
-                               cap_bottom              = node->getBoolValue("cap_bottom",false);
-                               cap_top                 = node->getBoolValue("cap_top",false);
-                               cap_right               = node->getBoolValue("cap_right",false);
-                               cap_left                = node->getBoolValue("cap_left",false);
-                               marker_off              = node->getFloatValue("marker_offset",0.0);
-                               enable_pointer  = node->getBoolValue("enable_pointer",true);
-                               type_pointer    = node->getStringValue("pointer_type");
-                               working                 = node->getBoolValue("working");
-
-
-                               SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
-
-
-                               if(type=="guage")
-                                       span_units = maxValue - minValue;
-
-                               if(loadfn=="anzg")
-                                       load_fn = get_anzg;
-                               else                            
-                               if(loadfn=="heading")
-                                       load_fn = get_heading;
-                               else
-                               if(loadfn=="aoa")
-                                       load_fn = get_aoa;
-                               else
-                               if(loadfn=="climb")
-                                       load_fn = get_climb_rate;
-                               else
-                               if(loadfn=="altitude")
-                                       load_fn = get_altitude;
-                               else
-                               if(loadfn=="agl")
-                                       load_fn = get_agl;
-                               else
-                               if(loadfn=="speed")
-                                       load_fn = get_speed;
-                               else
-                               if(loadfn=="view_direction")
-                                       load_fn = get_view_direction;
-                               else
-                               if(loadfn=="aileronval")
-                                       load_fn = get_aileronval;
-                               else
-                               if(loadfn=="elevatorval")
-                                       load_fn = get_elevatorval;
-                               else
-                               if(loadfn=="rudderval")
-                                       load_fn = get_rudderval;
-                               else
-                               if(loadfn=="throttleval")
-                                       load_fn = get_throttleval;
-
-
-                               p = (instr_item *) new hud_card(        x,
-                                                                                                               y,  
-                                                                                                               width,
-                                                                                                               height,
-                                                                           load_fn,
-                                                                                                               options,
-                                                                                                               maxValue, minValue,
-                                                                                                               scaling,
-                                                                                                               major_divs, minor_divs,
-                                                                                                               modulator,
-                                                                                                               dp_showing,
-                                                                                                               span_units,
-                                                                                                               type,
-                                                                                                               tick_bottom,
-                                                                                                               tick_top,
-                                                                                                               tick_right,
-                                                                                                               tick_left,
-                                                                                                               cap_bottom,
-                                                                                                               cap_top,
-                                                                                                               cap_right,
-                                                                                                               cap_left,
-                                                                                                               marker_off,
-                                                                                                               enable_pointer,
-                                                                                                               type_pointer,
-                                                                                                               working);
-                                       return p;
-}// end readCard
-
-static instr_item *
-readLabel(const SGPropertyNode * node)
-{
-       instr_item *p;
-
-       int font_size = (fgGetInt("/sim/startup/xsize") > 1000) ? LARGE : SMALL;
-
-        name                           = node->getStringValue("name");
-        x                   = node->getIntValue("x");
-        y                   = node->getIntValue("y");
-        width               = node->getIntValue("width");
-        height                         = node->getIntValue("height");
-        loadfn                         = node->getStringValue("data_source");
-        label_format           = node->getStringValue("label_format");
-        prelabel                       = node->getStringValue("pre_label_string");
-        postlabel                      = node->getStringValue("post_label_string");
-        scaling                                = node->getFloatValue("scale_data");
-        options                                = node->getIntValue("options");
-        justi                          = node->getIntValue("justification");
-        blinking            = node->getIntValue("blinking");
-        latitude                       = node->getBoolValue("latitude",false);
-        longitude                      = node->getBoolValue("longitude",false);
-        working             = node->getBoolValue("working");
-
-
-        SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
-
-
-        if ( justi == 0 ) {
-            justification = LEFT_JUST;
-        } else {
-            if ( justi == 1 ) {
-                justification = CENTER_JUST;
-            } else {
-                if ( justi == 2 ) {
-                    justification = RIGHT_JUST;
-                }
-            }
-        }
-
-        if ( prelabel == "NULL" ) {
-            pre_label_string = NULL;
-        } else {
-            if ( prelabel == "blank" ) {
-                pre_label_string = " ";
-            } else {
-                pre_label_string = prelabel.c_str();
-            }
-        }
-
-        if ( postlabel == "blank" ) {
-            post_label_string = " ";
-        } else {
-            if ( postlabel == "NULL" ) {
-                post_label_string = NULL;
-            } else {
-                if ( postlabel == "units" ) {
-                    post_label_string = units;
-                } else {
-                    post_label_string = postlabel.c_str();
-                }
-            }
-        }
-
-        if ( loadfn == "aux16" ) {
-            load_fn = get_aux16;
-        } else if ( loadfn == "aux17" ) {
-            load_fn = get_aux17;
-        } else if ( loadfn == "aux9" ) {
-            load_fn = get_aux9;
-        } else if ( loadfn == "aux11" ) {
-            load_fn = get_aux11;
-        } else if ( loadfn == "aux12" ) {
-            load_fn = get_aux12;
-        } else if ( loadfn == "aux10" ) {
-            load_fn = get_aux10;
-        } else if ( loadfn == "aux13" ) {
-            load_fn = get_aux13;
-        } else if ( loadfn == "aux14" ) {
-            load_fn = get_aux14;
-        } else if ( loadfn == "aux15" ) {
-            load_fn = get_aux15;
-        } else if ( loadfn == "aux8" ) {
-            load_fn = get_aux8;
-        } else if ( loadfn == "ax" ) {
-            load_fn = get_Ax;
-        } else if ( loadfn == "speed" ) {
-            load_fn = get_speed;
-        } else if ( loadfn == "mach" ) {
-            load_fn = get_mach;
-        } else if ( loadfn == "altitude" ) {
-            load_fn = get_altitude;
-        } else if ( loadfn == "agl" ) {
-            load_fn = get_agl;
-        } else if ( loadfn == "framerate" ) {
-            load_fn = get_frame_rate;
-        } else if ( loadfn == "heading" ) {
-            load_fn = get_heading;
-        } else if ( loadfn == "fov" ) {
-            load_fn = get_fov;
-        } else if ( loadfn == "vfc_tris_culled" ) {
-            load_fn = get_vfc_tris_culled;
-        } else if ( loadfn == "vfc_tris_drawn" ) {
-            load_fn = get_vfc_tris_drawn;
-        } else if ( loadfn == "aoa" ) {
-            load_fn = get_aoa;
-        } else if ( loadfn == "latitude" ) {
-            load_fn  = get_latitude;
-        } else if ( loadfn == "longitude" ) {
-            load_fn   = get_longitude;
-        }
-
-        p = (instr_item *) new instr_label ( x,
-                                             y,
-                                             width,
-                                             height,
-                                             load_fn,
-                                             label_format.c_str(),
-                                             pre_label_string,
-                                             post_label_string,
-                                             scaling,
-                                             options,
-                                             justification,
-                                             font_size,
-                                             blinking,
-                                             latitude,
-                                             longitude,
-                                             working);
-
-        return p;
-} // end readLabel
-
-static instr_item * 
-readTBI(const SGPropertyNode * node)
-{
-
-       instr_item *p;
-
-        name           = node->getStringValue("name");
-        x              = node->getIntValue("x");
-        y              = node->getIntValue("y");
-        width          = node->getIntValue("width");
-        height         = node->getIntValue("height");
-        maxBankAngle   = node->getFloatValue("maxBankAngle");
-        maxSlipAngle   = node->getFloatValue("maxSlipAngle");
-        gap_width      = node->getIntValue("gap_width");
-        working        = node->getBoolValue("working");
-
-        SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
-
-
-        p = (instr_item *) new fgTBI_instr(    x,
-                                                y,  
-                                                width,
-                                                height,
-                                                get_roll,
-                                                get_sideslip,
-                                                maxBankAngle, 
-                                                maxSlipAngle,
-                                                gap_width,
-                                                working);
-
-        return p;
-} //end readTBI
 
 
 int readInstrument(const SGPropertyNode * node)
 {
+    static const SGPropertyNode *startup_units_node
+        = fgGetNode("/sim/startup/units");
 
     instr_item *HIptr;
-    
-    if ( fgGetString("/sim/startup/units") == "feet" ) {
+
+    if ( !strcmp(startup_units_node->getStringValue(), "feet") ) {
         strcpy(units, " ft");
     } else {
         strcpy(units, " m");
@@ -598,72 +115,79 @@ int readInstrument(const SGPropertyNode * node)
     if (ladder_group != 0) {
         int nLadders = ladder_group->nChildren();
         for (int j = 0; j < nLadders; j++) {
-            
-            HIptr = readLadder(ladder_group->getChild(j));
-            HUD_deque.insert( HUD_deque.begin(), HIptr);
-                                       
-        }// for - ladders
+            HIptr = static_cast<instr_item *>(new HudLadder(ladder_group->getChild(j)));
+            HUD_deque.insert(HUD_deque.begin(), HIptr);
+        }
     }
 
     const SGPropertyNode * card_group = node->getNode("cards");
     if (card_group != 0) {
         int nCards = card_group->nChildren();
         for (int j = 0; j < nCards; j++) {
-            
-            HIptr = readCard(card_group->getChild(j));
-            HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-        }//for - cards
+            const char *type = card_group->getChild(j)->getStringValue("type", "gauge");
+
+            if (!strcmp(type, "gauge"))
+                HIptr = static_cast<instr_item *>(new gauge_instr(card_group->getChild(j)));
+            else if (!strcmp(type, "dial") || !strcmp(type, "tape"))
+                HIptr = static_cast<instr_item *>(new hud_card(card_group->getChild(j)));
+            else {
+                SG_LOG(SG_INPUT, SG_WARN, "HUD: unknown 'card' type: " << type);
+                continue;
+            }
+            HUD_deque.insert(HUD_deque.begin(), HIptr);
+        }
     }
 
     const SGPropertyNode * label_group = node->getNode("labels");
     if (label_group != 0) {
         int nLabels = label_group->nChildren();
         for (int j = 0; j < nLabels; j++) {
-
-            HIptr = readLabel(label_group->getChild(j));
-            HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-        }//for - labels
+            HIptr = static_cast<instr_item *>(new instr_label(label_group->getChild(j)));
+            HUD_deque.insert(HUD_deque.begin(), HIptr);
+        }
     }
 
     const SGPropertyNode * tbi_group = node->getNode("tbis");
     if (tbi_group != 0) {
         int nTbis = tbi_group->nChildren();
         for (int j = 0; j < nTbis; j++) {
+            HIptr = static_cast<instr_item *>(new fgTBI_instr(tbi_group->getChild(j)));
+            HUD_deque.insert(HUD_deque.begin(), HIptr);
+        }
+    }
 
-            HIptr = readTBI(tbi_group->getChild(j));
-            HUD_deque.insert( HUD_deque.begin(), HIptr);
-
-        }//for - tbis
+    const SGPropertyNode * rwy_group = node->getNode("runways");
+    if (rwy_group != 0) {
+        int nRwy = rwy_group->nChildren();
+        for (int j = 0; j < nRwy; j++) {
+            HIptr = static_cast<instr_item *>(new runway_instr(rwy_group->getChild(j)));
+            HUD_deque.insert(HUD_deque.begin(), HIptr);
+        }
     }
     return 0;
-}//end readinstrument
+} //end readinstrument
 
 
-int readHud( istream &input ) 
+int readHud( istream &input )
 {
 
     SGPropertyNode root;
 
     try {
-      readProperties(input, &root);
-    } catch (const sg_io_exception &e) {
-      string message = "Error reading HUD: ";
-      message += e.getMessage();
-      message += "\n at ";
-      message += e.getLocation().asString();
-      SG_LOG(SG_INPUT, SG_ALERT, message);
-      mkDialog(message.c_str());
-      return 0;
+        readProperties(input, &root);
+    } catch (const sg_exception &e) {
+        guiErrorMessage("Error reading HUD: ", e);
+        return 0;
     }
-  
-       
+
+
     SG_LOG(SG_INPUT, SG_INFO, "Read properties for  " <<
            root.getStringValue("name"));
 
+    if (!root.getNode("depreciated"))
+        SG_LOG(SG_INPUT, SG_ALERT, "WARNING: use of depreciated old HUD");
 
-    HUD_deque.erase( HUD_deque.begin(), HUD_deque.end());  // empty the HUD deque
+    HUD_deque.erase( HUD_deque.begin(), HUD_deque.end());
 
 
     SG_LOG(SG_INPUT, SG_INFO, "Reading Hud instruments");
@@ -672,7 +196,7 @@ int readHud( istream &input )
     int nInstruments = instrument_group->nChildren();
 
     for (int i = 0; i < nInstruments; i++) {
-               
+
         const SGPropertyNode * node = instrument_group->getChild(i);
 
         SGPath path( globals->get_fg_root() );
@@ -683,58 +207,78 @@ int readHud( istream &input )
                << " from "
                << path.str());
 
-
         SGPropertyNode root2;
-       try {
-         readProperties(path.str(), &root2);
-       } catch (const sg_io_exception &e) {
-         string message = "Error reading HUD instrument: ";
-         message += e.getMessage();
-         message += "\n at ";
-         message += e.getLocation().asString();
-         SG_LOG(SG_INPUT, SG_ALERT, message);
-         mkDialog(message.c_str());
-         continue;
-       }
-       readInstrument(&root2);
+        try {
+            readProperties(path.str(), &root2);
+        } catch (const sg_exception &e) {
+            guiErrorMessage("Error reading HUD instrument: ", e);
+            continue;
+        }
+        readInstrument(&root2);
     }//for loop(i)
 
     return 0;
 }
 
 
+// fgHUDInit
+//
+// Constructs a HUD object and then adds in instruments. At the present
+// the instruments are hard coded into the routine. Ultimately these need
+// to be defined by the aircraft's instrumentation records so that the
+// display for a Piper Cub doesn't show the speed range of a North American
+// mustange and the engine readouts of a B36!
+//
 int fgHUDInit( fgAIRCRAFT * /* current_aircraft */ )
 {
 
-
     HUD_style = 1;
 
     SG_LOG( SG_COCKPIT, SG_INFO, "Initializing current aircraft HUD" );
 
     string hud_path =
-       fgGetString("/sim/hud/path", "Huds/Default/default.xml");
+        fgGetString("/sim/hud/path", "Huds/Default/default.xml");
     SGPath path(globals->get_fg_root());
     path.append(hud_path);
-       
+
     ifstream input(path.c_str());
-    if (!input.good()) 
-        {
-            SG_LOG(SG_INPUT, SG_ALERT,
-                   "Cannot read Hud configuration from " << path.str());
-        } 
-    else 
-        {
-            readHud(input);
-            input.close();
-        }
+    if (!input.good()) {
+        SG_LOG(SG_INPUT, SG_ALERT,
+               "Cannot read Hud configuration from " << path.str());
+    } else {
+        readHud(input);
+        input.close();
+    }
+
+    if ( HUDtext ) {
+        // this chunk of code is not necessarily thread safe if the
+        // compiler optimizer reorders these statements.  Note that
+        // "delete ptr" does not set "ptr = NULL".  We have to do that
+        // ourselves.
+        fntRenderer *tmp = HUDtext;
+        HUDtext = NULL;
+        delete tmp;
+    }
 
-    fgHUDalphaInit();
-    fgHUDReshape();
+    FGFontCache *fc = globals->get_fontcache();
+    HUD_Font = fc->getTexFont(fgGetString("/sim/hud/font/name", "Helvetica.txf"));
+    if (!HUD_Font)
+        throw sg_throwable(string("/sim/hud/font/name is not a texture font"));
 
+    HUD_TextSize = fgGetFloat("/sim/hud/font/size", 10);
+
+    HUDtext = new fntRenderer();
+    HUDtext->setFont(HUD_Font);
+    HUDtext->setPointSize(HUD_TextSize);
+    HUD_TextList.setFont( HUDtext );
+
+    if (!HUDprop)
+        HUDprop = new HUD_Properties;
     return 0;  // For now. Later we may use this for an error code.
 
 }
 
+
 int fgHUDInit2( fgAIRCRAFT * /* current_aircraft */ )
 {
 
@@ -750,443 +294,345 @@ int fgHUDInit2( fgAIRCRAFT * /* current_aircraft */ )
     if (!input.good()) {
         SG_LOG(SG_INPUT, SG_ALERT,
                "Cannot read Hud configuration from " << path.str());
-    } 
-    else {
+    } else {
         readHud(input);
         input.close();
     }
 
+    if (!HUDprop)
+        HUDprop = new HUD_Properties;
     return 0;  // For now. Later we may use this for an error code.
 
 }
-//$$$ End - added, Neetha, 28 Nov 2k  
+//$$$ End - added, Neetha, 28 Nov 2k
 
-static int global_day_night_switch = DAY;
 
-void HUD_masterswitch( bool incr )
-{
-    if ( fgGetBool("/sim/hud/visibility") ) {
-       if ( global_day_night_switch == DAY ) {
-           global_day_night_switch = NIGHT;
-       } else {
-           fgSetBool("/sim/hud/visibility", false);
-       }
+// fgUpdateHUD
+//
+// Performs a once around the list of calls to instruments installed in
+// the HUD object with requests for redraw. Kinda. It will when this is
+// all C++.
+//
+void fgUpdateHUD( osg::State* state ) {
+
+    static const SGPropertyNode *enable3d_node = fgGetNode("/sim/hud/enable3d");
+    if ( HUD_style == 1 && enable3d_node->getBoolValue() ) {
+        fgUpdateHUDVirtual(state);
+        return;
+    }
+
+    static const float normal_aspect = float(640) / float(480);
+    // note: aspect_ratio is Y/X
+    float current_aspect = 1.0f/globals->get_current_view()->get_aspect_ratio();
+    if ( current_aspect > normal_aspect ) {
+        float aspect_adjust = current_aspect / normal_aspect;
+        float adjust = 320.0f*aspect_adjust - 320.0f;
+        fgUpdateHUD( state, -adjust, 0.0f, 640.0f+adjust, 480.0f );
     } else {
-        fgSetBool("/sim/hud/visibility", true);
-       global_day_night_switch = DAY;
-    }  
+        float aspect_adjust = normal_aspect / current_aspect;
+        float adjust = 240.0f*aspect_adjust - 240.0f;
+        fgUpdateHUD( state, 0.0f, -adjust, 640.0f, 480.0f+adjust );
+    }
 }
 
-void HUD_brightkey( bool incr_bright )
+void fgUpdateHUDVirtual(osg::State* state)
 {
-    instr_item *pHUDInstr = HUD_deque[0];
-    int brightness        = pHUDInstr->get_brightness();
-
-    if( fgGetBool("/sim/hud/visibility") ) {
-       if( incr_bright ) {
-           switch (brightness)
-               {
-               case BRT_LIGHT:
-                   brightness = BRT_BLACK;
-                   break;
-
-               case BRT_MEDIUM:
-                   brightness = BRT_LIGHT;
-                   break;
-
-               case BRT_DARK:
-                   brightness = BRT_MEDIUM;
-                   break;
-
-               case BRT_BLACK:
-                   brightness = BRT_DARK;
-                   break;
-
-               default:
-                   brightness = BRT_BLACK;
-               }
-       } else {
-           switch (brightness)
-               {
-               case BRT_LIGHT:
-                   brightness = BRT_MEDIUM;
-                   break;
-
-               case BRT_MEDIUM:
-                   brightness = BRT_DARK;
-                   break;
-
-               case BRT_DARK:
-                   brightness = BRT_BLACK;
-                   break;
-
-               case BRT_BLACK:
-                   brightness = BRT_LIGHT;
-                   break;
-
-               default:
-                   fgSetBool("/sim/hud/visibility", false);
-               }
-       }
-    } else {
-       fgSetBool("/sim/hud/visibility", true);
-    }
+    FGViewer* view = globals->get_current_view();
 
-    pHUDInstr->SetBrightness( brightness );
+    // Standard fgfs projection, with essentially meaningless clip
+    // planes (we'll map the whole HUD plane to z=-1)
+    glMatrixMode(GL_PROJECTION);
+    glPushMatrix();
+    glLoadIdentity();
+    gluPerspective(view->get_v_fov(), 1/view->get_aspect_ratio(), 0.1, 10);
+
+    glMatrixMode(GL_MODELVIEW);
+    glPushMatrix();
+    glLoadIdentity();
+
+    // Standard fgfs view direction computation
+    float lookat[3];
+    lookat[0] = -sin(SG_DEGREES_TO_RADIANS * view->getHeadingOffset_deg());
+    lookat[1] = tan(SG_DEGREES_TO_RADIANS * view->getPitchOffset_deg());
+    lookat[2] = -cos(SG_DEGREES_TO_RADIANS * view->getHeadingOffset_deg());
+    if (fabs(lookat[1]) > 9999)
+        lookat[1] = 9999; // FPU sanity
+    gluLookAt(0, 0, 0, lookat[0], lookat[1], lookat[2], 0, 1, 0);
+
+    // Map the -1:1 square to a 55.0x41.25 degree wide patch at z=1.
+    // This is the default fgfs field of view, which the HUD files are
+    // written to assume.
+    float dx = 0.52056705; // tan(55/2)
+    float dy = dx * 0.75;  // assumes 4:3 aspect ratio
+    float m[16];
+    m[0] = dx; m[4] =  0; m[ 8] = 0; m[12] = 0;
+    m[1] =  0; m[5] = dy; m[ 9] = 0; m[13] = 0;
+    m[2] =  0; m[6] =  0; m[10] = 1; m[14] = 0;
+    m[3] =  0; m[7] =  0; m[11] = 0; m[15] = 1;
+    glMultMatrixf(m);
+
+    // Convert the 640x480 "HUD standard" coordinate space to a square
+    // about the origin in the range [-1:1] at depth of -1
+    glScalef(1./320, 1./240, 1);
+    glTranslatef(-320, -240, -1);
+
+    // Do the deed
+    drawHUD(state);
+
+    // Clean up our mess
+    glMatrixMode(GL_PROJECTION);
+    glPopMatrix();
+    glMatrixMode(GL_MODELVIEW);
+    glPopMatrix();
 }
 
 
-#define fgAP_CLAMP(val,min,max) ( (val) = (val) > (max) ? (max) : (val) < (min) ? (min) : (val) )
+void fgUpdateHUD( osg::State* state, GLfloat x_start, GLfloat y_start,
+                  GLfloat x_end, GLfloat y_end )
+{
+    glMatrixMode(GL_PROJECTION);
+    glPushMatrix();
+    glLoadIdentity();
+    gluOrtho2D(x_start, x_end, y_start, y_end);
 
-static puDialogBox *HUDalphaDialog;
-static puText      *HUDalphaText;
-static puSlider    *HUDalphaHS0;
-//static puText      *HUDtextText;
-//static puSlider    *HUDalphaHS1;
-static char         SliderText[2][ 8 ];
+    glMatrixMode(GL_MODELVIEW);
+    glPushMatrix();
+    glLoadIdentity();
 
-static void alpha_adj( puObject *hs ) {
-    float val ;
+    drawHUD(state);
 
-    hs-> getValue ( &val ) ;
-    fgAP_CLAMP ( val, 0.1, 1.0 ) ;
-    // printf ( "maxroll_adj( %p ) %f %f\n", hs, val, MaxRollAdjust * val ) ;
-    hud_trans_alpha = val;
-    sprintf( SliderText[ 0 ], "%05.2f", hud_trans_alpha );
-    HUDalphaText -> setLabel ( SliderText[ 0 ] ) ;
+    glMatrixMode(GL_PROJECTION);
+    glPopMatrix();
+    glMatrixMode(GL_MODELVIEW);
+    glPopMatrix();
 }
 
-void fgHUDalphaAdjust( puObject * ) {
-    fgSetBool("/sim/hud/antialiased", true);
-    FG_PUSH_PUI_DIALOG( HUDalphaDialog );
-}
 
-static void goAwayHUDalphaAdjust (puObject *)
+void drawHUD(osg::State* state)
 {
-    FG_POP_PUI_DIALOG( HUDalphaDialog );
-}
+    if ( !HUD_deque.size() ) // Trust everyone, but ALWAYS cut the cards!
+        return;
+
+    HUD_TextList.erase();
+    HUD_LineList.erase();
+    // HUD_StippleLineList.erase();
+
+    glDisable(GL_DEPTH_TEST);
+    glDisable(GL_LIGHTING);
+
+    static const SGPropertyNode *heading_enabled
+        = fgGetNode("/autopilot/locks/heading", true);
+    static const SGPropertyNode *altitude_enabled
+        = fgGetNode("/autopilot/locks/altitude", true);
+
+    static char hud_hdg_text[256];
+    static char hud_wp0_text[256];
+    static char hud_wp1_text[256];
+    static char hud_wp2_text[256];
+    static char hud_alt_text[256];
+
+    glEnable(GL_BLEND);
+    if (HUDprop->isTransparent())
+        glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+    else
+        glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+    if (HUDprop->isAntialiased()) {
+        glEnable(GL_LINE_SMOOTH);
+        glAlphaFunc(GL_GREATER, HUDprop->alphaClamp());
+        glHint(GL_LINE_SMOOTH_HINT, GL_DONT_CARE);
+        //glLineWidth(1.5);
+    } else {
+        //glLineWidth(1.0);
+    }
 
-static void cancelHUDalphaAdjust (puObject *)
-{
-    fgSetBool("/sim/hud/antialiased", false);
-    FG_POP_PUI_DIALOG( HUDalphaDialog );
-}
+    HUDprop->setColor();
+    for_each(HUD_deque.begin(), HUD_deque.end(), HUDdraw());
+
+    //HUD_TextList.add( fgText(40, 10, get_formated_gmt_time(), 0) );
+
+
+    int apY = 480 - 80;
 
-// Done once at system initialization
-void fgHUDalphaInit( void ) {
-
-    // printf("fgHUDalphaInit\n");
-#define HORIZONTAL  FALSE
-
-    int DialogX = 40;
-    int DialogY = 100;
-    int DialogWidth = 240;
-
-    char Label[] =  "HUD Adjuster";
-    char *s;
-
-    int labelX = (DialogWidth / 2) -
-        (puGetStringWidth( puGetDefaultLabelFont(), Label ) / 2);
-       
-    int nSliders = 1;
-    int slider_x = 10;
-    int slider_y = 55;
-    int slider_width = 220;
-    int slider_title_x = 15;
-    int slider_value_x = 160;
-    float slider_delta = 0.05f;
-
-    puFont HUDalphaLegendFont;
-    puFont HUDalphaLabelFont;
-    puGetDefaultFonts ( &HUDalphaLegendFont, &HUDalphaLabelFont );
-       
-    HUDalphaDialog = new puDialogBox ( DialogX, DialogY ); {
-        int horiz_slider_height = puGetStringHeight (HUDalphaLabelFont) +
-            puGetStringDescender (HUDalphaLabelFont) +
-            PUSTR_TGAP + PUSTR_BGAP + 5;
-
-        /* puFrame *
-            HUDalphaFrame = new puFrame ( 0, 0, DialogWidth,
-                                          85 + nSliders
-                                          * horiz_slider_height ); */
-
-        puText *
-            HUDalphaDialogMessage = new puText ( labelX,
-                                                 52 + nSliders
-                                                 * horiz_slider_height );
-        HUDalphaDialogMessage -> setDefaultValue ( Label );
-        HUDalphaDialogMessage -> getDefaultValue ( &s );
-        HUDalphaDialogMessage -> setLabel        ( s );
-
-        HUDalphaHS0 = new puSlider ( slider_x, slider_y,
-                                     slider_width, HORIZONTAL ) ;
-        HUDalphaHS0->     setDelta ( slider_delta ) ;
-        HUDalphaHS0->     setValue ( hud_trans_alpha ) ;
-        HUDalphaHS0->    setCBMode ( PUSLIDER_DELTA ) ;
-        HUDalphaHS0->  setCallback ( alpha_adj ) ;
-
-        puText *
-            HUDalphaTitle =      new puText ( slider_title_x, slider_y ) ;
-        HUDalphaTitle-> setDefaultValue ( "Alpha" ) ;
-        HUDalphaTitle-> getDefaultValue ( &s ) ;
-        HUDalphaTitle->        setLabel ( s ) ;
-               
-        HUDalphaText = new puText ( slider_value_x, slider_y ) ;
-        sprintf( SliderText[ 0 ], "%05.2f", hud_trans_alpha );
-        HUDalphaText-> setLabel ( SliderText[ 0 ] ) ;
-
-        puOneShot *
-            HUDalphaOkButton =     new puOneShot ( 10, 10, 60, 45 );
-        HUDalphaOkButton->         setLegend ( gui_msg_OK );
-        HUDalphaOkButton-> makeReturnDefault ( TRUE );
-        HUDalphaOkButton->       setCallback ( goAwayHUDalphaAdjust );
-
-        puOneShot *
-            HUDalphaNoButton = new puOneShot ( 160, 10, 230, 45 );
-        HUDalphaNoButton->     setLegend ( gui_msg_CANCEL );
-        HUDalphaNoButton->   setCallback ( cancelHUDalphaAdjust );
+
+    if (strcmp( heading_enabled->getStringValue(), "dg-heading-hold") == 0 ) {
+        snprintf( hud_hdg_text, 256, "hdg = %.1f\n",
+                  fgGetDouble("/autopilot/settings/heading-bug-deg") );
+        HUD_TextList.add( fgText( 40, apY, hud_hdg_text ) );
+        apY -= 15;
+    } else if ( strcmp(heading_enabled->getStringValue(), "true-heading-hold") == 0 ) {
+        snprintf( hud_hdg_text, 256, "hdg = %.1f\n",
+                  fgGetDouble("/autopilot/settings/true-heading-deg") );
+        HUD_TextList.add( fgText( 40, apY, hud_hdg_text ) );
+        apY -= 15;
+
+        string wp0_id = fgGetString( "/autopilot/route-manager/wp[0]/id" );
+        if ( wp0_id.length() > 0 ) {
+            snprintf( hud_wp0_text, 256, "%5s %6.1fnm %s", wp0_id.c_str(),
+                      fgGetDouble( "/autopilot/route-manager/wp[0]/dist" ),
+                      fgGetString( "/autopilot/route-manager/wp[0]/eta" ) );
+            HUD_TextList.add( fgText( 40, apY, hud_wp0_text ) );
+            apY -= 15;
+        }
+        string wp1_id = fgGetString( "/autopilot/route-manager/wp[1]/id" );
+        if ( wp1_id.length() > 0 ) {
+            snprintf( hud_wp1_text, 256, "%5s %6.1fnm %s", wp1_id.c_str(),
+                      fgGetDouble( "/autopilot/route-manager/wp[1]/dist" ),
+                      fgGetString( "/autopilot/route-manager/wp[1]/eta" ) );
+            HUD_TextList.add( fgText( 40, apY, hud_wp1_text ) );
+            apY -= 15;
+        }
+        string wp2_id = fgGetString( "/autopilot/route-manager/wp-last/id" );
+        if ( wp2_id.length() > 0 ) {
+            snprintf( hud_wp2_text, 256, "%5s %6.1fnm %s", wp2_id.c_str(),
+                      fgGetDouble( "/autopilot/route-manager/wp-last/dist" ),
+                      fgGetString( "/autopilot/route-manager/wp-last/eta" ) );
+            HUD_TextList.add( fgText( 40, apY, hud_wp2_text ) );
+            apY -= 15;
+        }
     }
-    FG_FINALIZE_PUI_DIALOG( HUDalphaDialog );
 
-#undef HORIZONTAL
-}
+    if ( strcmp( altitude_enabled->getStringValue(), "altitude-hold" ) == 0 ) {
+        snprintf( hud_alt_text, 256, "alt = %.0f\n",
+                  fgGetDouble("/autopilot/settings/target-altitude-ft") );
+        HUD_TextList.add( fgText( 40, apY, hud_alt_text ) );
+        apY -= 15;
+    } else if ( strcmp( altitude_enabled->getStringValue(), "agl-hold" ) == 0 ){
+        snprintf( hud_alt_text, 256, "agl = %.0f\n",
+                  fgGetDouble("/autopilot/settings/target-agl-ft") );
+        HUD_TextList.add( fgText( 40, apY, hud_alt_text ) );
+        apY -= 15;
+    }
 
+    HUD_TextList.draw();
+    HUD_LineList.draw();
 
-void fgHUDReshape(void) {
-    if ( HUDtext ) {
-        // this chunk of code is not necessarily thread safe if the
-        // compiler optimizer reorders these statements.  Note that
-        // "delete ptr" does not set "ptr = NULL".  We have to do that
-        // ourselves.
-        fntRenderer *tmp = HUDtext;
-        HUDtext = NULL;
-        delete tmp;
+    // glEnable(GL_LINE_STIPPLE);
+    // glLineStipple( 1, 0x00FF );
+    // HUD_StippleLineList.draw();
+    // glDisable(GL_LINE_STIPPLE);
+
+    if (HUDprop->isAntialiased()) {
+        glDisable(GL_ALPHA_TEST);
+        glDisable(GL_LINE_SMOOTH);
+        //glLineWidth(1.0);
     }
 
-    HUD_TextSize = fgGetInt("/sim/startup/xsize") / 60;
-    HUD_TextSize = 10;
-    HUDtext = new fntRenderer();
-    HUDtext -> setFont      ( guiFntHandle ) ;
-    HUDtext -> setPointSize ( HUD_TextSize ) ;
-    HUD_TextList.setFont( HUDtext );
+    if (HUDprop->isTransparent())
+        glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+    glEnable(GL_DEPTH_TEST);
+    glEnable(GL_LIGHTING);
 }
 
 
-static void set_hud_color(float r, float g, float b) {
-    fgGetBool("/sim/hud/antialiased") ?
-        glColor4f(r,g,b,hud_trans_alpha) :
-        glColor3f(r,g,b);
+void fgTextList::draw()
+{
+    if (!Font)
+        return;
+
+    vector<fgText>::iterator curString = List.begin();
+    vector<fgText>::iterator lastString = List.end();
+
+    glPushAttrib(GL_COLOR_BUFFER_BIT);
+    glEnable(GL_TEXTURE_2D);
+    glEnable(GL_BLEND);
+    if (HUDprop->isTransparent())
+        glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+    else
+        glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+    if (HUDprop->isAntialiased()) {
+        glEnable(GL_ALPHA_TEST);
+        glAlphaFunc(GL_GREATER, HUDprop->alphaClamp());
+    }
+
+    Font->begin();
+    for (; curString != lastString; curString++)
+        curString->Draw(Font);
+    Font->end();
+
+    glDisable(GL_TEXTURE_2D);
+    glPopAttrib();
 }
 
 
-// fgUpdateHUD
+// HUD property listener class
 //
-// Performs a once around the list of calls to instruments installed in
-// the HUD object with requests for redraw. Kinda. It will when this is
-// all C++.
-//
-void fgUpdateHUD( void ) {
-       
-    static const float normal_aspect = float(640) / float(480);
-    // note: win_ratio is Y/X
-    float current_aspect = 1.0f/globals->get_current_view()->get_win_ratio();
-    if( current_aspect > normal_aspect ) {
-        float aspect_adjust = current_aspect / normal_aspect;
-        float adjust = 320.0f*aspect_adjust - 320.0f;
-        fgUpdateHUD( -adjust, 0.0f, 640.0f+adjust, 480.0f );
-    } else {
-        float aspect_adjust = normal_aspect / current_aspect;
-        float adjust = 240.0f*aspect_adjust - 240.0f;
-        fgUpdateHUD( 0.0f, -adjust, 640.0f, 480.0f+adjust );
-    }
+HUD_Properties::HUD_Properties() :
+    _current(fgGetNode("/sim/hud/current-color", true)),
+    _visibility(fgGetNode("/sim/hud/visibility", true)),
+    _antialiasing(fgGetNode("/sim/hud/color/antialiased", true)),
+    _transparency(fgGetNode("/sim/hud/color/transparent", true)),
+    _red(fgGetNode("/sim/hud/color/red", true)),
+    _green(fgGetNode("/sim/hud/color/green", true)),
+    _blue(fgGetNode("/sim/hud/color/blue", true)),
+    _alpha(fgGetNode("/sim/hud/color/alpha", true)),
+    _alpha_clamp(fgGetNode("/sim/hud/color/alpha-clamp", true)),
+    _brightness(fgGetNode("/sim/hud/color/brightness", true)),
+    _visible(false),
+    _antialiased(false),
+    _transparent(false),
+    _a(0.67),
+    _cl(0.01)
+{
+    _visibility->addChangeListener(this);
+    _antialiasing->addChangeListener(this);
+    _transparency->addChangeListener(this);
+    _red->addChangeListener(this);
+    _green->addChangeListener(this);
+    _blue->addChangeListener(this);
+    _alpha->addChangeListener(this);
+    _alpha_clamp->addChangeListener(this);
+    _brightness->addChangeListener(this);
+    _current->addChangeListener(this, true);
 }
 
-void fgUpdateHUD( GLfloat x_start, GLfloat y_start,
-                  GLfloat x_end, GLfloat y_end )
+
+void HUD_Properties::valueChanged(SGPropertyNode *node)
 {
-  int brightness;
-  // int day_night_sw = current_aircraft.controls->day_night_switch;
-  int day_night_sw = global_day_night_switch;
-  int hud_displays = HUD_deque.size();
-  instr_item *pHUDInstr;
-  // float line_width;
-
-  if( !hud_displays ) {  // Trust everyone, but ALWAYS cut the cards!
-    return;
+    if (!strcmp(node->getName(), "current-color")) {
+        int i = node->getIntValue();
+        if (i < 0)
+            i = 0;
+        SGPropertyNode *n = fgGetNode("/sim/hud/palette", true);
+        if ((n = n->getChild("color", i, false))) {
+            if (n->hasValue("red"))
+                _red->setFloatValue(n->getFloatValue("red", 1.0));
+            if (n->hasValue("green"))
+                _green->setFloatValue(n->getFloatValue("green", 1.0));
+            if (n->hasValue("blue"))
+                _blue->setFloatValue(n->getFloatValue("blue", 1.0));
+            if (n->hasValue("alpha"))
+                _alpha->setFloatValue(n->getFloatValue("alpha", 0.67));
+            if (n->hasValue("alpha-clamp"))
+                _alpha_clamp->setFloatValue(n->getFloatValue("alpha-clamp", 0.01));
+            if (n->hasValue("brightness"))
+                _brightness->setFloatValue(n->getFloatValue("brightness", 0.75));
+            if (n->hasValue("antialiased"))
+                _antialiasing->setBoolValue(n->getBoolValue("antialiased", false));
+            if (n->hasValue("transparent"))
+                _transparency->setBoolValue(n->getBoolValue("transparent", false));
+        }
     }
-
-  HUD_TextList.erase();
-  HUD_LineList.erase();
-  // HUD_StippleLineList.erase();
-  
-  pHUDInstr = HUD_deque[0];
-  brightness = pHUDInstr->get_brightness();
-  // brightness = HUD_deque.at(0)->get_brightness();
-
-  glMatrixMode(GL_PROJECTION);
-  glPushMatrix();
-
-  glLoadIdentity();
-  gluOrtho2D(x_start, x_end, y_start, y_end);
-  glMatrixMode(GL_MODELVIEW);
-  glPushMatrix();
-  glLoadIdentity();
-
-  glDisable(GL_DEPTH_TEST);
-  glDisable(GL_LIGHTING);
-
-  static const SGPropertyNode * antialiased_node
-      = fgGetNode("/sim/hud/antialiased");
-
-  if( antialiased_node->getBoolValue() ) {
-         glEnable(GL_LINE_SMOOTH);
-//       glEnable(GL_BLEND);
-         glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
-         glHint(GL_LINE_SMOOTH_HINT,GL_DONT_CARE);
-//       glHint(GL_LINE_SMOOTH_HINT,GL_NICEST);
-         glLineWidth(1.5);
-  } else {
-         glLineWidth(1.0);
-  }
-
-  if( day_night_sw == DAY) {
-      switch (brightness)
-         {
-         case BRT_LIGHT:
-             set_hud_color (0.1f, 0.9f, 0.1f);
-             break;
-
-          case BRT_MEDIUM:
-             set_hud_color (0.1f, 0.7f, 0.0f);
-             break;
-
-          case BRT_DARK:
-             set_hud_color (0.0f, 0.6f, 0.0f);
-             break;
-
-          case BRT_BLACK:
-             set_hud_color( 0.0f, 0.0f, 0.0f);
-             break;
-
-          default:
-             set_hud_color (0.1f, 0.9f, 0.1f);
-         }
-  } else {
-      if( day_night_sw == NIGHT) {
-         switch (brightness)
-             {
-             case BRT_LIGHT:
-                 set_hud_color (0.9f, 0.1f, 0.1f);
-                 break;
-
-              case BRT_MEDIUM:
-                 set_hud_color (0.7f, 0.0f, 0.1f);
-                 break;
-
-             case BRT_DARK:
-                 set_hud_color (0.6f, 0.0f, 0.0f);
-                 break;
-
-             case BRT_BLACK:
-                 set_hud_color( 0.0f, 0.0f, 0.0f);
-                 break;
-
-             default:
-                 set_hud_color (0.6f, 0.0f, 0.0f);
-             }
-      } else {     // Just in case default
-         set_hud_color (0.1f, 0.9f, 0.1f);
-      }
-  }
-
-  deque < instr_item * > :: iterator current = HUD_deque.begin();
-  deque < instr_item * > :: iterator last = HUD_deque.end();
-
-  for ( ; current != last; ++current ) {
-         pHUDInstr = *current;
-
-         if( pHUDInstr->enabled()) {
-                 //  fgPrintf( SG_COCKPIT, SG_DEBUG, "HUD Code %d  Status %d\n",
-                 //            hud->code, hud->status );
-                 pHUDInstr->draw();
-                 
-         }
-  }
-
-  char *gmt_str = get_formated_gmt_time();
-  HUD_TextList.add( fgText(40, 10, gmt_str) );
-
-#ifdef FG_NETWORK_OLK
-  if ( net_hud_display ) {
-      net_hud_update();
-  }
-#endif
+    _visible = _visibility->getBoolValue();
+    _transparent = _transparency->getBoolValue();
+    _antialiased = _antialiasing->getBoolValue();
+    float brt = _brightness->getFloatValue();
+    _r = clamp(brt * _red->getFloatValue());
+    _g = clamp(brt * _green->getFloatValue());
+    _b = clamp(brt * _blue->getFloatValue());
+    _a = clamp(_alpha->getFloatValue());
+    _cl = clamp(_alpha_clamp->getFloatValue());
+}
 
 
-  // temporary
-  // extern bool fgAPAltitudeEnabled( void );
-  // extern bool fgAPHeadingEnabled( void );
-  // extern bool fgAPWayPointEnabled( void );
-  // extern char *fgAPget_TargetDistanceStr( void );
-  // extern char *fgAPget_TargetHeadingStr( void );
-  // extern char *fgAPget_TargetAltitudeStr( void );
-  // extern char *fgAPget_TargetLatLonStr( void );
-
-  int apY = 480 - 80;
-  // char scratch[128];
-  // HUD_TextList.add( fgText( "AUTOPILOT", 20, apY) );
-  // apY -= 15;
-  if( current_autopilot->get_HeadingEnabled() ) {
-      HUD_TextList.add( fgText( 40, apY, 
-                               current_autopilot->get_TargetHeadingStr()) );
-      apY -= 15;
-  }
-  if( current_autopilot->get_AltitudeEnabled() ) {
-      HUD_TextList.add( fgText( 40, apY, 
-                               current_autopilot->get_TargetAltitudeStr()) );
-      apY -= 15;
-  }
-  if( current_autopilot->get_HeadingMode() == 
-      FGAutopilot::FG_HEADING_WAYPOINT )
-  {
-      char *wpstr;
-      wpstr = current_autopilot->get_TargetWP1Str();
-      if ( strlen( wpstr ) ) {
-         HUD_TextList.add( fgText( 40, apY, wpstr ) );
-         apY -= 15;
-      }
-      wpstr = current_autopilot->get_TargetWP2Str();
-      if ( strlen( wpstr ) ) {
-         HUD_TextList.add( fgText( 40, apY, wpstr ) );
-         apY -= 15;
-      }
-      wpstr = current_autopilot->get_TargetWP3Str();
-      if ( strlen( wpstr ) ) {
-         HUD_TextList.add( fgText( 40, apY, wpstr ) );
-         apY -= 15;
-      }
-  }
-  
-  HUD_TextList.draw();
-
-  HUD_LineList.draw();
-
-  // glEnable(GL_LINE_STIPPLE);
-  // glLineStipple( 1, 0x00FF );
-  // HUD_StippleLineList.draw();
-  // glDisable(GL_LINE_STIPPLE);
-
-  if( antialiased_node->getBoolValue() ) {
-      // glDisable(GL_BLEND);
-      glDisable(GL_LINE_SMOOTH);
-      glLineWidth(1.0);
-  }
-
-  glEnable(GL_DEPTH_TEST);
-  glEnable(GL_LIGHTING);
-  glMatrixMode(GL_PROJECTION);
-  glPopMatrix();
-  glMatrixMode(GL_MODELVIEW);
-  glPopMatrix();
+void HUD_Properties::setColor() const
+{
+    if (_antialiased)
+        glColor4f(_r, _g, _b, _a);
+    else
+        glColor3f(_r, _g, _b);
 }
 
+