#include <simgear/compiler.h>
#include <simgear/structure/exception.hxx>
-#include STL_STRING
-#include STL_FSTREAM
+#include <string>
+#include <fstream>
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
-#ifdef HAVE_WINDOWS_H
-# include <windows.h>
-#endif
-
-#ifdef __BORLANDC__
-# define exception c_exception
-#endif
-
#include <math.h>
-
#include <stdlib.h>
#include <stdio.h> // char related functions
#include <string.h> // strcmp()
-#include SG_GLU_H
-
#include <simgear/constants.h>
#include <simgear/debug/logstream.hxx>
-#include <simgear/props/props.hxx>
#include <simgear/misc/sg_path.hxx>
+#include <simgear/props/props_io.hxx>
+
+#include <osg/GLU>
#include <Aircraft/aircraft.hxx>
-#include <Autopilot/xmlauto.hxx>
-#include <GUI/new_gui.hxx>
+//#include <Autopilot/xmlauto.hxx>
+#include <GUI/new_gui.hxx> // FGFontCache
#include <Main/globals.hxx>
-#include <Main/fg_props.hxx>
#include <Scenery/scenery.hxx>
+#include <Airports/runways.hxx>
#include "hud.hxx"
-static HUD_Properties *HUD = 0;
+static HUD_Properties *HUDprop = 0;
static char units[5];
-// The following routines obtain information concerning the aircraft's
-// current state and return it to calling instrument display routines.
-// They should eventually be member functions of the aircraft.
-//
-
-deque< instr_item * > HUD_deque;
+deque<SGSharedPtr<instr_item> > HUD_deque;
-fgTextList HUD_TextList;
-fgLineList HUD_LineList;
-fgLineList HUD_StippleLineList;
+fgTextList HUD_TextList;
+fgLineList HUD_LineList;
+fgLineList HUD_StippleLineList;
fntRenderer *HUDtext = 0;
fntTexFont *HUD_Font = 0;
float HUD_matrix[16];
-static string name;
-static int x;
-static int y;
-static UINT width;
-static UINT height;
-static float span_units;
-static bool working;
-static string loadfn;
-static UINT options;
-static float maxValue;
-static float minValue;
-static float scaling;
-static UINT major_divs;
-static UINT minor_divs;
-static UINT modulator;
-static int dp_showing = 0;
-static string label_format;
-static string prelabel;
-static string postlabel;
-static bool tick_bottom;
-static bool tick_top;
-static bool tick_right;
-static bool tick_left;
-static bool cap_bottom;
-static bool cap_top;
-static bool cap_right;
-static bool cap_left;
-static float marker_off;
-static string type;
-static bool enable_pointer;
-static string type_pointer;
-static string type_tick;
-static string length_tick;
-static float radius;
-static int divisions;
-static int zoom;
-
-
-static FLTFNPTR load_fn;
-
int readHud( istream &input );
int readInstrument ( const SGPropertyNode * node);
-static instr_item * readCard ( const SGPropertyNode * node);
-static void drawHUD();
-static void fgUpdateHUDVirtual();
+static void drawHUD(osg::State*);
+static void fgUpdateHUDVirtual(osg::State*);
+
class locRECT {
public:
}
// #define DEBUG
-//========================= End of Class Implementations===================
-// fgHUDInit
-//
-// Constructs a HUD object and then adds in instruments. At the present
-// the instruments are hard coded into the routine. Ultimately these need
-// to be defined by the aircraft's instrumentation records so that the
-// display for a Piper Cub doesn't show the speed range of a North American
-// mustange and the engine readouts of a B36!
-//
-
-static instr_item *
-readCard(const SGPropertyNode * node)
-{
-
- instr_item *p;
-
- name = node->getStringValue("name");
- x = node->getIntValue("x");
- y = node->getIntValue("y");
- width = node->getIntValue("width");
- height = node->getIntValue("height");
- loadfn = node->getStringValue("loadfn");
- options = node->getIntValue("options");
- maxValue = node->getFloatValue("maxValue");
- minValue = node->getFloatValue("minValue");
- scaling = node->getFloatValue("disp_scaling");
- major_divs = node->getIntValue("major_divs");
- minor_divs = node->getIntValue("minor_divs");
- modulator = node->getIntValue("modulator");
- span_units = node->getFloatValue("value_span");
- type = node->getStringValue("type");
- tick_bottom = node->getBoolValue("tick_bottom",false);
- tick_top = node->getBoolValue("tick_top",false);
- tick_right = node->getBoolValue("tick_right",false);
- tick_left = node->getBoolValue("tick_left",false);
- cap_bottom = node->getBoolValue("cap_bottom",false);
- cap_top = node->getBoolValue("cap_top",false);
- cap_right = node->getBoolValue("cap_right",false);
- cap_left = node->getBoolValue("cap_left",false);
- marker_off = node->getFloatValue("marker_offset",0.0);
- enable_pointer = node->getBoolValue("enable_pointer",true);
- type_pointer = node->getStringValue("pointer_type");
- type_tick = node->getStringValue("tick_type"); // 'circle' or 'line'
- length_tick = node->getStringValue("tick_length"); // for variable length
- working = node->getBoolValue("working");
- radius = node->getFloatValue("radius");
- divisions = node->getIntValue("divisions");
- zoom = node->getIntValue("zoom");
-
- SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
-
-
- if (type=="gauge") {
- span_units = maxValue - minValue;
- }
-
- if (loadfn=="anzg") {
- load_fn = get_anzg;
- } else if (loadfn=="heading") {
- load_fn = get_heading;
- } else if (loadfn=="aoa") {
- load_fn = get_aoa;
- } else if (loadfn=="climb") {
- load_fn = get_climb_rate;
- } else if (loadfn=="altitude") {
- load_fn = get_altitude;
- } else if (loadfn=="agl") {
- load_fn = get_agl;
- } else if (loadfn=="speed") {
- load_fn = get_speed;
- } else if (loadfn=="view_direction") {
- load_fn = get_view_direction;
- } else if (loadfn=="aileronval") {
- load_fn = get_aileronval;
- } else if (loadfn=="elevatorval") {
- load_fn = get_elevatorval;
- } else if (loadfn=="elevatortrimval") {
- load_fn = get_elev_trimval;
- } else if (loadfn=="rudderval") {
- load_fn = get_rudderval;
- } else if (loadfn=="throttleval") {
- load_fn = get_throttleval;
- }
- if ( (type == "dial") | (type == "tape") ) {
- p = (instr_item *) new hud_card( x,
- y,
- width,
- height,
- load_fn,
- options,
- maxValue, minValue,
- scaling,
- major_divs, minor_divs,
- modulator,
- dp_showing,
- span_units,
- type,
- tick_bottom,
- tick_top,
- tick_right,
- tick_left,
- cap_bottom,
- cap_top,
- cap_right,
- cap_left,
- marker_off,
- enable_pointer,
- type_pointer,
- type_tick,
- length_tick,
- working,
- radius,
- divisions,
- zoom
- );
- } else {
- p = (instr_item *) new gauge_instr( x, // x
- y, // y
- width, // width
- height, // height
- load_fn, // data source
- options,
- scaling,
- maxValue,minValue,
- major_divs, minor_divs,
- dp_showing,
- modulator,
- working);
- }
-
- return p;
-}// end readCard
-
-
-static instr_item *
-readRunway(const SGPropertyNode * node) {
- name = node->getStringValue("name");
- x = node->getIntValue("x");
- y = node->getIntValue("y");
- width = node->getIntValue("width");
- height = node->getIntValue("height");
- scaling = node->getDoubleValue("scale");
- working = node->getBoolValue("working",true);
- runway_instr *ri = new runway_instr(x,y,width,height,scaling,working);
- double scale = node->getDoubleValue("arrow_scale",1.0);
- ri->setDrawArrow((scale>0)?true:false);
- ri->setDrawArrowAlways((scale>0)?node->getBoolValue("arrow_always"):false);
- ri->setStippleOutline(node->getIntValue("outer_stipple",0xFFFF));
- ri->setStippleCenterline(node->getIntValue("center_stipple",0xFFFF));
- ri->setArrowRotationRadius(node->getDoubleValue("arrow_radius"));
- ri->setArrowScale(scale);
- ri->setLineScale(node->getDoubleValue("line_scale",1.0));
- ri->setScaleDist(node->getDoubleValue("scale_dist_nm"));
- SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
- return (instr_item *) ri;
-}
-
int readInstrument(const SGPropertyNode * node)
{
if (card_group != 0) {
int nCards = card_group->nChildren();
for (int j = 0; j < nCards; j++) {
- HIptr = readCard(card_group->getChild(j));
+ const char *type = card_group->getChild(j)->getStringValue("type", "gauge");
+
+ if (!strcmp(type, "gauge"))
+ HIptr = static_cast<instr_item *>(new gauge_instr(card_group->getChild(j)));
+ else if (!strcmp(type, "dial") || !strcmp(type, "tape"))
+ HIptr = static_cast<instr_item *>(new hud_card(card_group->getChild(j)));
+ else {
+ SG_LOG(SG_INPUT, SG_WARN, "HUD: unknown 'card' type: " << type);
+ continue;
+ }
HUD_deque.insert(HUD_deque.begin(), HIptr);
}
}
int nTbis = tbi_group->nChildren();
for (int j = 0; j < nTbis; j++) {
HIptr = static_cast<instr_item *>(new fgTBI_instr(tbi_group->getChild(j)));
- HUD_deque.insert( HUD_deque.begin(), HIptr);
+ HUD_deque.insert(HUD_deque.begin(), HIptr);
}
}
if (rwy_group != 0) {
int nRwy = rwy_group->nChildren();
for (int j = 0; j < nRwy; j++) {
- SG_LOG(SG_COCKPIT, SG_DEBUG, "*** Reading runway properties ***");
- HIptr = readRunway(rwy_group->getChild(j));
- HUD_deque.insert( HUD_deque.begin(), HIptr);
+ HIptr = static_cast<instr_item *>(new runway_instr(rwy_group->getChild(j)));
+ HUD_deque.insert(HUD_deque.begin(), HIptr);
}
}
return 0;
-}//end readinstrument
+} //end readinstrument
int readHud( istream &input )
SG_LOG(SG_INPUT, SG_INFO, "Read properties for " <<
root.getStringValue("name"));
+ if (!root.getNode("depreciated"))
+ SG_LOG(SG_INPUT, SG_ALERT, "WARNING: use of depreciated old HUD");
HUD_deque.erase( HUD_deque.begin(), HUD_deque.end());
}
+// fgHUDInit
+//
+// Constructs a HUD object and then adds in instruments. At the present
+// the instruments are hard coded into the routine. Ultimately these need
+// to be defined by the aircraft's instrumentation records so that the
+// display for a Piper Cub doesn't show the speed range of a North American
+// mustange and the engine readouts of a B36!
+//
int fgHUDInit( fgAIRCRAFT * /* current_aircraft */ )
{
input.close();
}
- fgHUDReshape();
-
if ( HUDtext ) {
// this chunk of code is not necessarily thread safe if the
// compiler optimizer reorders these statements. Note that
HUDtext->setPointSize(HUD_TextSize);
HUD_TextList.setFont( HUDtext );
- if (!HUD)
- HUD = new HUD_Properties;
+ if (!HUDprop)
+ HUDprop = new HUD_Properties;
return 0; // For now. Later we may use this for an error code.
}
+
int fgHUDInit2( fgAIRCRAFT * /* current_aircraft */ )
{
input.close();
}
- if (!HUD)
- HUD = new HUD_Properties;
+ if (!HUDprop)
+ HUDprop = new HUD_Properties;
return 0; // For now. Later we may use this for an error code.
}
//$$$ End - added, Neetha, 28 Nov 2k
-void fgHUDReshape(void) {
-#if 0
- if ( HUDtext ) {
- // this chunk of code is not necessarily thread safe if the
- // compiler optimizer reorders these statements. Note that
- // "delete ptr" does not set "ptr = NULL". We have to do that
- // ourselves.
- fntRenderer *tmp = HUDtext;
- HUDtext = NULL;
- delete tmp;
- }
-
- HUD_TextSize = fgGetInt("/sim/startup/xsize") / 60;
- HUD_TextSize = 10;
- HUDtext = new fntRenderer();
- HUDtext -> setFont ( guiFntHandle ) ;
- HUDtext -> setPointSize ( HUD_TextSize ) ;
- HUD_TextList.setFont( HUDtext );
-#endif
-}
-
-
// fgUpdateHUD
//
// Performs a once around the list of calls to instruments installed in
// the HUD object with requests for redraw. Kinda. It will when this is
// all C++.
//
-void fgUpdateHUD( void ) {
+void fgUpdateHUD( osg::State* state ) {
static const SGPropertyNode *enable3d_node = fgGetNode("/sim/hud/enable3d");
if ( HUD_style == 1 && enable3d_node->getBoolValue() ) {
- fgUpdateHUDVirtual();
+ fgUpdateHUDVirtual(state);
return;
}
if ( current_aspect > normal_aspect ) {
float aspect_adjust = current_aspect / normal_aspect;
float adjust = 320.0f*aspect_adjust - 320.0f;
- fgUpdateHUD( -adjust, 0.0f, 640.0f+adjust, 480.0f );
+ fgUpdateHUD( state, -adjust, 0.0f, 640.0f+adjust, 480.0f );
} else {
float aspect_adjust = normal_aspect / current_aspect;
float adjust = 240.0f*aspect_adjust - 240.0f;
- fgUpdateHUD( 0.0f, -adjust, 640.0f, 480.0f+adjust );
+ fgUpdateHUD( state, 0.0f, -adjust, 640.0f, 480.0f+adjust );
}
}
-void fgUpdateHUDVirtual()
+void fgUpdateHUDVirtual(osg::State* state)
{
FGViewer* view = globals->get_current_view();
glTranslatef(-320, -240, -1);
// Do the deed
- drawHUD();
+ drawHUD(state);
// Clean up our mess
glMatrixMode(GL_PROJECTION);
glPopMatrix();
}
-void fgUpdateHUD( GLfloat x_start, GLfloat y_start,
+
+void fgUpdateHUD( osg::State* state, GLfloat x_start, GLfloat y_start,
GLfloat x_end, GLfloat y_end )
{
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadIdentity();
- drawHUD();
+ drawHUD(state);
glMatrixMode(GL_PROJECTION);
glPopMatrix();
glPopMatrix();
}
-void drawHUD()
+
+void drawHUD(osg::State* state)
{
if ( !HUD_deque.size() ) // Trust everyone, but ALWAYS cut the cards!
return;
static char hud_alt_text[256];
glEnable(GL_BLEND);
- if (HUD->isTransparent())
+ if (HUDprop->isTransparent())
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
else
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- if (HUD->isAntialiased()) {
+ if (HUDprop->isAntialiased()) {
glEnable(GL_LINE_SMOOTH);
- glAlphaFunc(GL_GREATER, HUD->alphaClamp());
+ glAlphaFunc(GL_GREATER, HUDprop->alphaClamp());
glHint(GL_LINE_SMOOTH_HINT, GL_DONT_CARE);
//glLineWidth(1.5);
} else {
//glLineWidth(1.0);
}
- HUD->setColor();
+ HUDprop->setColor();
for_each(HUD_deque.begin(), HUD_deque.end(), HUDdraw());
//HUD_TextList.add( fgText(40, 10, get_formated_gmt_time(), 0) );
// HUD_StippleLineList.draw();
// glDisable(GL_LINE_STIPPLE);
- if (HUD->isAntialiased()) {
+ if (HUDprop->isAntialiased()) {
glDisable(GL_ALPHA_TEST);
glDisable(GL_LINE_SMOOTH);
//glLineWidth(1.0);
}
+ if (HUDprop->isTransparent())
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
glEnable(GL_DEPTH_TEST);
glEnable(GL_LIGHTING);
}
-
void fgTextList::draw()
{
if (!Font)
vector<fgText>::iterator lastString = List.end();
glPushAttrib(GL_COLOR_BUFFER_BIT);
+ glEnable(GL_TEXTURE_2D);
glEnable(GL_BLEND);
- if (HUD->isTransparent())
+ if (HUDprop->isTransparent())
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
else
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- if (HUD->isAntialiased()) {
+ if (HUDprop->isAntialiased()) {
glEnable(GL_ALPHA_TEST);
- glAlphaFunc(GL_GREATER, HUD->alphaClamp());
+ glAlphaFunc(GL_GREATER, HUDprop->alphaClamp());
}
Font->begin();
for (; curString != lastString; curString++)
- curString->Draw(Font,curString->digit);
+ curString->Draw(Font);
Font->end();
glDisable(GL_TEXTURE_2D);
}
-
// HUD property listener class
//
HUD_Properties::HUD_Properties() :
glColor3f(_r, _g, _b);
}
+